I forgot to say in the last commit that those arguments are only for the BlenderPlayer.
we can now set external warpdata files.
2Do:
(1) convert relative to absolute paths for warpdata files
(2) investigate weird bug on lack of light in blenderplayer with warpmesh
... [old 2Do]
(3) documentation
(4) preserve scene settings (at least scene->gm.dome) even if you load a new file inside the game (e.g. Yo Frankie loading new levels)