The `object_to_world` and `world_to_object` matrices are set during depsgraph evaluation, calculated from the object's animated location, rotation, scale, parenting, and constraints. It's confusing and unnecessary to store them with the original data in DNA. This commit moves them to `ObjectRuntime` and moves the matrices to use the C++ `float4x4` type, giving the potential for simplified code using the C++ abstractions. The matrices are accessible with functions on `Object` directly since they are used so commonly. Though for write access, directly using the runtime struct is necessary. The inverse `world_to_object` matrix is often calculated before it's used, even though it's calculated as part of depsgraph evaluation. Long term we might not want to store this in `ObjectRuntime` at all, and just calculate it on demand. Or at least we should remove the redundant calculations. That should be done separately though. Pull Request: https://projects.blender.org/blender/blender/pulls/118210
380 lines
12 KiB
C++
380 lines
12 KiB
C++
/* SPDX-FileCopyrightText: 2005 Blender Authors
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*
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* SPDX-License-Identifier: GPL-2.0-or-later */
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/** \file
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* \ingroup modifiers
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*/
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/* UV Project modifier: Generates UVs projected from an object */
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#include "BLI_utildefines.h"
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#include "BLI_math_matrix.h"
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#include "BLI_math_vector.h"
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#include "BLI_uvproject.h"
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#include "BLT_translation.hh"
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#include "DNA_camera_types.h"
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#include "DNA_defaults.h"
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#include "DNA_mesh_types.h"
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#include "DNA_object_types.h"
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#include "DNA_screen_types.h"
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#include "BKE_attribute.hh"
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#include "BKE_camera.h"
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#include "BKE_customdata.hh"
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#include "BKE_lib_query.hh"
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#include "BKE_mesh.hh"
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#include "UI_interface.hh"
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#include "UI_resources.hh"
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#include "RNA_access.hh"
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#include "RNA_prototypes.h"
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#include "MOD_modifiertypes.hh"
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#include "MOD_ui_common.hh"
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#include "MEM_guardedalloc.h"
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#include "DEG_depsgraph_build.hh"
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static void init_data(ModifierData *md)
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{
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UVProjectModifierData *umd = (UVProjectModifierData *)md;
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BLI_assert(MEMCMP_STRUCT_AFTER_IS_ZERO(umd, modifier));
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MEMCPY_STRUCT_AFTER(umd, DNA_struct_default_get(UVProjectModifierData), modifier);
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}
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static void required_data_mask(ModifierData * /*md*/, CustomData_MeshMasks *r_cddata_masks)
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{
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/* ask for UV coordinates */
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r_cddata_masks->lmask |= CD_MASK_PROP_FLOAT2;
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}
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static void foreach_ID_link(ModifierData *md, Object *ob, IDWalkFunc walk, void *user_data)
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{
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UVProjectModifierData *umd = (UVProjectModifierData *)md;
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for (int i = 0; i < MOD_UVPROJECT_MAXPROJECTORS; i++) {
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walk(user_data, ob, (ID **)&umd->projectors[i], IDWALK_CB_NOP);
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}
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}
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static void update_depsgraph(ModifierData *md, const ModifierUpdateDepsgraphContext *ctx)
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{
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UVProjectModifierData *umd = (UVProjectModifierData *)md;
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bool do_add_own_transform = false;
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for (int i = 0; i < umd->projectors_num; i++) {
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if (umd->projectors[i] != nullptr) {
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DEG_add_object_relation(
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ctx->node, umd->projectors[i], DEG_OB_COMP_TRANSFORM, "UV Project Modifier");
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do_add_own_transform = true;
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}
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}
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if (do_add_own_transform) {
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DEG_add_depends_on_transform_relation(ctx->node, "UV Project Modifier");
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}
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}
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struct Projector {
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Object *ob; /* object this projector is derived from */
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float projmat[4][4]; /* projection matrix */
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float normal[3]; /* projector normal in world space */
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void *uci; /* optional uv-project info (panorama projection) */
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};
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static blender::bke::SpanAttributeWriter<blender::float2> get_uv_attribute(
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Mesh &mesh, const blender::StringRef md_name)
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{
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using namespace blender;
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bke::MutableAttributeAccessor attributes = mesh.attributes_for_write();
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if (md_name.is_empty()) {
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const StringRef name = CustomData_get_active_layer_name(&mesh.corner_data, CD_PROP_FLOAT2);
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return attributes.lookup_or_add_for_write_span<float2>(name.is_empty() ? "Float2" : name,
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bke::AttrDomain::Corner);
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}
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if (bke::SpanAttributeWriter<float2> attribute = attributes.lookup_or_add_for_write_span<float2>(
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md_name, bke::AttrDomain::Corner))
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{
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return attribute;
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}
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const std::string name = BKE_id_attribute_calc_unique_name(mesh.id, md_name);
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return attributes.lookup_or_add_for_write_span<float2>(name, bke::AttrDomain::Corner);
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}
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static Mesh *uvprojectModifier_do(UVProjectModifierData *umd,
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const ModifierEvalContext * /*ctx*/,
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Object *ob,
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Mesh *mesh)
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{
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using namespace blender;
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Projector projectors[MOD_UVPROJECT_MAXPROJECTORS];
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int projectors_num = 0;
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float aspx = umd->aspectx ? umd->aspectx : 1.0f;
