Files
test/source/blender/geometry/intern/realize_instances.cc
Jacques Lucke 10415d704b Geometry Nodes: support grease pencil in Join Geometry and Realize Instances nodes
Previously, grease pencil was just ignored by the Join Geometry and Realize
Instances code. Now they work by concatenating the layers of all grease pencil
geometries together. So if e.g. there are two inputs with each 3 layers, then
the output will have 6 layers. Layer attributes are kept intact.

Some important things to keep in mind:
* Grease pencil layers are expected to have unique names. Ensuring uniqueness
  requires O(n^2) currently.
* The material indices on the curves in each layer have to be remapped.

Just like with all other geometry types, the first input in the Join Geometry
node will come first in the output geometry. Since grease pencil layers are
drawn starting at index zero, that means that the first input will be drawn
first (i.e. it's at the bottom).

Pull Request: https://projects.blender.org/blender/blender/pulls/124361
2024-07-11 13:48:50 +02:00

2328 lines
98 KiB
C++

/* SPDX-FileCopyrightText: 2023 Blender Authors
*
* SPDX-License-Identifier: GPL-2.0-or-later */
#include "GEO_join_geometries.hh"
#include "GEO_realize_instances.hh"
#include "DNA_collection_types.h"
#include "BLI_array_utils.hh"
#include "BLI_noise.hh"
#include "BKE_curves.hh"
#include "BKE_customdata.hh"
#include "BKE_deform.hh"
#include "BKE_geometry_nodes_gizmos_transforms.hh"
#include "BKE_geometry_set_instances.hh"
#include "BKE_grease_pencil.hh"
#include "BKE_instances.hh"
#include "BKE_material.h"
#include "BKE_mesh.hh"
#include "BKE_pointcloud.hh"
#include "BKE_type_conversions.hh"
namespace blender::geometry {
using blender::bke::AttrDomain;
using blender::bke::AttributeIDRef;
using blender::bke::AttributeKind;
using blender::bke::AttributeMetaData;
using blender::bke::GSpanAttributeWriter;
using blender::bke::InstanceReference;
using blender::bke::Instances;
using blender::bke::SpanAttributeWriter;
/**
* An ordered set of attribute ids. Attributes are ordered to avoid name lookups in many places.
* Once the attributes are ordered, they can just be referred to by index.
*/
struct OrderedAttributes {
VectorSet<AttributeIDRef> ids;
Vector<AttributeKind> kinds;
int size() const
{
return this->kinds.size();
}
IndexRange index_range() const
{
return this->kinds.index_range();
}
};
struct AttributeFallbacksArray {
/**
* Instance attribute values used as fallback when the geometry does not have the
* corresponding attributes itself. The pointers point to attributes stored in the instances
* component or in #r_temporary_arrays. The order depends on the corresponding #OrderedAttributes
* instance.
*/
Array<const void *> array;
AttributeFallbacksArray(int size) : array(size, nullptr) {}
};
struct PointCloudRealizeInfo {
const PointCloud *pointcloud = nullptr;
/** Matches the order stored in #AllPointCloudsInfo.attributes. */
Array<std::optional<GVArraySpan>> attributes;
/** Id attribute on the point cloud. If there are no ids, this #Span is empty. */
Span<float3> positions;
VArray<float> radii;
Span<int> stored_ids;
};
struct RealizePointCloudTask {
/** Starting index in the final realized point cloud. */
int start_index;
/** Preprocessed information about the point cloud. */
const PointCloudRealizeInfo *pointcloud_info;
/** Transformation that is applied to all positions. */
float4x4 transform;
AttributeFallbacksArray attribute_fallbacks;
/** Only used when the output contains an output attribute. */
uint32_t id = 0;
};
/** Start indices in the final output mesh. */
struct MeshElementStartIndices {
int vertex = 0;
int edge = 0;
int face = 0;
int loop = 0;
};
struct MeshRealizeInfo {
const Mesh *mesh = nullptr;
Span<float3> positions;
Span<int2> edges;
OffsetIndices<int> faces;
Span<int> corner_verts;
Span<int> corner_edges;
/** Maps old material indices to new material indices. */
Array<int> material_index_map;
/** Matches the order in #AllMeshesInfo.attributes. */
Array<std::optional<GVArraySpan>> attributes;
/** Vertex ids stored on the mesh. If there are no ids, this #Span is empty. */
Span<int> stored_vertex_ids;
VArray<int> material_indices;
};
struct RealizeMeshTask {
MeshElementStartIndices start_indices;
const MeshRealizeInfo *mesh_info;
/** Transformation that is applied to all positions. */
float4x4 transform;
AttributeFallbacksArray attribute_fallbacks;
/** Only used when the output contains an output attribute. */
uint32_t id = 0;
};
struct RealizeCurveInfo {
const Curves *curves;
/**
* Matches the order in #AllCurvesInfo.attributes.
*/
Array<std::optional<GVArraySpan>> attributes;
/** ID attribute on the curves. If there are no ids, this #Span is empty. */
Span<int> stored_ids;
/**
* Handle position attributes must be transformed along with positions. Accessing them in
* advance isn't necessary theoretically, but is done to simplify other code and to avoid
* some overhead.
*/
Span<float3> handle_left;
Span<float3> handle_right;
/**
* The radius attribute must be filled with a default of 1.0 if it
* doesn't exist on some (but not all) of the input curves data-blocks.
*/
Span<float> radius;
/**
* The resolution attribute must be filled with the default value if it does not exist on some
* curves.
*/
VArray<int> resolution;
/**
* The resolution attribute must be filled with the default value if it does not exist on some
* curves.
*/
Span<float> nurbs_weight;
/** Custom normals are rotated based on each instance's transformation. */
Span<float3> custom_normal;
};
/** Start indices in the final output curves data-block. */
struct CurvesElementStartIndices {
int point = 0;
int curve = 0;
};
struct RealizeCurveTask {
CurvesElementStartIndices start_indices;
const RealizeCurveInfo *curve_info;
/** Transformation applied to the position of control points and handles. */
float4x4 transform;
AttributeFallbacksArray attribute_fallbacks;
/** Only used when the output contains an output attribute. */
uint32_t id = 0;
};
struct GreasePencilRealizeInfo {
const GreasePencil *grease_pencil = nullptr;
/** Matches the order in #AllGreasePencilsInfo.attributes. */
Array<std::optional<GVArraySpan>> attributes;
/** Maps old material indices to new material indices. */
Array<int> material_index_map;
};
struct RealizeGreasePencilTask {
/** Index where the first layer is realized in the final grease pencil. */
int start_index;
const GreasePencilRealizeInfo *grease_pencil_info;
float4x4 transform;
AttributeFallbacksArray attribute_fallbacks;
};
struct RealizeEditDataTask {
const bke::GeometryComponentEditData *edit_data;
float4x4 transform;
};
struct AllPointCloudsInfo {
/** Ordering of all attributes that are propagated to the output point cloud generically. */
OrderedAttributes attributes;
/** Ordering of the original point clouds that are joined. */
VectorSet<const PointCloud *> order;
/** Preprocessed data about every original point cloud. This is ordered by #order. */
Array<PointCloudRealizeInfo> realize_info;
bool create_id_attribute = false;
bool create_radius_attribute = false;
};
struct AllMeshesInfo {
/** Ordering of all attributes that are propagated to the output mesh generically. */
OrderedAttributes attributes;
/** Ordering of the original meshes that are joined. */
VectorSet<const Mesh *> order;
/** Preprocessed data about every original mesh. This is ordered by #order. */
Array<MeshRealizeInfo> realize_info;
/** Ordered materials on the output mesh. */
VectorSet<Material *> materials;
bool create_id_attribute = false;
bool create_material_index_attribute = false;
/** True if we know that there are no loose edges in any of the input meshes. */
bool no_loose_edges_hint = false;
bool no_loose_verts_hint = false;
bool no_overlapping_hint = false;
};
struct AllCurvesInfo {
/** Ordering of all attributes that are propagated to the output curve generically. */
OrderedAttributes attributes;
/** Ordering of the original curves that are joined. */
VectorSet<const Curves *> order;
/** Preprocessed data about every original curve. This is ordered by #order. */
Array<RealizeCurveInfo> realize_info;
bool create_id_attribute = false;
bool create_handle_postion_attributes = false;
bool create_radius_attribute = false;
bool create_resolution_attribute = false;
bool create_nurbs_weight_attribute = false;
bool create_custom_normal_attribute = false;
};
struct AllGreasePencilsInfo {
/** Ordering of all attributes that are propagated to the output grease pencil generically. */
OrderedAttributes attributes;
/** Ordering of the original grease pencils that are joined. */
VectorSet<const GreasePencil *> order;
/** Preprocessed data about every original grease pencil. This is ordered by #order. */
Array<GreasePencilRealizeInfo> realize_info;
/** Ordered materials on the output grease pencil. */
VectorSet<Material *> materials;
};
struct AllInstancesInfo {
/** Stores an array of void pointer to attributes for each component. */
Vector<AttributeFallbacksArray> attribute_fallback;
/** Instance components to merge for output geometry. */
Vector<bke::GeometryComponentPtr> instances_components_to_merge;
/** Base transform for each instance component. */
Vector<float4x4> instances_components_transforms;
};
/** Collects all tasks that need to be executed to realize all instances. */
struct GatherTasks {
Vector<RealizePointCloudTask> pointcloud_tasks;
Vector<RealizeMeshTask> mesh_tasks;
Vector<RealizeCurveTask> curve_tasks;
Vector<RealizeGreasePencilTask> grease_pencil_tasks;
Vector<RealizeEditDataTask> edit_data_tasks;
/* Volumes only have very simple support currently. Only the first found volume is put into the
* output. */
ImplicitSharingPtr<const bke::VolumeComponent> first_volume;
};
/** Current offsets while during the gather operation. */
struct GatherOffsets {
int pointcloud_offset = 0;
MeshElementStartIndices mesh_offsets;
CurvesElementStartIndices curves_offsets;
int grease_pencil_layer_offset = 0;
};
struct GatherTasksInfo {
/** Static information about all geometries that are joined. */
const AllPointCloudsInfo &pointclouds;
const AllMeshesInfo &meshes;
const AllCurvesInfo &curves;
const AllGreasePencilsInfo &grease_pencils;
const OrderedAttributes &instances_attriubutes;
bool create_id_attribute_on_any_component = false;
/** Selection for top-level instances to realize. */
IndexMask selection;
/** Depth to realize instances for each selected top-level instance. */
const VArray<int> &depths;
/**
* Under some circumstances, temporary arrays need to be allocated during the gather operation.
* For example, when an instance attribute has to be realized as a different data type. This
* array owns all the temporary arrays so that they can live until all processing is done.
* Use #std::unique_ptr to avoid depending on whether #GArray has an inline buffer or not.
