With the Oculus runtime, the VR session would freeze when taking off the HMD and putting it back on. This was caused by the deletion of graphics resources too early in the OpenXR state machine, at least for Oculus. The resources will now only be freed once the session is actually destroyed. Also fixes an issue where it wasn't possible to stop the session via the UI when the HMD was taken off. Reviewed By: Julian Eisel Differential Revision: https://developer.blender.org/D7635
516 lines
18 KiB
C++
516 lines
18 KiB
C++
/*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*/
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/** \file
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* \ingroup GHOST
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*/
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#include <algorithm>
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#include <cassert>
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#include <chrono>
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#include <cstdio>
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#include <list>
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#include <sstream>
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#include "GHOST_C-api.h"
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#include "GHOST_IXrGraphicsBinding.h"
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#include "GHOST_XrContext.h"
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#include "GHOST_XrException.h"
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#include "GHOST_XrSwapchain.h"
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#include "GHOST_Xr_intern.h"
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#include "GHOST_XrSession.h"
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struct OpenXRSessionData {
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XrSystemId system_id = XR_NULL_SYSTEM_ID;
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XrSession session = XR_NULL_HANDLE;
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XrSessionState session_state = XR_SESSION_STATE_UNKNOWN;
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/* Only stereo rendering supported now. */
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const XrViewConfigurationType view_type = XR_VIEW_CONFIGURATION_TYPE_PRIMARY_STEREO;
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XrSpace reference_space;
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XrSpace view_space;
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std::vector<XrView> views;
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std::vector<GHOST_XrSwapchain> swapchains;
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};
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struct GHOST_XrDrawInfo {
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XrFrameState frame_state;
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/** Time at frame start to benchmark frame render durations. */
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std::chrono::high_resolution_clock::time_point frame_begin_time;
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/* Time previous frames took for rendering (in ms). */
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std::list<double> last_frame_times;
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};
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/* -------------------------------------------------------------------- */
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/** \name Create, Initialize and Destruct
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*
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* \{ */
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GHOST_XrSession::GHOST_XrSession(GHOST_XrContext *xr_context)
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: m_context(xr_context), m_oxr(new OpenXRSessionData())
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{
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}
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GHOST_XrSession::~GHOST_XrSession()
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{
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unbindGraphicsContext();
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m_oxr->swapchains.clear();
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if (m_oxr->reference_space != XR_NULL_HANDLE) {
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CHECK_XR_ASSERT(xrDestroySpace(m_oxr->reference_space));
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}
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if (m_oxr->view_space != XR_NULL_HANDLE) {
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CHECK_XR_ASSERT(xrDestroySpace(m_oxr->view_space));
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}
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if (m_oxr->session != XR_NULL_HANDLE) {
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CHECK_XR_ASSERT(xrDestroySession(m_oxr->session));
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}
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m_oxr->session = XR_NULL_HANDLE;
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m_oxr->session_state = XR_SESSION_STATE_UNKNOWN;
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m_context->getCustomFuncs().session_exit_fn(m_context->getCustomFuncs().session_exit_customdata);
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}
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/**
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* A system in OpenXR the combination of some sort of HMD plus controllers and whatever other
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* devices are managed through OpenXR. So this attempts to init the HMD and the other devices.
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*/
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void GHOST_XrSession::initSystem()
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{
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assert(m_context->getInstance() != XR_NULL_HANDLE);
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assert(m_oxr->system_id == XR_NULL_SYSTEM_ID);
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XrSystemGetInfo system_info = {};
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system_info.type = XR_TYPE_SYSTEM_GET_INFO;
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system_info.formFactor = XR_FORM_FACTOR_HEAD_MOUNTED_DISPLAY;
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CHECK_XR(xrGetSystem(m_context->getInstance(), &system_info, &m_oxr->system_id),
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"Failed to get device information. Is a device plugged in?");
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}
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/** \} */ /* Create, Initialize and Destruct */
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/* -------------------------------------------------------------------- */
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/** \name State Management
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*
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* \{ */
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static void create_reference_spaces(OpenXRSessionData *oxr, const GHOST_XrPose *base_pose)
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{
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XrReferenceSpaceCreateInfo create_info = {XR_TYPE_REFERENCE_SPACE_CREATE_INFO};
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create_info.poseInReferenceSpace.orientation.w = 1.0f;
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create_info.referenceSpaceType = XR_REFERENCE_SPACE_TYPE_LOCAL;
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#if 0
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/* TODO
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*
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* Proper reference space set up is not supported yet. We simply hand OpenXR
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* the global space as reference space and apply its pose onto the active
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* camera matrix to get a basic viewing experience going. If there's no active
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* camera with stick to the world origin.
