When restoring coordinates in sculpt mode (used for several brushes
including anchor brush), can use sculpt_undo_get_node() for
non-dyntopo sculpting instead of sculpt_undo_push_node().
This should bring speed of anchor brush back to 2.65 level for regular
mesh/multires sculpting.
Fixes projects.blender.org/tracker/?func=detail&atid=498&aid=34208&group_id=9