*/
Vector<std::unique_ptr<GArray<>>> &r_temporary_arrays;
AllInstancesInfo instances;
/** All gathered tasks. */
GatherTasks r_tasks;
/** Current offsets while gathering tasks. */
GatherOffsets r_offsets;
};
/**
* Information about the parent instances in the current context.
*/
struct InstanceContext {
/** Ordered by #AllPointCloudsInfo.attributes. */
AttributeFallbacksArray pointclouds;
/** Ordered by #AllMeshesInfo.attributes. */
AttributeFallbacksArray meshes;
/** Ordered by #AllCurvesInfo.attributes. */
AttributeFallbacksArray curves;
/** Ordered by #AllGreasePencilsInfo.attributes. */
AttributeFallbacksArray grease_pencils;
/** Ordered by #AllInstancesInfo.attributes. */
AttributeFallbacksArray instances;
/** Id mixed from all parent instances. */
uint32_t id = 0;
InstanceContext(const GatherTasksInfo &gather_info)
: pointclouds(gather_info.pointclouds.attributes.size()),
meshes(gather_info.meshes.attributes.size()),
curves(gather_info.curves.attributes.size()),
grease_pencils(gather_info.grease_pencils.attributes.size()),
instances(gather_info.instances_attriubutes.size())
{
// empty
}
};
static int64_t get_final_points_num(const GatherTasks &tasks)
{
int64_t points_num = 0;
if (!tasks.pointcloud_tasks.is_empty()) {
const RealizePointCloudTask &task = tasks.pointcloud_tasks.last();
points_num += task.start_index + task.pointcloud_info->pointcloud->totpoint;
}
if (!tasks.mesh_tasks.is_empty()) {
const RealizeMeshTask &task = tasks.mesh_tasks.last();
points_num += task.start_indices.vertex + task.mesh_info->mesh->verts_num;
}
if (!tasks.curve_tasks.is_empty()) {
const RealizeCurveTask &task = tasks.curve_tasks.last();
points_num += task.start_indices.point + task.curve_info->curves->geometry.point_num;
}
return points_num;
}
static void copy_transformed_positions(const Span<float3> src,
const float4x4 &transform,
MutableSpan<float3> dst)
{
threading::parallel_for(src.index_range(), 1024, [&](const IndexRange range) {
for (const int i : range) {
dst[i] = math::transform_point(transform, src[i]);
}
});
}
static void copy_transformed_normals(const Span<float3> src,
const float4x4 &transform,
MutableSpan<float3> dst)
{
const float3x3 normal_transform = math::transpose(math::invert(float3x3(transform)));
if (math::is_equal(normal_transform, float3x3::identity(), 1e-6f)) {
dst.copy_from(src);
}
else {
threading::parallel_for(src.index_range(), 1024, [&](const IndexRange range) {
for (const int i : range) {
dst[i] = normal_transform * src[i];
}
});
}
}
static void threaded_copy(const GSpan src, GMutableSpan dst)
{
BLI_assert(src.size() == dst.size());
BLI_assert(src.type() == dst.type());
threading::parallel_for(IndexRange(src.size()), 1024, [&](const IndexRange range) {
src.type().copy_construct_n(src.slice(range).data(), dst.slice(range).data(), range.size());
});
}
static void threaded_fill(const GPointer value, GMutableSpan dst)
{
BLI_assert(*value.type() == dst.type());
threading::parallel_for(IndexRange(dst.size()), 1024, [&](const IndexRange range) {
value.type()->fill_construct_n(value.get(), dst.slice(range).data(), range.size());
});
}
static void copy_generic_attributes_to_result(
const Span<std::optional<GVArraySpan>> src_attributes,
const AttributeFallbacksArray &attribute_fallbacks,
const OrderedAttributes &ordered_attributes,
const FunctionRef<IndexRange(bke::AttrDomain)> &range_fn,
MutableSpan<GSpanAttributeWriter> dst_attribute_writers)
{
threading::parallel_for(
dst_attribute_writers.index_range(), 10, [&](const IndexRange attribute_range) {
for (const int attribute_index : attribute_range) {
const bke::AttrDomain domain = ordered_attributes.kinds[attribute_index].domain;
const IndexRange element_slice = range_fn(domain);
GMutableSpan dst_span = dst_attribute_writers[attribute_index].span.slice(element_slice);
if (src_attributes[attribute_index].has_value()) {
threaded_copy(*src_attributes[attribute_index], dst_span);
}
else {
const CPPType &cpp_type = dst_span.type();
const void *fallback = attribute_fallbacks.array[attribute_index] == nullptr ?
cpp_type.default_value() :
attribute_fallbacks.array[attribute_index];
threaded_fill({cpp_type, fallback}, dst_span);
}
}
});
}
static void create_result_ids(const RealizeInstancesOptions &options,
const Span<int> stored_ids,
const int task_id,
MutableSpan<int> dst_ids)
{
if (options.keep_original_ids) {
if (stored_ids.is_empty()) {
dst_ids.fill(0);
}
else {
dst_ids.copy_from(stored_ids);
}
}
else {
if (stored_ids.is_empty()) {
threading::parallel_for(dst_ids.index_range(), 1024, [&](const IndexRange range) {
for (const int i : range) {
dst_ids[i] = noise::hash(task_id, i);
}
});
}
else {
threading::parallel_for(dst_ids.index_range(), 1024, [&](const IndexRange range) {
for (const int i : range) {
dst_ids[i] = noise::hash(task_id, stored_ids[i]);
}
});
}
}
}
/* -------------------------------------------------------------------- */
/** \name Gather Realize Tasks
* \{ */
/* Forward declaration. */
static void gather_realize_tasks_recursive(GatherTasksInfo &gather_info,
const int current_depth,
const int target_depth,
const bke::GeometrySet &geometry_set,
const float4x4 &base_transform,
const InstanceContext &base_instance_context);
/**
* Checks which of the #ordered_attributes exist on the #instances_component. For each attribute
* that exists on the instances, a pair is returned that contains the attribute index and the
* corresponding attribute data.
*/
static Vector<std::pair<int, GSpan>> prepare_attribute_fallbacks(
GatherTasksInfo &gather_info,
const Instances &instances,
const OrderedAttributes &ordered_attributes)
{
Vector<std::pair<int, GSpan>> attributes_to_override;
const bke::AttributeAccessor attributes = instances.attributes();
attributes.for_all([&](const AttributeIDRef &attribute_id, const AttributeMetaData &meta_data) {
const int attribute_index = ordered_attributes.ids.index_of_try(attribute_id);
if (attribute_index == -1) {
/* The attribute is not propagated to the final geometry. */
return true;
}
const bke::GAttributeReader attribute = attributes.lookup(attribute_id);
if (!attribute || !attribute.varray.is_span()) {
return true;
}
GSpan span = attribute.varray.get_internal_span();
const eCustomDataType expected_type = ordered_attributes.kinds[attribute_index].data_type;
if (meta_data.data_type != expected_type) {
const CPPType &from_type = span.type();
const CPPType &to_type = *bke::custom_data_type_to_cpp_type(expected_type);
const bke::DataTypeConversions &conversions = bke::get_implicit_type_conversions();
if (!conversions.is_convertible(from_type, to_type)) {
/* Ignore the attribute because it can not be converted to the desired type. */
return true;
}
/* Convert the attribute on the instances component to the expected attribute type. */
std::unique_ptr<GArray<>> temporary_array = std::make_unique<GArray<>>(
to_type, instances.instances_num());
conversions.convert_to_initialized_n(span, temporary_array->as_mutable_span());
span = temporary_array->as_span();
gather_info.r_temporary_arrays.append(std::move(temporary_array));
}
attributes_to_override.append({attribute_index, span});
return true;
});
return attributes_to_override;
}
/**
* Calls #fn for every geometry in the given #InstanceReference. Also passes on the transformation
* that is applied to every instance.
*/
static void foreach_geometry_in_reference(
const InstanceReference &reference,
const float4x4 &base_transform,
const uint32_t id,
FunctionRef<void(const bke::GeometrySet &geometry_set, const float4x4 &transform, uint32_t id)>
fn)
{
bke::GeometrySet geometry_set;
reference.to_geometry_set(geometry_set);
fn(geometry_set, base_transform, id);
}
static void gather_realize_tasks_for_instances(GatherTasksInfo &gather_info,
const int current_depth,
const int target_depth,
const Instances &instances,
const float4x4 &base_transform,
const InstanceContext &base_instance_context)
{
const Span<InstanceReference> references = instances.references();
const Span<int> handles = instances.reference_handles();
const Span<float4x4> transforms = instances.transforms();
Span<int> stored_instance_ids;
if (gather_info.create_id_attribute_on_any_component) {
bke::AttributeReader ids = instances.attributes().lookup<int>("id");
if (ids) {
stored_instance_ids = ids.varray.get_internal_span();
}
}
/* Prepare attribute fallbacks. */
InstanceContext instance_context = base_instance_context;
Vector<std::pair<int, GSpan>> pointcloud_attributes_to_override = prepare_attribute_fallbacks(
gather_info, instances, gather_info.pointclouds.attributes);
Vector<std::pair<int, GSpan>> mesh_attributes_to_override = prepare_attribute_fallbacks(
gather_info, instances, gather_info.meshes.attributes);
Vector<std::pair<int, GSpan>> curve_attributes_to_override = prepare_attribute_fallbacks(
gather_info, instances, gather_info.curves.attributes);
Vector<std::pair<int, GSpan>> grease_pencil_attributes_to_override = prepare_attribute_fallbacks(
gather_info, instances, gather_info.grease_pencils.attributes);
Vector<std::pair<int, GSpan>> instance_attributes_to_override = prepare_attribute_fallbacks(
gather_info, instances, gather_info.instances_attriubutes);
const bool is_top_level = current_depth == 0;
/* If at top level, get instance indices from selection field, else use all instances. */
const IndexMask indices = is_top_level ? gather_info.selection :
IndexMask(IndexRange(instances.instances_num()));
indices.foreach_index([&](const int i) {
/* If at top level, retrieve depth from gather_info, else continue with target_depth. */
const int child_target_depth = is_top_level ? gather_info.depths[i] : target_depth;
const int handle = handles[i];
const float4x4 &transform = transforms[i];
const InstanceReference &reference = references[handle];
const float4x4 new_base_transform = base_transform * transform;
/* Update attribute fallbacks for the current instance. */
for (const std::pair<int, GSpan> &pair : pointcloud_attributes_to_override) {
instance_context.pointclouds.array[pair.first] = pair.second[i];
}
for (const std::pair<int, GSpan> &pair : mesh_attributes_to_override) {
instance_context.meshes.array[pair.first] = pair.second[i];
}
for (const std::pair<int, GSpan> &pair : curve_attributes_to_override) {
instance_context.curves.array[pair.first] = pair.second[i];
}
for (const std::pair<int, GSpan> &pair : grease_pencil_attributes_to_override) {
instance_context.grease_pencils.array[pair.first] = pair.second[i];
}
for (const std::pair<int, GSpan> &pair : instance_attributes_to_override) {
instance_context.instances.array[pair.first] = pair.second[i];
}
uint32_t local_instance_id = 0;
if (gather_info.create_id_attribute_on_any_component) {
if (stored_instance_ids.is_empty()) {
local_instance_id = uint32_t(i);
}
else {
local_instance_id = uint32_t(stored_instance_ids[i]);
}
}
const uint32_t instance_id = noise::hash(base_instance_context.id, local_instance_id);
/* Add realize tasks for all referenced geometry sets recursively. */
foreach_geometry_in_reference(reference,
new_base_transform,
instance_id,
[&](const bke::GeometrySet &instance_geometry_set,
const float4x4 &transform,
const uint32_t id) {
instance_context.id = id;
gather_realize_tasks_recursive(gather_info,
current_depth + 1,
child_target_depth,
instance_geometry_set,
transform,
instance_context);
});
});
}
/**
* Gather tasks for all geometries in the #geometry_set.