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*
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* Once we have proper reference space set up (i.e. a way to define origin, up-
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* direction and an initial view rotation perpendicular to the up-direction),
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* we can hand OpenXR a proper reference pose/space.
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*/
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create_info.poseInReferenceSpace.position.x = base_pose->position[0];
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create_info.poseInReferenceSpace.position.y = base_pose->position[1];
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create_info.poseInReferenceSpace.position.z = base_pose->position[2];
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create_info.poseInReferenceSpace.orientation.x = base_pose->orientation_quat[1];
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create_info.poseInReferenceSpace.orientation.y = base_pose->orientation_quat[2];
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create_info.poseInReferenceSpace.orientation.z = base_pose->orientation_quat[3];
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create_info.poseInReferenceSpace.orientation.w = base_pose->orientation_quat[0];
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#else
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(void)base_pose;
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#endif
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CHECK_XR(xrCreateReferenceSpace(oxr->session, &create_info, &oxr->reference_space),
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"Failed to create reference space.");
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create_info.referenceSpaceType = XR_REFERENCE_SPACE_TYPE_VIEW;
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CHECK_XR(xrCreateReferenceSpace(oxr->session, &create_info, &oxr->view_space),
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"Failed to create view reference space.");
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}
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void GHOST_XrSession::start(const GHOST_XrSessionBeginInfo *begin_info)
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{
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assert(m_context->getInstance() != XR_NULL_HANDLE);
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assert(m_oxr->session == XR_NULL_HANDLE);
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if (m_context->getCustomFuncs().gpu_ctx_bind_fn == nullptr) {
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throw GHOST_XrException(
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"Invalid API usage: No way to bind graphics context to the XR session. Call "
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"GHOST_XrGraphicsContextBindFuncs() with valid parameters before starting the "
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"session (through GHOST_XrSessionStart()).");
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}
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initSystem();
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bindGraphicsContext();
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if (m_gpu_ctx == nullptr) {
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throw GHOST_XrException(
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"Invalid API usage: No graphics context returned through the callback set with "
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"GHOST_XrGraphicsContextBindFuncs(). This is required for session starting (through "
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"GHOST_XrSessionStart()).");
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}
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std::string requirement_str;
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m_gpu_binding = GHOST_XrGraphicsBindingCreateFromType(m_context->getGraphicsBindingType(),
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m_gpu_ctx);
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if (!m_gpu_binding->checkVersionRequirements(
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m_gpu_ctx, m_context->getInstance(), m_oxr->system_id, &requirement_str)) {
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std::ostringstream strstream;
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strstream << "Available graphics context version does not meet the following requirements: "
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<< requirement_str;
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throw GHOST_XrException(strstream.str().c_str());
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}
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m_gpu_binding->initFromGhostContext(m_gpu_ctx);
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XrSessionCreateInfo create_info = {};
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create_info.type = XR_TYPE_SESSION_CREATE_INFO;
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create_info.systemId = m_oxr->system_id;
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create_info.next = &m_gpu_binding->oxr_binding;
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CHECK_XR(xrCreateSession(m_context->getInstance(), &create_info, &m_oxr->session),
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"Failed to create VR session. The OpenXR runtime may have additional requirements for "
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"the graphics driver that are not met. Other causes are possible too however.\nTip: "
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"The --debug-xr command line option for Blender might allow the runtime to output "
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"detailed error information to the command line.");
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prepareDrawing();
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create_reference_spaces(m_oxr.get(), &begin_info->base_pose);
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}
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void GHOST_XrSession::requestEnd()
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{
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xrRequestExitSession(m_oxr->session);
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}
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void GHOST_XrSession::beginSession()
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{
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XrSessionBeginInfo begin_info = {XR_TYPE_SESSION_BEGIN_INFO};
