Mesh with very strange topology makes loop-select (ALT+select) crash. Missing NULL check for do-while loop that can return NULL. For Campbell: here's the file to check: http://www.pasteall.org/blend/21576
Mesh with very strange topology makes loop-select (ALT+select) crash. Missing NULL check for do-while loop that can return NULL. For Campbell: here's the file to check: http://www.pasteall.org/blend/21576