*/
static void gather_realize_tasks_recursive(GatherTasksInfo &gather_info,
const int current_depth,
const int target_depth,
const bke::GeometrySet &geometry_set,
const float4x4 &base_transform,
const InstanceContext &base_instance_context)
{
for (const bke::GeometryComponent *component : geometry_set.get_components()) {
const bke::GeometryComponent::Type type = component->type();
switch (type) {
case bke::GeometryComponent::Type::Mesh: {
const Mesh *mesh = (*static_cast<const bke::MeshComponent *>(component)).get();
if (mesh != nullptr && mesh->verts_num > 0) {
const int mesh_index = gather_info.meshes.order.index_of(mesh);
const MeshRealizeInfo &mesh_info = gather_info.meshes.realize_info[mesh_index];
gather_info.r_tasks.mesh_tasks.append({gather_info.r_offsets.mesh_offsets,
&mesh_info,
base_transform,
base_instance_context.meshes,
base_instance_context.id});
gather_info.r_offsets.mesh_offsets.vertex += mesh->verts_num;
gather_info.r_offsets.mesh_offsets.edge += mesh->edges_num;
gather_info.r_offsets.mesh_offsets.loop += mesh->corners_num;
gather_info.r_offsets.mesh_offsets.face += mesh->faces_num;
}
break;
}
case bke::GeometryComponent::Type::PointCloud: {
const auto &pointcloud_component = *static_cast<const bke::PointCloudComponent *>(
component);
const PointCloud *pointcloud = pointcloud_component.get();
if (pointcloud != nullptr && pointcloud->totpoint > 0) {
const int pointcloud_index = gather_info.pointclouds.order.index_of(pointcloud);
const PointCloudRealizeInfo &pointcloud_info =
gather_info.pointclouds.realize_info[pointcloud_index];
gather_info.r_tasks.pointcloud_tasks.append({gather_info.r_offsets.pointcloud_offset,
&pointcloud_info,
base_transform,
base_instance_context.pointclouds,
base_instance_context.id});
gather_info.r_offsets.pointcloud_offset += pointcloud->totpoint;
}
break;
}
case bke::GeometryComponent::Type::Curve: {
const auto &curve_component = *static_cast<const bke::CurveComponent *>(component);
const Curves *curves = curve_component.get();
if (curves != nullptr && curves->geometry.curve_num > 0) {
const int curve_index = gather_info.curves.order.index_of(curves);
const RealizeCurveInfo &curve_info = gather_info.curves.realize_info[curve_index];
gather_info.r_tasks.curve_tasks.append({gather_info.r_offsets.curves_offsets,
&curve_info,
base_transform,
base_instance_context.curves,
base_instance_context.id});
gather_info.r_offsets.curves_offsets.point += curves->geometry.point_num;
gather_info.r_offsets.curves_offsets.curve += curves->geometry.curve_num;
}
break;
}
case bke::GeometryComponent::Type::GreasePencil: {
const auto &grease_pencil_component = *static_cast<const bke::GreasePencilComponent *>(
component);
const GreasePencil *grease_pencil = grease_pencil_component.get();
if (grease_pencil != nullptr && !grease_pencil->layers().is_empty()) {
const int grease_pencil_index = gather_info.grease_pencils.order.index_of(grease_pencil);
const GreasePencilRealizeInfo &grease_pencil_info =
gather_info.grease_pencils.realize_info[grease_pencil_index];
gather_info.r_tasks.grease_pencil_tasks.append(
{gather_info.r_offsets.grease_pencil_layer_offset,
&grease_pencil_info,
base_transform,
base_instance_context.grease_pencils});
gather_info.r_offsets.grease_pencil_layer_offset += grease_pencil->layers().size();
}
break;
}
case bke::GeometryComponent::Type::Instance: {
if (current_depth == target_depth) {
gather_info.instances.attribute_fallback.append(base_instance_context.instances);
gather_info.instances.instances_components_to_merge.append(component->copy());
gather_info.instances.instances_components_transforms.append(base_transform);
}
else {
const Instances *instances =
(*static_cast<const bke::InstancesComponent *>(component)).get();
if (instances != nullptr && instances->instances_num() > 0) {
gather_realize_tasks_for_instances(gather_info,
current_depth,
target_depth,
*instances,
base_transform,
base_instance_context);
}
}
break;
}
case bke::GeometryComponent::Type::Volume: {
if (!gather_info.r_tasks.first_volume) {
const bke::VolumeComponent *volume_component = static_cast<const bke::VolumeComponent *>(
component);
volume_component->add_user();
gather_info.r_tasks.first_volume = ImplicitSharingPtr<const bke::VolumeComponent>(
volume_component);
}
break;
}
case bke::GeometryComponent::Type::Edit: {
const auto *edit_component = static_cast<const bke::GeometryComponentEditData *>(
component);
if (edit_component->gizmo_edit_hints_ || edit_component->curves_edit_hints_) {
gather_info.r_tasks.edit_data_tasks.append({edit_component, base_transform});
}
break;
}
}
}
}
/**
* This function iterates through a set of geometries, applying a callback to each attribute of
* eligible children based on specified conditions. Attributes should not be removed or added
* by the callback. Relevant children are determined by three criteria: the component type
* (e.g., mesh, curve), a depth value greater than 0 and a selection. If the primary component
* is an instance, the condition is true only when the depth is exactly 0. Additionally, the
* function extends its operation to instances if any of their nested children meet the first
* condition.
*
* Based on bke::GeometrySet::attribute_foreach
*/
static bool attribute_foreach(const bke::GeometrySet &geometry_set,
const Span<bke::GeometryComponent::Type> &component_types,
const int current_depth,
const int depth_target,
const VArray<int> &instance_depth,
const IndexMask selection,
const bke::GeometrySet::AttributeForeachCallback callback)
{
/* Initialize flag to track if child instances have the specified components. */
bool child_has_component;
if (geometry_set.has_instances()) {
child_has_component = false;
const Instances &instances = *geometry_set.get_instances();
const IndexMask indices = 0 == current_depth ?
selection :
IndexMask(IndexRange(instances.instances_num()));
indices.foreach_index([&](const int i) {
const int child_depth_target = (0 == current_depth) ? instance_depth[i] : depth_target;
const bke::InstanceReference &reference =
instances.references()[instances.reference_handles()[i]];
bke::GeometrySet instance_geometry_set;
reference.to_geometry_set(instance_geometry_set);
/* Process child instances with a recursive call. */
if (current_depth != child_depth_target) {
child_has_component = child_has_component | attribute_foreach(instance_geometry_set,
component_types,
current_depth + 1,
child_depth_target,
instance_depth,
selection,
callback);
}
});
}
/* Flag to track if any relevant attributes were found. */
bool any_attribute_found = false;
for (const bke::GeometryComponent::Type component_type : component_types) {
if (geometry_set.has(component_type)) {
/* Check if the current instance component is the selected one. Instances are handled
* specially as they can manifest in two different scenarios: they can be the selected
* component or the parent of a possible selected component. */
const bool is_main_instance_component = (bke::GeometryComponent::Type::Instance ==
component_type) &&
(component_types.size() > 1);
if (!is_main_instance_component || child_has_component) {
/* Process attributes for the current component. */
const bke::GeometryComponent &component = *geometry_set.get_component(component_type);
const std::optional<bke::AttributeAccessor> attributes = component.attributes();
if (attributes.has_value()) {
attributes->for_all(
[&](const AttributeIDRef &attributeId, const AttributeMetaData &metaData) {
callback(attributeId, metaData, component);
any_attribute_found = true;
return true;
});
}
}
}
}
return any_attribute_found;
}
/**
* Based on bke::GeometrySet::gather_attributes_for_propagation.
* Specialized for Specialized attribute_foreach to get:
* current_depth, depth_target, instance_depth and selection.
*/
static void gather_attributes_for_propagation(
const bke::GeometrySet &geometry_set,
const Span<bke::GeometryComponent::Type> component_types,
const bke::GeometryComponent::Type dst_component_type,
const VArray<int> &instance_depth,
const IndexMask selection,
const bke::AnonymousAttributePropagationInfo &propagation_info,
Map<AttributeIDRef, AttributeKind> &r_attributes)
{
/* Only needed right now to check if an attribute is built-in on this component type.