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begin_info.primaryViewConfigurationType = m_oxr->view_type;
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CHECK_XR(xrBeginSession(m_oxr->session, &begin_info), "Failed to cleanly begin the VR session.");
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}
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void GHOST_XrSession::endSession()
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{
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assert(m_oxr->session != XR_NULL_HANDLE);
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CHECK_XR(xrEndSession(m_oxr->session), "Failed to cleanly end the VR session.");
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}
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GHOST_XrSession::LifeExpectancy GHOST_XrSession::handleStateChangeEvent(
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const XrEventDataSessionStateChanged *lifecycle)
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{
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m_oxr->session_state = lifecycle->state;
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/* Runtime may send events for apparently destroyed session. Our handle should be NULL then. */
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assert((m_oxr->session == XR_NULL_HANDLE) || (m_oxr->session == lifecycle->session));
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switch (lifecycle->state) {
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case XR_SESSION_STATE_READY: {
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beginSession();
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break;
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}
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case XR_SESSION_STATE_STOPPING:
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endSession();
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break;
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case XR_SESSION_STATE_EXITING:
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case XR_SESSION_STATE_LOSS_PENDING:
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return SESSION_DESTROY;
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default:
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break;
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}
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return SESSION_KEEP_ALIVE;
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}
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/** \} */ /* State Management */
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/* -------------------------------------------------------------------- */
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/** \name Drawing
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*
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* \{ */
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void GHOST_XrSession::prepareDrawing()
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{
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std::vector<XrViewConfigurationView> view_configs;
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uint32_t view_count;
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CHECK_XR(
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xrEnumerateViewConfigurationViews(
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m_context->getInstance(), m_oxr->system_id, m_oxr->view_type, 0, &view_count, nullptr),
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"Failed to get count of view configurations.");
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view_configs.resize(view_count, {XR_TYPE_VIEW_CONFIGURATION_VIEW});
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CHECK_XR(xrEnumerateViewConfigurationViews(m_context->getInstance(),
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m_oxr->system_id,
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m_oxr->view_type,
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view_configs.size(),
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&view_count,
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view_configs.data()),
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"Failed to get count of view configurations.");
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for (const XrViewConfigurationView &view_config : view_configs) {
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m_oxr->swapchains.emplace_back(*m_gpu_binding, m_oxr->session, view_config);
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}
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m_oxr->views.resize(view_count, {XR_TYPE_VIEW});
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m_draw_info = std::unique_ptr<GHOST_XrDrawInfo>(new GHOST_XrDrawInfo());
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}
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void GHOST_XrSession::beginFrameDrawing()
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{
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XrFrameWaitInfo wait_info = {XR_TYPE_FRAME_WAIT_INFO};
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XrFrameBeginInfo begin_info = {XR_TYPE_FRAME_BEGIN_INFO};
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XrFrameState frame_state = {XR_TYPE_FRAME_STATE};
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/* TODO Blocking call. Drawing should run on a separate thread to avoid interferences. */
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CHECK_XR(xrWaitFrame(m_oxr->session, &wait_info, &frame_state),
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"Failed to synchronize frame rates between Blender and the device.");
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CHECK_XR(xrBeginFrame(m_oxr->session, &begin_info),
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"Failed to submit frame rendering start state.");
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m_draw_info->frame_state = frame_state;
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if (m_context->isDebugTimeMode()) {
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m_draw_info->frame_begin_time = std::chrono::high_resolution_clock::now();
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}
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}
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static void print_debug_timings(GHOST_XrDrawInfo *draw_info)
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{
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/** Render time of last 8 frames (in ms) to calculate an average. */