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float aspy = umd->aspecty ? umd->aspecty : 1.0f;
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float scax = umd->scalex ? umd->scalex : 1.0f;
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float scay = umd->scaley ? umd->scaley : 1.0f;
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bool free_uci = false;
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for (int i = 0; i < umd->projectors_num; i++) {
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if (umd->projectors[i] != nullptr) {
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projectors[projectors_num++].ob = umd->projectors[i];
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}
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}
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if (projectors_num == 0) {
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return mesh;
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}
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bke::SpanAttributeWriter uv_attribute = get_uv_attribute(*mesh, umd->uvlayer_name);
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if (!uv_attribute) {
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return mesh;
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}
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/* calculate a projection matrix and normal for each projector */
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for (int i = 0; i < projectors_num; i++) {
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float tmpmat[4][4];
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float offsetmat[4][4];
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Camera *cam = nullptr;
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/* calculate projection matrix */
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invert_m4_m4(projectors[i].projmat, projectors[i].ob->object_to_world().ptr());
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projectors[i].uci = nullptr;
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if (projectors[i].ob->type == OB_CAMERA) {
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cam = (Camera *)projectors[i].ob->data;
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if (cam->type == CAM_PANO) {
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projectors[i].uci = BLI_uvproject_camera_info(projectors[i].ob, nullptr, aspx, aspy);
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BLI_uvproject_camera_info_scale(
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static_cast<ProjCameraInfo *>(projectors[i].uci), scax, scay);
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free_uci = true;
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}
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else {
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CameraParams params;
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/* setup parameters */
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BKE_camera_params_init(¶ms);
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BKE_camera_params_from_object(¶ms, projectors[i].ob);
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/* Compute matrix, view-plane, etc. */
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BKE_camera_params_compute_viewplane(¶ms, 1, 1, aspx, aspy);
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/* scale the view-plane */
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params.viewplane.xmin *= scax;
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params.viewplane.xmax *= scax;
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params.viewplane.ymin *= scay;
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params.viewplane.ymax *= scay;
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BKE_camera_params_compute_matrix(¶ms);
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mul_m4_m4m4(tmpmat, params.winmat, projectors[i].projmat);
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}
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}
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else {
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copy_m4_m4(tmpmat, projectors[i].projmat);
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}
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unit_m4(offsetmat);
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mul_mat3_m4_fl(offsetmat, 0.5);
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offsetmat[3][0] = offsetmat[3][1] = offsetmat[3][2] = 0.5;
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mul_m4_m4m4(projectors[i].projmat, offsetmat, tmpmat);
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/* Calculate world-space projector normal (for best projector test). */
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projectors[i].normal[0] = 0;
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projectors[i].normal[1] = 0;
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projectors[i].normal[2] = 1;
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mul_mat3_m4_v3(projectors[i].ob->object_to_world().ptr(), projectors[i].normal);
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}
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const Span<float3> positions = mesh->vert_positions();
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const OffsetIndices faces = mesh->faces();
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const Span<int> corner_verts = mesh->corner_verts();
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MutableSpan<float2> mloop_uv = uv_attribute.span;
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/* Convert coords to world-space. */
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Array<float3> coords(positions.size());
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for (int64_t i = 0; i < positions.size(); i++) {
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mul_v3_m4v3(coords[i], ob->object_to_world().ptr(), positions[i]);
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}
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/* if only one projector, project coords to UVs */
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if (projectors_num == 1 && projectors[0].uci == nullptr) {
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for (int64_t i = 0; i < coords.size(); i++) {
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mul_project_m4_v3(projectors[0].projmat, coords[i]);
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}
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}
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/* apply coords as UVs */
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for (const int i : faces.index_range()) {
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const IndexRange face = faces[i];
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if (projectors_num == 1) {
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if (projectors[0].uci) {
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for (const int corner : face) {
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const int vert = corner_verts[corner];
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BLI_uvproject_from_camera(
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mloop_uv[corner], coords[vert], static_cast<ProjCameraInfo *>(projectors[0].uci));
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}
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}
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else {
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/* apply transformed coords as UVs */
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for (const int corner : face) {
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const int vert = corner_verts[corner];
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copy_v2_v2(mloop_uv[corner], coords[vert]);
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}
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}
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}
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else {
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/* multiple projectors, select the closest to face normal direction */
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int j;
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Projector *best_projector;
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float best_dot;
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/* get the untransformed face normal */
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const float3 face_no = blender::bke::mesh::face_normal_calc(positions,
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corner_verts.slice(face));
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/* find the projector which the face points at most directly
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* (projector normal with largest dot product is best)
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*/
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best_dot = dot_v3v3(projectors[0].normal, face_no);
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best_projector = &projectors[0];
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for (j = 1; j < projectors_num; j++) {