* TODO: Get rid of the dummy component. */
const bke::GeometryComponentPtr dummy_component = bke::GeometryComponent::create(
dst_component_type);
attribute_foreach(geometry_set,
component_types,
0,
VariedDepthOptions::MAX_DEPTH,
instance_depth,
selection,
[&](const AttributeIDRef &attribute_id,
const AttributeMetaData &meta_data,
const bke::GeometryComponent &component) {
if (component.attributes()->is_builtin(attribute_id)) {
if (!dummy_component->attributes()->is_builtin(attribute_id)) {
/* Don't propagate built-in attributes that are not built-in on the
* destination component. */
return;
}
}
if (meta_data.data_type == CD_PROP_STRING) {
/* Propagating string attributes is not supported yet. */
return;
}
if (attribute_id.is_anonymous() &&
!propagation_info.propagate(attribute_id.anonymous_id())) {
return;
}
AttrDomain domain = meta_data.domain;
if (dst_component_type != bke::GeometryComponent::Type::Instance &&
domain == AttrDomain::Instance)
{
domain = AttrDomain::Point;
}
auto add_info = [&](AttributeKind *attribute_kind) {
attribute_kind->domain = domain;
attribute_kind->data_type = meta_data.data_type;
};
auto modify_info = [&](AttributeKind *attribute_kind) {
attribute_kind->domain = bke::attribute_domain_highest_priority(
{attribute_kind->domain, domain});
attribute_kind->data_type = bke::attribute_data_type_highest_complexity(
{attribute_kind->data_type, meta_data.data_type});
};
r_attributes.add_or_modify(attribute_id, add_info, modify_info);
});
}
/** \} */
/* -------------------------------------------------------------------- */
/** \name Instance
* \{ */
static OrderedAttributes gather_generic_instance_attributes_to_propagate(
const bke::GeometrySet &in_geometry_set,
const RealizeInstancesOptions &options,
const VariedDepthOptions &varied_depth_option)
{
Vector<bke::GeometryComponent::Type> src_component_types;
src_component_types.append(bke::GeometryComponent::Type::Instance);
Map<AttributeIDRef, AttributeKind> attributes_to_propagate;
gather_attributes_for_propagation(in_geometry_set,
src_component_types,
bke::GeometryComponent::Type::Instance,
varied_depth_option.depths,
varied_depth_option.selection,
options.propagation_info,
attributes_to_propagate);
attributes_to_propagate.pop_try("id");
OrderedAttributes ordered_attributes;
for (const auto item : attributes_to_propagate.items()) {
ordered_attributes.ids.add_new(item.key);
ordered_attributes.kinds.append(item.value);
}
return ordered_attributes;
}
static void execute_instances_tasks(
const Span<bke::GeometryComponentPtr> src_components,
Span<blender::float4x4> src_base_transforms,
OrderedAttributes all_instances_attributes,
Span<blender::geometry::AttributeFallbacksArray> attribute_fallback,
bke::GeometrySet &r_realized_geometry)
{
BLI_assert(src_components.size() == src_base_transforms.size() &&
src_components.size() == attribute_fallback.size());
if (src_components.is_empty()) {
return;
}
Array<int> offsets_data(src_components.size() + 1);
for (const int component_index : src_components.index_range()) {
const bke::InstancesComponent &src_component = static_cast<const bke::InstancesComponent &>(
*src_components[component_index]);
offsets_data[component_index] = src_component.get()->instances_num();
}
const OffsetIndices offsets = offset_indices::accumulate_counts_to_offsets(offsets_data);
std::unique_ptr<bke::Instances> dst_instances = std::make_unique<bke::Instances>();
dst_instances->resize(offsets.total_size());
/* Makes sure generic output attributes exists. */
for (const int attribute_index : all_instances_attributes.index_range()) {
bke::AttrDomain domain = bke::AttrDomain::Instance;
bke::AttributeIDRef id = all_instances_attributes.ids[attribute_index];
eCustomDataType type = all_instances_attributes.kinds[attribute_index].data_type;
dst_instances->attributes_for_write()
.lookup_or_add_for_write_only_span(id, domain, type)
.finish();
}
MutableSpan<float4x4> all_transforms = dst_instances->transforms_for_write();
MutableSpan<int> all_handles = dst_instances->reference_handles_for_write();
for (const int component_index : src_components.index_range()) {
const bke::InstancesComponent &src_component = static_cast<const bke::InstancesComponent &>(
*src_components[component_index]);
const bke::Instances &src_instances = *src_component.get();
const blender::float4x4 &src_base_transform = src_base_transforms[component_index];
const Span<const void *> attribute_fallback_array = attribute_fallback[component_index].array;
const Span<bke::InstanceReference> src_references = src_instances.references();
Array<int> handle_map(src_references.size());
for (const int src_handle : src_references.index_range()) {
handle_map[src_handle] = dst_instances->add_reference(src_references[src_handle]);
}
const IndexRange dst_range = offsets[component_index];
for (const int attribute_index : all_instances_attributes.index_range()) {
const bke::AttributeIDRef id = all_instances_attributes.ids[attribute_index];
const eCustomDataType type = all_instances_attributes.kinds[attribute_index].data_type;
const CPPType *cpp_type = bke::custom_data_type_to_cpp_type(type);
BLI_assert(cpp_type != nullptr);
bke::GSpanAttributeWriter write_attribute =
dst_instances->attributes_for_write().lookup_for_write_span(id);
GMutableSpan dst_span = write_attribute.span;
const void *attribute_ptr;
if (attribute_fallback_array[attribute_index] != nullptr) {
attribute_ptr = attribute_fallback_array[attribute_index];
}
else {
attribute_ptr = cpp_type->default_value();
}
cpp_type->fill_assign_n(attribute_ptr, dst_span.slice(dst_range).data(), dst_range.size());
write_attribute.finish();
}
const Span<int> src_handles = src_instances.reference_handles();
array_utils::gather(handle_map.as_span(), src_handles, all_handles.slice(dst_range));
array_utils::copy(src_instances.transforms(), all_transforms.slice(dst_range));
for (blender::float4x4 &transform : all_transforms.slice(dst_range)) {
transform = src_base_transform * transform;
}
}
r_realized_geometry.replace_instances(dst_instances.release());
auto &dst_component = r_realized_geometry.get_component_for_write<bke::InstancesComponent>();
Vector<const bke::GeometryComponent *> for_join_attributes;
for (bke::GeometryComponentPtr component : src_components) {
for_join_attributes.append(component.get());
}
/* Join attribute values from the 'unselected' instances, as they aren't included otherwise.
* Omit instance_transform and .reference_index to prevent them from overwriting the correct
* attributes of the realized instances. */
join_attributes(for_join_attributes, dst_component, {".reference_index", "instance_transform"});
}
/** \} */
/* -------------------------------------------------------------------- */
/** \name Point Cloud
* \{ */
static OrderedAttributes gather_generic_pointcloud_attributes_to_propagate(
const bke::GeometrySet &in_geometry_set,
const RealizeInstancesOptions &options,
const VariedDepthOptions &varied_depth_option,
bool &r_create_radii,
bool &r_create_id)
{
Vector<bke::GeometryComponent::Type> src_component_types;
src_component_types.append(bke::GeometryComponent::Type::PointCloud);
if (options.realize_instance_attributes) {
src_component_types.append(bke::GeometryComponent::Type::Instance);
}
Map<AttributeIDRef, AttributeKind> attributes_to_propagate;
gather_attributes_for_propagation(in_geometry_set,
src_component_types,
bke::GeometryComponent::Type::PointCloud,
varied_depth_option.depths,
varied_depth_option.selection,
options.propagation_info,
attributes_to_propagate);
attributes_to_propagate.remove("position");
r_create_id = attributes_to_propagate.pop_try("id").has_value();
r_create_radii = attributes_to_propagate.pop_try("radius").has_value();
OrderedAttributes ordered_attributes;
for (const auto item : attributes_to_propagate.items()) {
ordered_attributes.ids.add_new(item.key);
ordered_attributes.kinds.append(item.value);
}
return ordered_attributes;
}
static void gather_pointclouds_to_realize(const bke::GeometrySet &geometry_set,
VectorSet<const PointCloud *> &r_pointclouds)
{
if (const PointCloud *pointcloud = geometry_set.get_pointcloud()) {
if (pointcloud->totpoint > 0) {
r_pointclouds.add(pointcloud);
}
}
if (const Instances *instances = geometry_set.get_instances()) {
instances->foreach_referenced_geometry([&](const bke::GeometrySet &instance_geometry_set) {
gather_pointclouds_to_realize(instance_geometry_set, r_pointclouds);
});
}
}
static AllPointCloudsInfo preprocess_pointclouds(const bke::GeometrySet &geometry_set,
const RealizeInstancesOptions &options,
const VariedDepthOptions &varied_depth_option)
{
AllPointCloudsInfo info;
info.attributes = gather_generic_pointcloud_attributes_to_propagate(geometry_set,
options,
varied_depth_option,
info.create_radius_attribute,
info.create_id_attribute);
gather_pointclouds_to_realize(geometry_set, info.order);
info.realize_info.reinitialize(info.order.size());
for (const int pointcloud_index : info.realize_info.index_range()) {
PointCloudRealizeInfo &pointcloud_info = info.realize_info[pointcloud_index];
const PointCloud *pointcloud = info.order[pointcloud_index];
pointcloud_info.pointcloud = pointcloud;
/* Access attributes. */
bke::AttributeAccessor attributes = pointcloud->attributes();
pointcloud_info.attributes.reinitialize(info.attributes.size());
for (const int attribute_index : info.attributes.index_range()) {
const AttributeIDRef &attribute_id = info.attributes.ids[attribute_index];
const eCustomDataType data_type = info.attributes.kinds[attribute_index].data_type;
const bke::AttrDomain domain = info.attributes.kinds[attribute_index].domain;
if (attributes.contains(attribute_id)) {
GVArray attribute = *attributes.lookup_or_default(attribute_id, domain, data_type);
pointcloud_info.attributes[attribute_index].emplace(std::move(attribute));
}
}
if (info.create_id_attribute) {
bke::GAttributeReader ids_attribute = attributes.lookup("id");
if (ids_attribute) {
pointcloud_info.stored_ids = ids_attribute.varray.get_internal_span().typed<int>();
}
}
if (info.create_radius_attribute) {
pointcloud_info.radii = *attributes.lookup_or_default(
"radius", bke::AttrDomain::Point, 0.01f);
}
const VArray<float3> position_attribute = *attributes.lookup_or_default<float3>(
"position", bke::AttrDomain::Point, float3(0));
pointcloud_info.positions = position_attribute.get_internal_span();
}
return info;
}
static void execute_realize_pointcloud_task(