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std::chrono::duration<double, std::milli> duration = std::chrono::high_resolution_clock::now() -
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draw_info->frame_begin_time;
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const double duration_ms = duration.count();
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const int avg_frame_count = 8;
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double avg_ms_tot = 0.0;
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if (draw_info->last_frame_times.size() >= avg_frame_count) {
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draw_info->last_frame_times.pop_front();
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assert(draw_info->last_frame_times.size() == avg_frame_count - 1);
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}
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draw_info->last_frame_times.push_back(duration_ms);
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for (double ms_iter : draw_info->last_frame_times) {
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avg_ms_tot += ms_iter;
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}
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printf("VR frame render time: %.0fms - %.2f FPS (%.2f FPS 8 frames average)\n",
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duration_ms,
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1000.0 / duration_ms,
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1000.0 / (avg_ms_tot / draw_info->last_frame_times.size()));
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}
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void GHOST_XrSession::endFrameDrawing(std::vector<XrCompositionLayerBaseHeader *> *layers)
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{
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XrFrameEndInfo end_info = {XR_TYPE_FRAME_END_INFO};
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end_info.displayTime = m_draw_info->frame_state.predictedDisplayTime;
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end_info.environmentBlendMode = XR_ENVIRONMENT_BLEND_MODE_OPAQUE;
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end_info.layerCount = layers->size();
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end_info.layers = layers->data();
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CHECK_XR(xrEndFrame(m_oxr->session, &end_info), "Failed to submit rendered frame.");
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if (m_context->isDebugTimeMode()) {
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print_debug_timings(m_draw_info.get());
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}
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}
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void GHOST_XrSession::draw(void *draw_customdata)
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{
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std::vector<XrCompositionLayerProjectionView>
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projection_layer_views; /* Keep alive until xrEndFrame() call! */
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XrCompositionLayerProjection proj_layer;
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std::vector<XrCompositionLayerBaseHeader *> layers;
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beginFrameDrawing();
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if (m_draw_info->frame_state.shouldRender) {
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proj_layer = drawLayer(projection_layer_views, draw_customdata);
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layers.push_back(reinterpret_cast<XrCompositionLayerBaseHeader *>(&proj_layer));
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}
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endFrameDrawing(&layers);
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}
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static void copy_openxr_pose_to_ghost_pose(const XrPosef &oxr_pose, GHOST_XrPose &r_ghost_pose)
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{
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/* Set and convert to Blender coodinate space. */
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r_ghost_pose.position[0] = oxr_pose.position.x;
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r_ghost_pose.position[1] = oxr_pose.position.y;
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r_ghost_pose.position[2] = oxr_pose.position.z;
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r_ghost_pose.orientation_quat[0] = oxr_pose.orientation.w;
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r_ghost_pose.orientation_quat[1] = oxr_pose.orientation.x;
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r_ghost_pose.orientation_quat[2] = oxr_pose.orientation.y;
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r_ghost_pose.orientation_quat[3] = oxr_pose.orientation.z;
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}
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static void ghost_xr_draw_view_info_from_view(const XrView &view, GHOST_XrDrawViewInfo &r_info)
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{
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/* Set and convert to Blender coodinate space. */
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copy_openxr_pose_to_ghost_pose(view.pose, r_info.eye_pose);
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r_info.fov.angle_left = view.fov.angleLeft;
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r_info.fov.angle_right = view.fov.angleRight;
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r_info.fov.angle_up = view.fov.angleUp;
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r_info.fov.angle_down = view.fov.angleDown;
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}
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static bool ghost_xr_draw_view_expects_srgb_buffer(const GHOST_XrContext *context)
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{
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/* Monado seems to be faulty and doesn't do OETF transform correctly. So expect a SRGB buffer to
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* compensate. You get way too dark rendering without this, it's pretty obvious (even in the
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* default startup scene). */
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return (context->getOpenXRRuntimeID() == OPENXR_RUNTIME_MONADO);
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}
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void GHOST_XrSession::drawView(GHOST_XrSwapchain &swapchain,
