Logo
Explore Help
Register Sign In
griefith/test
1
0
Fork 0
You've already forked test
Code Issues Pull Requests Actions 1 Packages Projects Releases Wiki Activity
Files
ee5e14e5fefdabbee7cdcb4292d9c1955991a660
test/intern/sky/source
History
marcopavanello 8e9ccb33d0 Fix #146632: Multiple Scattering Sky has dark pixels near the horizon
Avoid sqrt of a negative number.

Pull Request: https://projects.blender.org/blender/blender/pulls/146718
2025-09-26 17:29:00 +02:00
..
sky_hosek_data.h
Revert "Shaders: Remove old Preetham and Hosek sky texture models"
2025-09-20 16:52:23 +02:00
sky_hosek.cpp
Revert "Shaders: Remove old Preetham and Hosek sky texture models"
2025-09-20 16:52:23 +02:00
sky_math.h
Render: Add Multiple Scattering Sky Texture
2025-09-15 18:08:28 +02:00
sky_multiple_scattering.cpp
Fix #146632: Multiple Scattering Sky has dark pixels near the horizon
2025-09-26 17:29:00 +02:00
sky_single_scattering.cpp
Revert "Shaders: Remove old Preetham and Hosek sky texture models"
2025-09-20 16:52:23 +02:00
Powered by Gitea Version: 1.24.6 Page: 155ms Template: 1ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API