const RealizeInstancesOptions &options,
const RealizePointCloudTask &task,
const OrderedAttributes &ordered_attributes,
MutableSpan<GSpanAttributeWriter> dst_attribute_writers,
MutableSpan<float> all_dst_radii,
MutableSpan<int> all_dst_ids,
MutableSpan<float3> all_dst_positions)
{
const PointCloudRealizeInfo &pointcloud_info = *task.pointcloud_info;
const PointCloud &pointcloud = *pointcloud_info.pointcloud;
const IndexRange point_slice{task.start_index, pointcloud.totpoint};
copy_transformed_positions(
pointcloud_info.positions, task.transform, all_dst_positions.slice(point_slice));
/* Create point ids. */
if (!all_dst_ids.is_empty()) {
create_result_ids(
options, pointcloud_info.stored_ids, task.id, all_dst_ids.slice(point_slice));
}
if (!all_dst_radii.is_empty()) {
pointcloud_info.radii.materialize(all_dst_radii.slice(point_slice));
}
copy_generic_attributes_to_result(
pointcloud_info.attributes,
task.attribute_fallbacks,
ordered_attributes,
[&](const bke::AttrDomain domain) {
BLI_assert(domain == bke::AttrDomain::Point);
UNUSED_VARS_NDEBUG(domain);
return point_slice;
},
dst_attribute_writers);
}
static void execute_realize_pointcloud_tasks(const RealizeInstancesOptions &options,
const AllPointCloudsInfo &all_pointclouds_info,
const Span<RealizePointCloudTask> tasks,
const OrderedAttributes &ordered_attributes,
bke::GeometrySet &r_realized_geometry)
{
if (tasks.is_empty()) {
return;
}
const RealizePointCloudTask &last_task = tasks.last();
const PointCloud &last_pointcloud = *last_task.pointcloud_info->pointcloud;
const int tot_points = last_task.start_index + last_pointcloud.totpoint;
/* Allocate new point cloud. */
PointCloud *dst_pointcloud = BKE_pointcloud_new_nomain(tot_points);
r_realized_geometry.replace_pointcloud(dst_pointcloud);
bke::MutableAttributeAccessor dst_attributes = dst_pointcloud->attributes_for_write();
const RealizePointCloudTask &first_task = tasks.first();
const PointCloud &first_pointcloud = *first_task.pointcloud_info->pointcloud;
dst_pointcloud->mat = static_cast<Material **>(MEM_dupallocN(first_pointcloud.mat));
dst_pointcloud->totcol = first_pointcloud.totcol;
SpanAttributeWriter<float3> positions = dst_attributes.lookup_or_add_for_write_only_span<float3>(
"position", bke::AttrDomain::Point);
/* Prepare id attribute. */
SpanAttributeWriter<int> point_ids;
if (all_pointclouds_info.create_id_attribute) {
point_ids = dst_attributes.lookup_or_add_for_write_only_span<int>("id",
bke::AttrDomain::Point);
}
SpanAttributeWriter<float> point_radii;
if (all_pointclouds_info.create_radius_attribute) {
point_radii = dst_attributes.lookup_or_add_for_write_only_span<float>("radius",
bke::AttrDomain::Point);
}
/* Prepare generic output attributes. */
Vector<GSpanAttributeWriter> dst_attribute_writers;
for (const int attribute_index : ordered_attributes.index_range()) {
const AttributeIDRef &attribute_id = ordered_attributes.ids[attribute_index];
const eCustomDataType data_type = ordered_attributes.kinds[attribute_index].data_type;
dst_attribute_writers.append(dst_attributes.lookup_or_add_for_write_only_span(
attribute_id, bke::AttrDomain::Point, data_type));
}
/* Actually execute all tasks. */
threading::parallel_for(tasks.index_range(), 100, [&](const IndexRange task_range) {
for (const int task_index : task_range) {
const RealizePointCloudTask &task = tasks[task_index];
execute_realize_pointcloud_task(options,
task,
ordered_attributes,
dst_attribute_writers,
point_radii.span,
point_ids.span,
positions.span);
}
});
/* Tag modified attributes. */
for (GSpanAttributeWriter &dst_attribute : dst_attribute_writers) {
dst_attribute.finish();
}
positions.finish();
point_radii.finish();
point_ids.finish();
}
/** \} */
/* -------------------------------------------------------------------- */
/** \name Mesh
* \{ */
static OrderedAttributes gather_generic_mesh_attributes_to_propagate(
const bke::GeometrySet &in_geometry_set,
const RealizeInstancesOptions &options,
const VariedDepthOptions &varied_depth_option,
bool &r_create_id,
bool &r_create_material_index)
{
Vector<bke::GeometryComponent::Type> src_component_types;
src_component_types.append(bke::GeometryComponent::Type::Mesh);
if (options.realize_instance_attributes) {
src_component_types.append(bke::GeometryComponent::Type::Instance);
}
Map<AttributeIDRef, AttributeKind> attributes_to_propagate;
gather_attributes_for_propagation(in_geometry_set,
src_component_types,
bke::GeometryComponent::Type::Mesh,
varied_depth_option.depths,
varied_depth_option.selection,
options.propagation_info,
attributes_to_propagate);
attributes_to_propagate.remove("position");
attributes_to_propagate.remove(".edge_verts");
attributes_to_propagate.remove(".corner_vert");
attributes_to_propagate.remove(".corner_edge");
r_create_id = attributes_to_propagate.pop_try("id").has_value();
r_create_material_index = attributes_to_propagate.pop_try("material_index").has_value();
OrderedAttributes ordered_attributes;
for (const auto item : attributes_to_propagate.items()) {
ordered_attributes.ids.add_new(item.key);
ordered_attributes.kinds.append(item.value);
}
return ordered_attributes;
}
static void gather_meshes_to_realize(const bke::GeometrySet &geometry_set,
VectorSet<const Mesh *> &r_meshes)
{
if (const Mesh *mesh = geometry_set.get_mesh()) {
if (mesh->verts_num > 0) {
r_meshes.add(mesh);
}
}
if (const Instances *instances = geometry_set.get_instances()) {
instances->foreach_referenced_geometry([&](const bke::GeometrySet &instance_geometry_set) {
gather_meshes_to_realize(instance_geometry_set, r_meshes);
});
}
}
static AllMeshesInfo preprocess_meshes(const bke::GeometrySet &geometry_set,
const RealizeInstancesOptions &options,
const VariedDepthOptions &varied_depth_option)
{
AllMeshesInfo info;
info.attributes = gather_generic_mesh_attributes_to_propagate(
geometry_set,
options,
varied_depth_option,
info.create_id_attribute,
info.create_material_index_attribute);
gather_meshes_to_realize(geometry_set, info.order);
for (const Mesh *mesh : info.order) {
if (mesh->totcol == 0) {
/* Add an empty material slot for the default material. */
info.materials.add(nullptr);
}
else {
for (const int slot_index : IndexRange(mesh->totcol)) {
Material *material = mesh->mat[slot_index];
info.materials.add(material);
}
}
}
info.create_material_index_attribute |= info.materials.size() > 1;
info.realize_info.reinitialize(info.order.size());
for (const int mesh_index : info.realize_info.index_range()) {
MeshRealizeInfo &mesh_info = info.realize_info[mesh_index];
const Mesh *mesh = info.order[mesh_index];
mesh_info.mesh = mesh;
mesh_info.positions = mesh->vert_positions();
mesh_info.edges = mesh->edges();
mesh_info.faces = mesh->faces();
mesh_info.corner_verts = mesh->corner_verts();
mesh_info.corner_edges = mesh->corner_edges();
/* Create material index mapping. */
mesh_info.material_index_map.reinitialize(std::max<int>(mesh->totcol, 1));
if (mesh->totcol == 0) {
mesh_info.material_index_map.first() = info.materials.index_of(nullptr);
}
else {
for (const int old_slot_index : IndexRange(mesh->totcol)) {
Material *material = mesh->mat[old_slot_index];
const int new_slot_index = info.materials.index_of(material);
mesh_info.material_index_map[old_slot_index] = new_slot_index;
}
}
/* Access attributes. */
bke::AttributeAccessor attributes = mesh->attributes();
mesh_info.attributes.reinitialize(info.attributes.size());
for (const int attribute_index : info.attributes.index_range()) {
const AttributeIDRef &attribute_id = info.attributes.ids[attribute_index];
const eCustomDataType data_type = info.attributes.kinds[attribute_index].data_type;
const bke::AttrDomain domain = info.attributes.kinds[attribute_index].domain;
if (attributes.contains(attribute_id)) {
GVArray attribute = *attributes.lookup_or_default(attribute_id, domain, data_type);
mesh_info.attributes[attribute_index].emplace(std::move(attribute));
}
}
if (info.create_id_attribute) {
bke::GAttributeReader ids_attribute = attributes.lookup("id");
if (ids_attribute) {
mesh_info.stored_vertex_ids = ids_attribute.varray.get_internal_span().typed<int>();
}
}
mesh_info.material_indices = *attributes.lookup_or_default<int>(
"material_index", bke::AttrDomain::Face, 0);
}
info.no_loose_edges_hint = std::all_of(
info.order.begin(), info.order.end(), [](const Mesh *mesh) {
return mesh->runtime->loose_edges_cache.is_cached() && mesh->loose_edges().count == 0;
});
info.no_loose_verts_hint = std::all_of(
info.order.begin(), info.order.end(), [](const Mesh *mesh) {
return mesh->runtime->loose_verts_cache.is_cached() && mesh->loose_verts().count == 0;
});
info.no_overlapping_hint = std::all_of(
info.order.begin(), info.order.end(), [](const Mesh *mesh) {
return mesh->no_overlapping_topology();
});
return info;
}
static void execute_realize_mesh_task(const RealizeInstancesOptions &options,
const RealizeMeshTask &task,
const OrderedAttributes &ordered_attributes,
MutableSpan<GSpanAttributeWriter> dst_attribute_writers,
MutableSpan<float3> all_dst_positions,
MutableSpan<int2> all_dst_edges,
MutableSpan<int> all_dst_face_offsets,
MutableSpan<int> all_dst_corner_verts,
MutableSpan<int> all_dst_corner_edges,
MutableSpan<int> all_dst_vertex_ids,
MutableSpan<int> all_dst_material_indices)
{
const MeshRealizeInfo &mesh_info = *task.mesh_info;
const Mesh &mesh = *mesh_info.mesh;
const Span<float3> src_positions = mesh_info.positions;
const Span<int2> src_edges = mesh_info.edges;
const OffsetIndices src_faces = mesh_info.faces;
const Span<int> src_corner_verts = mesh_info.corner_verts;
const Span<int> src_corner_edges = mesh_info.corner_edges;
const IndexRange dst_vert_range(task.start_indices.vertex, src_positions.size());
const IndexRange dst_edge_range(task.start_indices.edge, src_edges.size());
const IndexRange dst_face_range(task.start_indices.face, src_faces.size());
const IndexRange dst_loop_range(task.start_indices.loop, src_corner_verts.size());
MutableSpan<float3> dst_positions = all_dst_positions.slice(dst_vert_range);
MutableSpan<int2> dst_edges = all_dst_edges.slice(dst_edge_range);
MutableSpan<int> dst_face_offsets = all_dst_face_offsets.slice(dst_face_range);
MutableSpan<int> dst_corner_verts = all_dst_corner_verts.slice(dst_loop_range);
MutableSpan<int> dst_corner_edges = all_dst_corner_edges.slice(dst_loop_range);
threading::parallel_for(src_positions.index_range(), 1024, [&](const IndexRange vert_range) {