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XrCompositionLayerProjectionView &r_proj_layer_view,
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XrSpaceLocation &view_location,
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XrView &view,
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void *draw_customdata)
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{
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XrSwapchainImageBaseHeader *swapchain_image = swapchain.acquireDrawableSwapchainImage();
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GHOST_XrDrawViewInfo draw_view_info = {};
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r_proj_layer_view.type = XR_TYPE_COMPOSITION_LAYER_PROJECTION_VIEW;
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r_proj_layer_view.pose = view.pose;
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r_proj_layer_view.fov = view.fov;
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swapchain.updateCompositionLayerProjectViewSubImage(r_proj_layer_view.subImage);
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draw_view_info.expects_srgb_buffer = ghost_xr_draw_view_expects_srgb_buffer(m_context);
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draw_view_info.ofsx = r_proj_layer_view.subImage.imageRect.offset.x;
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draw_view_info.ofsy = r_proj_layer_view.subImage.imageRect.offset.y;
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draw_view_info.width = r_proj_layer_view.subImage.imageRect.extent.width;
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draw_view_info.height = r_proj_layer_view.subImage.imageRect.extent.height;
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copy_openxr_pose_to_ghost_pose(view_location.pose, draw_view_info.local_pose);
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ghost_xr_draw_view_info_from_view(view, draw_view_info);
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/* Draw! */
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m_context->getCustomFuncs().draw_view_fn(&draw_view_info, draw_customdata);
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m_gpu_binding->submitToSwapchainImage(swapchain_image, &draw_view_info);
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swapchain.releaseImage();
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}
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XrCompositionLayerProjection GHOST_XrSession::drawLayer(
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std::vector<XrCompositionLayerProjectionView> &r_proj_layer_views, void *draw_customdata)
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{
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XrViewLocateInfo viewloc_info = {XR_TYPE_VIEW_LOCATE_INFO};
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XrViewState view_state = {XR_TYPE_VIEW_STATE};
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XrCompositionLayerProjection layer = {XR_TYPE_COMPOSITION_LAYER_PROJECTION};
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XrSpaceLocation view_location{XR_TYPE_SPACE_LOCATION};
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uint32_t view_count;
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viewloc_info.viewConfigurationType = m_oxr->view_type;
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viewloc_info.displayTime = m_draw_info->frame_state.predictedDisplayTime;
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viewloc_info.space = m_oxr->reference_space;
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CHECK_XR(xrLocateViews(m_oxr->session,
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&viewloc_info,
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&view_state,
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m_oxr->views.size(),
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&view_count,
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m_oxr->views.data()),
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"Failed to query frame view and projection state.");
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assert(m_oxr->swapchains.size() == view_count);
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CHECK_XR(
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xrLocateSpace(
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m_oxr->view_space, m_oxr->reference_space, viewloc_info.displayTime, &view_location),
|
|
"Failed to query frame view space");
|
|
|
|
r_proj_layer_views.resize(view_count);
|
|
|
|
for (uint32_t view_idx = 0; view_idx < view_count; view_idx++) {
|
|
drawView(m_oxr->swapchains[view_idx],
|
|
r_proj_layer_views[view_idx],
|
|
view_location,
|
|
m_oxr->views[view_idx],
|
|
draw_customdata);
|
|
}
|
|
|
|
layer.space = m_oxr->reference_space;
|
|
layer.viewCount = r_proj_layer_views.size();
|
|
layer.views = r_proj_layer_views.data();
|
|
|
|
return layer;
|
|
}
|
|
|
|
bool GHOST_XrSession::needsUpsideDownDrawing() const
|
|
{
|
|
return m_gpu_binding && m_gpu_binding->needsUpsideDownDrawing(*m_gpu_ctx);
|
|
}
|
|
|
|
/** \} */ /* Drawing */
|
|
|
|
/* -------------------------------------------------------------------- */
|
|
/** \name State Queries
|
|
*
|
|
* \{ */
|
|
|
|
bool GHOST_XrSession::isRunning() const
|
|
{
|
|
if (m_oxr->session == XR_NULL_HANDLE) {
|
|
return false;
|
|
}
|
|
switch (m_oxr->session_state) {
|
|
case XR_SESSION_STATE_READY:
|
|
case XR_SESSION_STATE_SYNCHRONIZED:
|
|
case XR_SESSION_STATE_VISIBLE:
|
|
case XR_SESSION_STATE_FOCUSED:
|
|
return true;
|
|
default:
|
|
return false;
|
|
}
|
|
}
|
|
|
|
/** \} */ /* State Queries */
|
|
|
|
/* -------------------------------------------------------------------- */
|
|
/** \name Graphics Context Injection
|
|
*
|
|
* Sessions need access to Ghost graphics context information. Additionally, this API allows
|
|
* creating contexts on the fly (created on start, destructed on end). For this, callbacks to bind
|
|
* (potentially create) and unbind (potentially destruct) a Ghost graphics context have to be set,
|
|
* which will be called on session start and end respectively.
|
|
*
|
|
* \{ */
|
|
|
|
void GHOST_XrSession::bindGraphicsContext()
|
|
{
|
|
const GHOST_XrCustomFuncs &custom_funcs = m_context->getCustomFuncs();
|
|
assert(custom_funcs.gpu_ctx_bind_fn);
|
|
m_gpu_ctx = static_cast<GHOST_Context *>(custom_funcs.gpu_ctx_bind_fn());
|
|
}
|
|
|
|
void GHOST_XrSession::unbindGraphicsContext()
|
|
{
|
|
const GHOST_XrCustomFuncs &custom_funcs = m_context->getCustomFuncs();
|
|
if (custom_funcs.gpu_ctx_unbind_fn) {
|
|
custom_funcs.gpu_ctx_unbind_fn((GHOST_ContextHandle)m_gpu_ctx);
|
|
}
|
|
m_gpu_ctx = nullptr;
|
|
}
|
|
|
|
/** \} */ /* Graphics Context Injection */
|