Logo
Explore Help
Register Sign In
griefith/test
1
0
Fork 0
You've already forked test
Code Issues Pull Requests Actions 1 Packages Projects Releases Wiki Activity
Files
ed61900e5e5ccb972a5bf63c9301d0669f1e8941
test/source
History
Campbell Barton ed61900e5e - avoid loop within loop for unique naming function (even though it wasnt likely to run often).
- off by 1 error with outliner naming length. was 1 too short.
2010-11-07 09:33:10 +00:00
..
blender
- avoid loop within loop for unique naming function (even though it wasnt likely to run often).
2010-11-07 09:33:10 +00:00
blenderplayer
fix for linking the player, also fixes building without python and bullet.
2010-11-05 01:47:55 +00:00
creator
warn if blender is compiled without python
2010-11-04 13:13:31 +00:00
darwin
darwin Makefiles: copy release scripts and python modules to where blender looks for them,
2010-10-14 19:30:55 +00:00
gameengine
fix for linking the player, also fixes building without python and bullet.
2010-11-05 01:47:55 +00:00
icons
Windows Icons:
2010-09-05 07:08:21 +00:00
kernel
use explicit file paths for CMake rather then globing, This is recommended by cmake devs.
2010-10-23 04:05:55 +00:00
CMakeLists.txt
dont build blender/kernel if the game engines disabled.
2010-10-31 00:56:46 +00:00
Makefile
Fully disable AUD's FFTW3 usage.
2010-10-24 00:09:23 +00:00
SConscript
dont build blender/kernel if the game engines disabled.
2010-10-31 00:56:46 +00:00
Powered by Gitea Version: 1.24.6 Page: 277ms Template: 2ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API