for (const int i : vert_range) {
dst_positions[i] = math::transform_point(task.transform, src_positions[i]);
}
});
threading::parallel_for(src_edges.index_range(), 1024, [&](const IndexRange edge_range) {
for (const int i : edge_range) {
dst_edges[i] = src_edges[i] + task.start_indices.vertex;
}
});
threading::parallel_for(src_corner_verts.index_range(), 1024, [&](const IndexRange loop_range) {
for (const int i : loop_range) {
dst_corner_verts[i] = src_corner_verts[i] + task.start_indices.vertex;
}
});
threading::parallel_for(src_corner_edges.index_range(), 1024, [&](const IndexRange loop_range) {
for (const int i : loop_range) {
dst_corner_edges[i] = src_corner_edges[i] + task.start_indices.edge;
}
});
threading::parallel_for(src_faces.index_range(), 1024, [&](const IndexRange face_range) {
for (const int i : face_range) {
dst_face_offsets[i] = src_faces[i].start() + task.start_indices.loop;
}
});
if (!all_dst_material_indices.is_empty()) {
const Span<int> material_index_map = mesh_info.material_index_map;
MutableSpan<int> dst_material_indices = all_dst_material_indices.slice(dst_face_range);
if (mesh.totcol == 0) {
/* The material index map contains the index of the null material in the result. */
dst_material_indices.fill(material_index_map.first());
}
else {
if (mesh_info.material_indices.is_single()) {
const int src_index = mesh_info.material_indices.get_internal_single();
const bool valid = IndexRange(mesh.totcol).contains(src_index);
dst_material_indices.fill(valid ? material_index_map[src_index] : 0);
}
else {
VArraySpan<int> indices_span(mesh_info.material_indices);
threading::parallel_for(src_faces.index_range(), 1024, [&](const IndexRange face_range) {
for (const int i : face_range) {
const int src_index = indices_span[i];
const bool valid = IndexRange(mesh.totcol).contains(src_index);
dst_material_indices[i] = valid ? material_index_map[src_index] : 0;
}
});
}
}
}
if (!all_dst_vertex_ids.is_empty()) {
create_result_ids(options,
mesh_info.stored_vertex_ids,
task.id,
all_dst_vertex_ids.slice(task.start_indices.vertex, mesh.verts_num));
}
copy_generic_attributes_to_result(
mesh_info.attributes,
task.attribute_fallbacks,
ordered_attributes,
[&](const bke::AttrDomain domain) {
switch (domain) {
case bke::AttrDomain::Point:
return dst_vert_range;
case bke::AttrDomain::Edge:
return dst_edge_range;
case bke::AttrDomain::Face:
return dst_face_range;
case bke::AttrDomain::Corner:
return dst_loop_range;
default:
BLI_assert_unreachable();
return IndexRange();
}
},
dst_attribute_writers);
}
static void execute_realize_mesh_tasks(const RealizeInstancesOptions &options,
const AllMeshesInfo &all_meshes_info,
const Span<RealizeMeshTask> tasks,
const OrderedAttributes &ordered_attributes,
const VectorSet<Material *> &ordered_materials,
bke::GeometrySet &r_realized_geometry)
{
if (tasks.is_empty()) {
return;
}
const RealizeMeshTask &last_task = tasks.last();
const Mesh &last_mesh = *last_task.mesh_info->mesh;
const int tot_vertices = last_task.start_indices.vertex + last_mesh.verts_num;
const int tot_edges = last_task.start_indices.edge + last_mesh.edges_num;
const int tot_loops = last_task.start_indices.loop + last_mesh.corners_num;
const int tot_faces = last_task.start_indices.face + last_mesh.faces_num;
Mesh *dst_mesh = BKE_mesh_new_nomain(tot_vertices, tot_edges, tot_faces, tot_loops);
r_realized_geometry.replace_mesh(dst_mesh);
bke::MutableAttributeAccessor dst_attributes = dst_mesh->attributes_for_write();
MutableSpan<float3> dst_positions = dst_mesh->vert_positions_for_write();
MutableSpan<int2> dst_edges = dst_mesh->edges_for_write();
MutableSpan<int> dst_face_offsets = dst_mesh->face_offsets_for_write();
MutableSpan<int> dst_corner_verts = dst_mesh->corner_verts_for_write();
MutableSpan<int> dst_corner_edges = dst_mesh->corner_edges_for_write();
/* Copy settings from the first input geometry set with a mesh. */
const RealizeMeshTask &first_task = tasks.first();
const Mesh &first_mesh = *first_task.mesh_info->mesh;
BKE_mesh_copy_parameters_for_eval(dst_mesh, &first_mesh);
/* The above line also copies vertex group names. We don't want that here because the new
* attributes are added explicitly below. */
BLI_freelistN(&dst_mesh->vertex_group_names);
/* Add materials. */
for (const int i : IndexRange(ordered_materials.size())) {
Material *material = ordered_materials[i];
BKE_id_material_eval_assign(&dst_mesh->id, i + 1, material);
}
/* Prepare id attribute. */
SpanAttributeWriter<int> vertex_ids;
if (all_meshes_info.create_id_attribute) {
vertex_ids = dst_attributes.lookup_or_add_for_write_only_span<int>("id",
bke::AttrDomain::Point);
}
/* Prepare material indices. */
SpanAttributeWriter<int> material_indices;
if (all_meshes_info.create_material_index_attribute) {
material_indices = dst_attributes.lookup_or_add_for_write_only_span<int>(
"material_index", bke::AttrDomain::Face);
}
/* Prepare generic output attributes. */
Vector<GSpanAttributeWriter> dst_attribute_writers;
for (const int attribute_index : ordered_attributes.index_range()) {
const AttributeIDRef &attribute_id = ordered_attributes.ids[attribute_index];
const bke::AttrDomain domain = ordered_attributes.kinds[attribute_index].domain;
const eCustomDataType data_type = ordered_attributes.kinds[attribute_index].data_type;
dst_attribute_writers.append(
dst_attributes.lookup_or_add_for_write_only_span(attribute_id, domain, data_type));
}
const char *active_layer = CustomData_get_active_layer_name(&first_mesh.corner_data,
CD_PROP_FLOAT2);
if (active_layer != nullptr) {
int id = CustomData_get_named_layer(&dst_mesh->corner_data, CD_PROP_FLOAT2, active_layer);
if (id >= 0) {
CustomData_set_layer_active(&dst_mesh->corner_data, CD_PROP_FLOAT2, id);
}
}
const char *render_layer = CustomData_get_render_layer_name(&first_mesh.corner_data,
CD_PROP_FLOAT2);
if (render_layer != nullptr) {
int id = CustomData_get_named_layer(&dst_mesh->corner_data, CD_PROP_FLOAT2, render_layer);
if (id >= 0) {
CustomData_set_layer_render(&dst_mesh->corner_data, CD_PROP_FLOAT2, id);
}
}
/* Actually execute all tasks. */
threading::parallel_for(tasks.index_range(), 100, [&](const IndexRange task_range) {
for (const int task_index : task_range) {
const RealizeMeshTask &task = tasks[task_index];
execute_realize_mesh_task(options,
task,
ordered_attributes,
dst_attribute_writers,
dst_positions,
dst_edges,
dst_face_offsets,
dst_corner_verts,
dst_corner_edges,
vertex_ids.span,
material_indices.span);
}
});
/* Tag modified attributes. */
for (GSpanAttributeWriter &dst_attribute : dst_attribute_writers) {
dst_attribute.finish();
}
vertex_ids.finish();
material_indices.finish();
if (all_meshes_info.no_loose_edges_hint) {
dst_mesh->tag_loose_edges_none();
}
if (all_meshes_info.no_loose_verts_hint) {
dst_mesh->tag_loose_verts_none();
}
if (all_meshes_info.no_overlapping_hint) {
dst_mesh->tag_overlapping_none();
}
}
/** \} */
/* -------------------------------------------------------------------- */
/** \name Curves
* \{ */
static OrderedAttributes gather_generic_curve_attributes_to_propagate(
const bke::GeometrySet &in_geometry_set,
const RealizeInstancesOptions &options,
const VariedDepthOptions &varied_depth_option,
bool &r_create_id)
{
Vector<bke::GeometryComponent::Type> src_component_types;
src_component_types.append(bke::GeometryComponent::Type::Curve);
if (options.realize_instance_attributes) {
src_component_types.append(bke::GeometryComponent::Type::Instance);
}
Map<AttributeIDRef, AttributeKind> attributes_to_propagate;
gather_attributes_for_propagation(in_geometry_set,
src_component_types,
bke::GeometryComponent::Type::Curve,
varied_depth_option.depths,
varied_depth_option.selection,
options.propagation_info,
attributes_to_propagate);
attributes_to_propagate.remove("position");
attributes_to_propagate.remove("radius");
attributes_to_propagate.remove("nurbs_weight");
attributes_to_propagate.remove("resolution");
attributes_to_propagate.remove("handle_right");
attributes_to_propagate.remove("handle_left");
attributes_to_propagate.remove("custom_normal");
r_create_id = attributes_to_propagate.pop_try("id").has_value();
OrderedAttributes ordered_attributes;
for (const auto item : attributes_to_propagate.items()) {
ordered_attributes.ids.add_new(item.key);
ordered_attributes.kinds.append(item.value);
}
return ordered_attributes;
}
static void gather_curves_to_realize(const bke::GeometrySet &geometry_set,
VectorSet<const Curves *> &r_curves)
{
if (const Curves *curves = geometry_set.get_curves()) {
if (curves->geometry.curve_num != 0) {
r_curves.add(curves);
}
}
if (const Instances *instances = geometry_set.get_instances()) {
instances->foreach_referenced_geometry([&](const bke::GeometrySet &instance_geometry_set) {
gather_curves_to_realize(instance_geometry_set, r_curves);
});
}
}
static AllCurvesInfo preprocess_curves(const bke::GeometrySet &geometry_set,
const RealizeInstancesOptions &options,
const VariedDepthOptions &varied_depth_option)
{
AllCurvesInfo info;
info.attributes = gather_generic_curve_attributes_to_propagate(
geometry_set, options, varied_depth_option, info.create_id_attribute);
gather_curves_to_realize(geometry_set, info.order);
info.realize_info.reinitialize(info.order.size());
for (const int curve_index : info.realize_info.index_range()) {
RealizeCurveInfo &curve_info = info.realize_info[curve_index];
const Curves *curves_id = info.order[curve_index];
const bke::CurvesGeometry &curves = curves_id->geometry.wrap();
curve_info.curves = curves_id;
/* Access attributes. */
bke::AttributeAccessor attributes = curves.attributes();
curve_info.attributes.reinitialize(info.attributes.size());
for (const int attribute_index : info.attributes.index_range()) {
const bke::AttrDomain domain = info.attributes.kinds[attribute_index].domain;
const AttributeIDRef &attribute_id = info.attributes.ids[attribute_index];
const eCustomDataType data_type = info.attributes.kinds[attribute_index].data_type;
if (attributes.contains(attribute_id)) {
GVArray attribute = *attributes.lookup_or_default(attribute_id, domain, data_type);
curve_info.attributes[attribute_index].emplace(std::move(attribute));
}
}
if (info.create_id_attribute) {
bke::GAttributeReader id_attribute = attributes.lookup("id");
if (id_attribute) {
curve_info.stored_ids = id_attribute.varray.get_internal_span().typed<int>();
}
}
if (attributes.contains("radius")) {
curve_info.radius =