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float tmp_dot = dot_v3v3(projectors[j].normal, face_no);
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if (tmp_dot > best_dot) {
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best_dot = tmp_dot;
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best_projector = &projectors[j];
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}
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}
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if (best_projector->uci) {
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for (const int corner : face) {
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const int vert = corner_verts[corner];
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BLI_uvproject_from_camera(
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mloop_uv[corner], coords[vert], static_cast<ProjCameraInfo *>(best_projector->uci));
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}
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}
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else {
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for (const int corner : face) {
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const int vert = corner_verts[corner];
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mul_v2_project_m4_v3(mloop_uv[corner], best_projector->projmat, coords[vert]);
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}
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}
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}
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}
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if (free_uci) {
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int j;
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for (j = 0; j < projectors_num; j++) {
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if (projectors[j].uci) {
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MEM_freeN(projectors[j].uci);
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}
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}
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}
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uv_attribute.finish();
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mesh->runtime->is_original_bmesh = false;
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return mesh;
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}
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static Mesh *modify_mesh(ModifierData *md, const ModifierEvalContext *ctx, Mesh *mesh)
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{
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Mesh *result;
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UVProjectModifierData *umd = (UVProjectModifierData *)md;
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result = uvprojectModifier_do(umd, ctx, ctx->object, mesh);
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return result;
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}
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static void panel_draw(const bContext * /*C*/, Panel *panel)
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{
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uiLayout *sub;
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uiLayout *layout = panel->layout;
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PointerRNA ob_ptr;
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PointerRNA *ptr = modifier_panel_get_property_pointers(panel, &ob_ptr);
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PointerRNA obj_data_ptr = RNA_pointer_get(&ob_ptr, "data");
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uiLayoutSetPropSep(layout, true);
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uiItemPointerR(layout, ptr, "uv_layer", &obj_data_ptr, "uv_layers", nullptr, ICON_GROUP_UVS);
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/* Aspect and Scale are only used for camera projectors. */
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bool has_camera = false;
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RNA_BEGIN (ptr, projector_ptr, "projectors") {
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PointerRNA ob_projector = RNA_pointer_get(&projector_ptr, "object");
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if (!RNA_pointer_is_null(&ob_projector) && RNA_enum_get(&ob_projector, "type") == OB_CAMERA) {
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has_camera = true;
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break;
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}
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}
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RNA_END;
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sub = uiLayoutColumn(layout, true);
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uiLayoutSetActive(sub, has_camera);
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uiItemR(sub, ptr, "aspect_x", UI_ITEM_NONE, nullptr, ICON_NONE);
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uiItemR(sub, ptr, "aspect_y", UI_ITEM_NONE, IFACE_("Y"), ICON_NONE);
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sub = uiLayoutColumn(layout, true);
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uiLayoutSetActive(sub, has_camera);
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uiItemR(sub, ptr, "scale_x", UI_ITEM_NONE, nullptr, ICON_NONE);
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uiItemR(sub, ptr, "scale_y", UI_ITEM_NONE, IFACE_("Y"), ICON_NONE);
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uiItemR(layout, ptr, "projector_count", UI_ITEM_NONE, IFACE_("Projectors"), ICON_NONE);
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RNA_BEGIN (ptr, projector_ptr, "projectors") {
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uiItemR(layout, &projector_ptr, "object", UI_ITEM_NONE, nullptr, ICON_NONE);
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}
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RNA_END;
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modifier_panel_end(layout, ptr);
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}
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static void panel_register(ARegionType *region_type)
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{
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modifier_panel_register(region_type, eModifierType_UVProject, panel_draw);
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}
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ModifierTypeInfo modifierType_UVProject = {
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/*idname*/ "UVProject",
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/*name*/ N_("UVProject"),
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/*struct_name*/ "UVProjectModifierData",
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/*struct_size*/ sizeof(UVProjectModifierData),
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/*srna*/ &RNA_UVProjectModifier,
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/*type*/ ModifierTypeType::NonGeometrical,
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/*flags*/ eModifierTypeFlag_AcceptsMesh | eModifierTypeFlag_SupportsMapping |
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eModifierTypeFlag_SupportsEditmode | eModifierTypeFlag_EnableInEditmode,
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/*icon*/ ICON_MOD_UVPROJECT,
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/*copy_data*/ BKE_modifier_copydata_generic,
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/*deform_verts*/ nullptr,
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/*deform_matrices*/ nullptr,
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/*deform_verts_EM*/ nullptr,
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/*deform_matrices_EM*/ nullptr,
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/*modify_mesh*/ modify_mesh,
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/*modify_geometry_set*/ nullptr,
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/*init_data*/ init_data,
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/*required_data_mask*/ required_data_mask,
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/*free_data*/ nullptr,
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/*is_disabled*/ nullptr,
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/*update_depsgraph*/ update_depsgraph,
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/*depends_on_time*/ nullptr,
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/*depends_on_normals*/ nullptr,
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/*foreach_ID_link*/ foreach_ID_link,
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/*foreach_tex_link*/ nullptr,
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/*free_runtime_data*/ nullptr,
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/*panel_register*/ panel_register,
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/*blend_write*/ nullptr,
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/*blend_read*/ nullptr,
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/*foreach_cache*/ nullptr,
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};
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