Files
test/source/blender/blenkernel/intern/seqcache.c
Sergey Sharybin a0a67d2984 Sequencer: initial support of refreshing only changed sequences
Before this the the whole sequencer cache would be invalidated
when hanging sequence settings.

This was completely annoying because changing color balance
settings would re-load image file for which color balance
is happening on every change,

In fact it's still an issue if color balance is changing for
image strip itself, but if this strip has got effect and
color balance is changing for it file wouldn't be reloaded.
2012-08-08 16:46:40 +00:00

221 lines
4.6 KiB
C

/*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* Peter Schlaile <peter [at] schlaile [dot] de> 2010
*
* Contributor(s): Sergey Sharybin
*
* ***** END GPL LICENSE BLOCK *****
*/
/** \file blender/blenkernel/intern/seqcache.c
* \ingroup bke
*/
#include <stddef.h>
#include "BLO_sys_types.h" /* for intptr_t */
#include "MEM_guardedalloc.h"
#include "DNA_sequence_types.h"
#include "BKE_sequencer.h"
#include "IMB_moviecache.h"
#include "IMB_imbuf_types.h"
typedef struct SeqCacheKey {
struct Sequence *seq;
SeqRenderData context;
float cfra;
seq_stripelem_ibuf_t type;
} SeqCacheKey;
static struct MovieCache *moviecache = NULL;
static int seq_cmp_render_data(const SeqRenderData *a, const SeqRenderData *b)
{
if (a->preview_render_size < b->preview_render_size) {
return -1;
}
if (a->preview_render_size > b->preview_render_size) {
return 1;
}
if (a->rectx < b->rectx) {
return -1;
}
if (a->rectx > b->rectx) {
return 1;
}
if (a->recty < b->recty) {
return -1;
}
if (a->recty > b->recty) {
return 1;
}
if (a->bmain < b->bmain) {
return -1;
}
if (a->bmain > b->bmain) {
return 1;
}
if (a->scene < b->scene) {
return -1;
}
if (a->scene > b->scene) {
return 1;
}
if (a->motion_blur_shutter < b->motion_blur_shutter) {
return -1;
}
if (a->motion_blur_shutter > b->motion_blur_shutter) {
return 1;
}
if (a->motion_blur_samples < b->motion_blur_samples) {
return -1;
}
if (a->motion_blur_samples > b->motion_blur_samples) {
return 1;
}
return 0;
}
static unsigned int seq_hash_render_data(const SeqRenderData *a)
{
unsigned int rval = a->rectx + a->recty;
rval ^= a->preview_render_size;
rval ^= ((intptr_t) a->bmain) << 6;
rval ^= ((intptr_t) a->scene) << 6;
rval ^= (int)(a->motion_blur_shutter * 100.0f) << 10;
rval ^= a->motion_blur_samples << 24;
return rval;
}
static unsigned int seqcache_hashhash(const void *key_)
{
const SeqCacheKey *key = (SeqCacheKey *) key_;
unsigned int rval = seq_hash_render_data(&key->context);
rval ^= *(unsigned int *) &key->cfra;
rval += key->type;
rval ^= ((intptr_t) key->seq) << 6;
return rval;
}
static int seqcache_hashcmp(const void *a_, const void *b_)
{
const SeqCacheKey *a = (SeqCacheKey *) a_;
const SeqCacheKey *b = (SeqCacheKey *) b_;
if (a->seq < b->seq) {
return -1;
}
if (a->seq > b->seq) {
return 1;
}
if (a->cfra < b->cfra) {
return -1;
}
if (a->cfra > b->cfra) {
return 1;
}
if (a->type < b->type) {
return -1;
}
if (a->type > b->type) {
return 1;
}
return seq_cmp_render_data(&a->context, &b->context);
}
void BKE_sequencer_cache_destruct(void)
{
if (moviecache)
IMB_moviecache_free(moviecache);
}
void BKE_sequencer_cache_cleanup(void)
{
if (moviecache) {
IMB_moviecache_free(moviecache);
moviecache = IMB_moviecache_create("seqcache", sizeof(SeqCacheKey), seqcache_hashhash, seqcache_hashcmp);
}
}
static int seqcache_key_check_seq(void *userkey, void *userdata)
{
SeqCacheKey *key = (SeqCacheKey *) userkey;
Sequence *seq = (Sequence *) userdata;
return key->seq == seq;
}
void BKE_sequencer_cache_cleanup_sequence(Sequence *seq)
{
IMB_moviecache_cleanup(moviecache, seqcache_key_check_seq, seq);
}
struct ImBuf *BKE_sequencer_cache_get(SeqRenderData context, Sequence *seq, float cfra, seq_stripelem_ibuf_t type)
{
if (moviecache && seq) {
SeqCacheKey key;
key.seq = seq;
key.context = context;
key.cfra = cfra - seq->start;
key.type = type;
return IMB_moviecache_get(moviecache, &key);
}
return NULL;
}
void BKE_sequencer_cache_put(SeqRenderData context, Sequence *seq, float cfra, seq_stripelem_ibuf_t type, ImBuf *i)
{
SeqCacheKey key;
if (!i) {
return;
}
if (!moviecache) {
moviecache = IMB_moviecache_create("seqcache", sizeof(SeqCacheKey), seqcache_hashhash, seqcache_hashcmp);
}
key.seq = seq;
key.context = context;
key.cfra = cfra - seq->start;
key.type = type;
IMB_moviecache_put(moviecache, &key, i);
}