attributes.lookup<float>("radius", bke::AttrDomain::Point).varray.get_internal_span();
info.create_radius_attribute = true;
}
if (attributes.contains("nurbs_weight")) {
curve_info.nurbs_weight = attributes.lookup<float>("nurbs_weight", bke::AttrDomain::Point)
.varray.get_internal_span();
info.create_nurbs_weight_attribute = true;
}
curve_info.resolution = curves.resolution();
if (attributes.contains("resolution")) {
info.create_resolution_attribute = true;
}
if (attributes.contains("handle_right")) {
curve_info.handle_left = attributes.lookup<float3>("handle_left", bke::AttrDomain::Point)
.varray.get_internal_span();
curve_info.handle_right = attributes.lookup<float3>("handle_right", bke::AttrDomain::Point)
.varray.get_internal_span();
info.create_handle_postion_attributes = true;
}
if (attributes.contains("custom_normal")) {
curve_info.custom_normal = attributes.lookup<float3>("custom_normal", bke::AttrDomain::Point)
.varray.get_internal_span();
info.create_custom_normal_attribute = true;
}
}
return info;
}
static void execute_realize_curve_task(const RealizeInstancesOptions &options,
const AllCurvesInfo &all_curves_info,
const RealizeCurveTask &task,
const OrderedAttributes &ordered_attributes,
bke::CurvesGeometry &dst_curves,
MutableSpan<GSpanAttributeWriter> dst_attribute_writers,
MutableSpan<int> all_dst_ids,
MutableSpan<float3> all_handle_left,
MutableSpan<float3> all_handle_right,
MutableSpan<float> all_radii,
MutableSpan<float> all_nurbs_weights,
MutableSpan<int> all_resolutions,
MutableSpan<float3> all_custom_normals)
{
const RealizeCurveInfo &curves_info = *task.curve_info;
const Curves &curves_id = *curves_info.curves;
const bke::CurvesGeometry &curves = curves_id.geometry.wrap();
const IndexRange dst_point_range{task.start_indices.point, curves.points_num()};
const IndexRange dst_curve_range{task.start_indices.curve, curves.curves_num()};
copy_transformed_positions(
curves.positions(), task.transform, dst_curves.positions_for_write().slice(dst_point_range));
/* Copy and transform handle positions if necessary. */
if (all_curves_info.create_handle_postion_attributes) {
if (curves_info.handle_left.is_empty()) {
all_handle_left.slice(dst_point_range).fill(float3(0));
}
else {
copy_transformed_positions(
curves_info.handle_left, task.transform, all_handle_left.slice(dst_point_range));
}
if (curves_info.handle_right.is_empty()) {
all_handle_right.slice(dst_point_range).fill(float3(0));
}
else {
copy_transformed_positions(
curves_info.handle_right, task.transform, all_handle_right.slice(dst_point_range));
}
}
auto copy_point_span_with_default =
[&](const Span<float> src, MutableSpan<float> all_dst, const float value) {
if (src.is_empty()) {
all_dst.slice(dst_point_range).fill(value);
}
else {
all_dst.slice(dst_point_range).copy_from(src);
}
};
if (all_curves_info.create_radius_attribute) {
copy_point_span_with_default(curves_info.radius, all_radii, 1.0f);
}
if (all_curves_info.create_nurbs_weight_attribute) {
copy_point_span_with_default(curves_info.nurbs_weight, all_nurbs_weights, 1.0f);
}
if (all_curves_info.create_resolution_attribute) {
curves_info.resolution.materialize(all_resolutions.slice(dst_curve_range));
}
if (all_curves_info.create_custom_normal_attribute) {
if (curves_info.custom_normal.is_empty()) {
all_custom_normals.slice(dst_point_range).fill(float3(0, 0, 1));
}
else {
copy_transformed_normals(
curves_info.custom_normal, task.transform, all_custom_normals.slice(dst_point_range));
}
}
/* Copy curve offsets. */
const Span<int> src_offsets = curves.offsets();
const MutableSpan<int> dst_offsets = dst_curves.offsets_for_write().slice(dst_curve_range);
threading::parallel_for(curves.curves_range(), 2048, [&](const IndexRange range) {
for (const int i : range) {
dst_offsets[i] = task.start_indices.point + src_offsets[i];
}
});
if (!all_dst_ids.is_empty()) {
create_result_ids(
options, curves_info.stored_ids, task.id, all_dst_ids.slice(dst_point_range));
}
copy_generic_attributes_to_result(
curves_info.attributes,
task.attribute_fallbacks,
ordered_attributes,
[&](const bke::AttrDomain domain) {
switch (domain) {
case bke::AttrDomain::Point:
return IndexRange(task.start_indices.point, curves.points_num());
case bke::AttrDomain::Curve:
return IndexRange(task.start_indices.curve, curves.curves_num());
default:
BLI_assert_unreachable();
return IndexRange();
}
},
dst_attribute_writers);
}
static void execute_realize_curve_tasks(const RealizeInstancesOptions &options,
const AllCurvesInfo &all_curves_info,
const Span<RealizeCurveTask> tasks,
const OrderedAttributes &ordered_attributes,
bke::GeometrySet &r_realized_geometry)
{
if (tasks.is_empty()) {
return;
}
const RealizeCurveTask &last_task = tasks.last();
const Curves &last_curves = *last_task.curve_info->curves;
const int points_num = last_task.start_indices.point + last_curves.geometry.point_num;
const int curves_num = last_task.start_indices.curve + last_curves.geometry.curve_num;
/* Allocate new curves data-block. */
Curves *dst_curves_id = bke::curves_new_nomain(points_num, curves_num);
bke::CurvesGeometry &dst_curves = dst_curves_id->geometry.wrap();
dst_curves.offsets_for_write().last() = points_num;
r_realized_geometry.replace_curves(dst_curves_id);
bke::MutableAttributeAccessor dst_attributes = dst_curves.attributes_for_write();
/* Copy settings from the first input geometry set with curves. */
const RealizeCurveTask &first_task = tasks.first();
const Curves &first_curves_id = *first_task.curve_info->curves;
bke::curves_copy_parameters(first_curves_id, *dst_curves_id);
/* Prepare id attribute. */
SpanAttributeWriter<int> point_ids;
if (all_curves_info.create_id_attribute) {
point_ids = dst_attributes.lookup_or_add_for_write_only_span<int>("id",
bke::AttrDomain::Point);
}
/* Prepare generic output attributes. */
Vector<GSpanAttributeWriter> dst_attribute_writers;
for (const int attribute_index : ordered_attributes.index_range()) {
const AttributeIDRef &attribute_id = ordered_attributes.ids[attribute_index];
const bke::AttrDomain domain = ordered_attributes.kinds[attribute_index].domain;
const eCustomDataType data_type = ordered_attributes.kinds[attribute_index].data_type;
dst_attribute_writers.append(
dst_attributes.lookup_or_add_for_write_only_span(attribute_id, domain, data_type));
}
/* Prepare handle position attributes if necessary. */
SpanAttributeWriter<float3> handle_left;
SpanAttributeWriter<float3> handle_right;
if (all_curves_info.create_handle_postion_attributes) {
handle_left = dst_attributes.lookup_or_add_for_write_only_span<float3>("handle_left",
bke::AttrDomain::Point);
handle_right = dst_attributes.lookup_or_add_for_write_only_span<float3>(
"handle_right", bke::AttrDomain::Point);
}
SpanAttributeWriter<float> radius;
if (all_curves_info.create_radius_attribute) {
radius = dst_attributes.lookup_or_add_for_write_only_span<float>("radius",
bke::AttrDomain::Point);
}
SpanAttributeWriter<float> nurbs_weight;
if (all_curves_info.create_nurbs_weight_attribute) {
nurbs_weight = dst_attributes.lookup_or_add_for_write_only_span<float>("nurbs_weight",
bke::AttrDomain::Point);
}
SpanAttributeWriter<int> resolution;
if (all_curves_info.create_resolution_attribute) {
resolution = dst_attributes.lookup_or_add_for_write_only_span<int>("resolution",
bke::AttrDomain::Curve);
}
SpanAttributeWriter<float3> custom_normal;
if (all_curves_info.create_custom_normal_attribute) {
custom_normal = dst_attributes.lookup_or_add_for_write_only_span<float3>(
"custom_normal", bke::AttrDomain::Point);
}
/* Actually execute all tasks. */
threading::parallel_for(tasks.index_range(), 100, [&](const IndexRange task_range) {
for (const int task_index : task_range) {
const RealizeCurveTask &task = tasks[task_index];
execute_realize_curve_task(options,
all_curves_info,
task,
ordered_attributes,
dst_curves,
dst_attribute_writers,
point_ids.span,
handle_left.span,
handle_right.span,
radius.span,
nurbs_weight.span,
resolution.span,
custom_normal.span);
}
});
/* Type counts have to be updated eagerly. */
dst_curves.runtime->type_counts.fill(0);
for (const RealizeCurveTask &task : tasks) {
for (const int i : IndexRange(CURVE_TYPES_NUM)) {
dst_curves.runtime->type_counts[i] +=
task.curve_info->curves->geometry.runtime->type_counts[i];
}
}
/* Tag modified attributes. */
for (GSpanAttributeWriter &dst_attribute : dst_attribute_writers) {
dst_attribute.finish();
}
point_ids.finish();
radius.finish();
resolution.finish();
nurbs_weight.finish();
handle_left.finish();
handle_right.finish();
custom_normal.finish();
}
/** \} */
/* -------------------------------------------------------------------- */
/** \name Grease Pencil
* \{ */
static OrderedAttributes gather_generic_grease_pencil_attributes_to_propagate(
const bke::GeometrySet &in_geometry_set,
const RealizeInstancesOptions &options,
const VariedDepthOptions &varied_depth_options)
{
Vector<bke::GeometryComponent::Type> src_component_types;
src_component_types.append(bke::GeometryComponent::Type::GreasePencil);
if (options.realize_instance_attributes) {
src_component_types.append(bke::GeometryComponent::Type::Instance);
}
Map<AttributeIDRef, AttributeKind> attributes_to_propagate;
gather_attributes_for_propagation(in_geometry_set,
src_component_types,
bke::GeometryComponent::Type::GreasePencil,
varied_depth_options.depths,
varied_depth_options.selection,
options.propagation_info,
attributes_to_propagate);
OrderedAttributes ordered_attributes;
for (auto &&item : attributes_to_propagate.items()) {
ordered_attributes.ids.add_new(item.key);
ordered_attributes.kinds.append(item.value);
}
return ordered_attributes;
}
static void gather_grease_pencils_to_realize(const bke::GeometrySet &geometry_set,
VectorSet<const GreasePencil *> &r_grease_pencils)
{
if (const GreasePencil *grease_pencil = geometry_set.get_grease_pencil()) {
if (!grease_pencil->layers().is_empty()) {
r_grease_pencils.add(grease_pencil);
}
}
if (const Instances *instances = geometry_set.get_instances()) {
instances->foreach_referenced_geometry([&](const bke::GeometrySet &instance_geometry_set) {
gather_grease_pencils_to_realize(instance_geometry_set, r_grease_pencils);
});
}
}
static AllGreasePencilsInfo preprocess_grease_pencils(
const bke::GeometrySet &geometry_set,
const RealizeInstancesOptions &options,
const VariedDepthOptions &varied_depth_options)
{
AllGreasePencilsInfo info;
info.attributes = gather_generic_grease_pencil_attributes_to_propagate(
geometry_set, options, varied_depth_options);
gather_grease_pencils_to_realize(geometry_set, info.order);
info.realize_info.reinitialize(info.order.size());
for (const int grease_pencil_index : info.realize_info.index_range()) {
GreasePencilRealizeInfo &grease_pencil_info = info.realize_info[grease_pencil_index];
const GreasePencil *grease_pencil = info.order[grease_pencil_index];
grease_pencil_info.grease_pencil = grease_pencil;
bke::AttributeAccessor attributes = grease_pencil->attributes();
grease_pencil_info.attributes.reinitialize(info.attributes.size());
for (const int attribute_index : info.attributes.index_range()) {
const AttributeIDRef &attribute_id = info.attributes.ids[attribute_index];
const eCustomDataType data_type = info.attributes.kinds[attribute_index].data_type;
const bke::AttrDomain domain = info.attributes.kinds[attribute_index].domain;
if (attributes.contains(attribute_id)) {
GVArray attribute = *attributes.lookup_or_default(attribute_id, domain, data_type);
grease_pencil_info.attributes[attribute_index].emplace(std::move(attribute));
}
}
grease_pencil_info.material_index_map.reinitialize(grease_pencil->material_array_num);
for (const int i : IndexRange(grease_pencil->material_array_num)) {
Material *material = grease_pencil->material_array[i];
grease_pencil_info.material_index_map[i] = info.materials.index_of_or_add(material);
}
}
return info;
}
static void execute_realize_grease_pencil_task(
const RealizeGreasePencilTask &task,
const OrderedAttributes &ordered_attributes,
GreasePencil &dst_grease_pencil,
MutableSpan<GSpanAttributeWriter> dst_attribute_writers)
{
const GreasePencilRealizeInfo &grease_pencil_info = *task.grease_pencil_info;
const GreasePencil &src_grease_pencil = *grease_pencil_info.grease_pencil;
const Span<const bke::greasepencil::Layer *> src_layers = src_grease_pencil.layers();
const IndexRange dst_layers_slice{task.start_index, src_layers.size()};
const Span<bke::greasepencil::Layer *> dst_layers = dst_grease_pencil.layers_for_write().slice(
dst_layers_slice);
for (const int layer_i : src_layers.index_range()) {
const bke::greasepencil::Layer &src_layer = *src_layers[layer_i];
bke::greasepencil::Layer &dst_layer = *dst_layers[layer_i];
dst_layer.set_local_transform(task.transform * src_layer.local_transform());
const bke::greasepencil::Drawing *src_drawing = src_grease_pencil.get_eval_drawing(src_layer);
if (!src_drawing) {
continue;
}
bke::greasepencil::Drawing &dst_drawing = *dst_grease_pencil.get_eval_drawing(dst_layer);
const bke::CurvesGeometry &src_curves = src_drawing->strokes();
bke::CurvesGeometry &dst_curves = dst_drawing.strokes_for_write();
dst_curves = src_curves;
/* Remap materials. */
bke::MutableAttributeAccessor dst_attributes = dst_curves.attributes_for_write();
bke::SpanAttributeWriter<int> material_indices =
dst_attributes.lookup_or_add_for_write_span<int>("material_index", bke::AttrDomain::Curve);
for (int &material_index : material_indices.span) {
if (material_index >= 0 && material_index < src_grease_pencil.material_array_num) {
material_index = grease_pencil_info.material_index_map[material_index];
}
}
material_indices.finish();
}
copy_generic_attributes_to_result(
grease_pencil_info.attributes,
task.attribute_fallbacks,
ordered_attributes,
[&](const bke::AttrDomain domain) {
BLI_assert(domain == bke::AttrDomain::Layer);
UNUSED_VARS_NDEBUG(domain);
return dst_layers_slice;
},
dst_attribute_writers);
}
static void execute_realize_grease_pencil_tasks(
const AllGreasePencilsInfo &all_grease_pencils_info,
const Span<RealizeGreasePencilTask> tasks,
const OrderedAttributes &ordered_attributes,
bke::GeometrySet &r_realized_geometry)
{
if (tasks.is_empty()) {
return;
}
/* Allocate new grease pencil. */
GreasePencil *dst_grease_pencil = BKE_grease_pencil_new_nomain();
r_realized_geometry.replace_grease_pencil(dst_grease_pencil);
/* Prepare layer names. This is currently quadratic in the number of layers because layer names
* are made unique. */
for (const RealizeGreasePencilTask &task : tasks) {
const GreasePencil &src_grease_pencil = *task.grease_pencil_info->grease_pencil;
for (const bke::greasepencil::Layer *src_layer : src_grease_pencil.layers()) {
bke::greasepencil::Layer &dst_layer = dst_grease_pencil->add_layer(src_layer->name());
dst_grease_pencil->insert_frame(dst_layer, dst_grease_pencil->runtime->eval_frame);
}
}
/* Transfer material pointers. The material indices are updated for each task separately. */
if (!all_grease_pencils_info.materials.is_empty()) {
dst_grease_pencil->material_array_num = all_grease_pencils_info.materials.size();
dst_grease_pencil->material_array = MEM_cnew_array<Material *>(
dst_grease_pencil->material_array_num, __func__);
uninitialized_copy_n(all_grease_pencils_info.materials.data(),
dst_grease_pencil->material_array_num,
dst_grease_pencil->material_array);
}
/* Prepare generic output attributes. */
bke::MutableAttributeAccessor dst_attributes = dst_grease_pencil->attributes_for_write();
Vector<GSpanAttributeWriter> dst_attribute_writers;
for (const int attribute_index : ordered_attributes.index_range()) {
const AttributeIDRef &attribute_id = ordered_attributes.ids[attribute_index];
const eCustomDataType data_type = ordered_attributes.kinds[attribute_index].data_type;
dst_attribute_writers.append(dst_attributes.lookup_or_add_for_write_only_span(
attribute_id, bke::AttrDomain::Point, data_type));
}
/* Actually execute all tasks. */
threading::parallel_for(tasks.index_range(), 100, [&](const IndexRange task_range) {
for (const int task_index : task_range) {
const RealizeGreasePencilTask &task = tasks[task_index];
execute_realize_grease_pencil_task(
task, ordered_attributes, *dst_grease_pencil, dst_attribute_writers);
}
});
/* Tag modified attributes. */
for (GSpanAttributeWriter &dst_attribute : dst_attribute_writers) {
dst_attribute.finish();
}
}
/* -------------------------------------------------------------------- */
/** \name Edit Data
* \{ */
static void execute_realize_edit_data_tasks(const Span<RealizeEditDataTask> tasks,
bke::GeometrySet &r_realized_geometry)
{
if (tasks.is_empty()) {
return;
}
auto &component = r_realized_geometry.get_component_for_write<bke::GeometryComponentEditData>();
for (const RealizeEditDataTask &task : tasks) {
if (!component.curves_edit_hints_) {
if (task.edit_data->curves_edit_hints_) {
component.curves_edit_hints_ = std::make_unique<bke::CurvesEditHints>(
*task.edit_data->curves_edit_hints_);
}
}
if (const bke::GizmoEditHints *src_gizmo_edit_hints = task.edit_data->gizmo_edit_hints_.get())
{
if (!component.gizmo_edit_hints_) {
component.gizmo_edit_hints_ = std::make_unique<bke::GizmoEditHints>();
}
for (auto item : src_gizmo_edit_hints->gizmo_transforms.items()) {
component.gizmo_edit_hints_->gizmo_transforms.add(item.key, task.transform * item.value);
}
}
}
}
/** \} */
/* -------------------------------------------------------------------- */
/** \name Realize Instances
* \{ */
static void remove_id_attribute_from_instances(bke::GeometrySet &geometry_set)
{
geometry_set.modify_geometry_sets([&](bke::GeometrySet &sub_geometry) {
if (Instances *instances = sub_geometry.get_instances_for_write()) {
instances->attributes_for_write().remove("id");
}
});
}
/** Propagate instances from the old geometry set to the new geometry set if they are not
* realized.
*/
static void propagate_instances_to_keep(
const bke::GeometrySet &geometry_set,
const IndexMask &selection,
bke::GeometrySet &new_geometry_set,
const bke::AnonymousAttributePropagationInfo &propagation_info)
{
const Instances &instances = *geometry_set.get_instances();
IndexMaskMemory inverse_selection_indices;
const IndexMask inverse_selection = selection.complement(IndexRange(instances.instances_num()),
inverse_selection_indices);
/* Check not all instances are being realized. */
if (inverse_selection.is_empty()) {
return;
}
std::unique_ptr<Instances> new_instances = std::make_unique<Instances>(instances);
new_instances->remove(inverse_selection, propagation_info);
bke::InstancesComponent &new_instances_components =
new_geometry_set.get_component_for_write<bke::InstancesComponent>();
new_instances_components.replace(new_instances.release(), bke::GeometryOwnershipType::Owned);
}
bke::GeometrySet realize_instances(bke::GeometrySet geometry_set,
const RealizeInstancesOptions &options)
{
if (!geometry_set.has_instances()) {
return geometry_set;
}
VariedDepthOptions all_instances;
all_instances.depths = VArray<int>::ForSingle(VariedDepthOptions::MAX_DEPTH,
geometry_set.get_instances()->instances_num());
all_instances.selection = IndexMask(geometry_set.get_instances()->instances_num());
return realize_instances(geometry_set, options, all_instances);
}
bke::GeometrySet realize_instances(bke::GeometrySet geometry_set,
const RealizeInstancesOptions &options,
const VariedDepthOptions &varied_depth_option)
{
/* The algorithm works in three steps:
* 1. Preprocess each unique geometry that is instanced (e.g. each `Mesh`).
* 2. Gather "tasks" that need to be executed to realize the instances. Each task corresponds
* to instances of the previously preprocessed geometry.
* 3. Execute all tasks in parallel.
*/
if (!geometry_set.has_instances()) {
return geometry_set;
}
bke::GeometrySet not_to_realize_set;
propagate_instances_to_keep(
geometry_set, varied_depth_option.selection, not_to_realize_set, options.propagation_info);
if (options.keep_original_ids) {
remove_id_attribute_from_instances(geometry_set);
}
AllPointCloudsInfo all_pointclouds_info = preprocess_pointclouds(
geometry_set, options, varied_depth_option);
AllMeshesInfo all_meshes_info = preprocess_meshes(geometry_set, options, varied_depth_option);
AllCurvesInfo all_curves_info = preprocess_curves(geometry_set, options, varied_depth_option);
AllGreasePencilsInfo all_grease_pencils_info = preprocess_grease_pencils(
geometry_set, options, varied_depth_option);
OrderedAttributes all_instance_attributes = gather_generic_instance_attributes_to_propagate(
geometry_set, options, varied_depth_option);
const bool create_id_attribute = all_pointclouds_info.create_id_attribute ||
all_meshes_info.create_id_attribute ||
all_curves_info.create_id_attribute;
Vector<std::unique_ptr<GArray<>>> temporary_arrays;
GatherTasksInfo gather_info = {all_pointclouds_info,
all_meshes_info,
all_curves_info,
all_grease_pencils_info,
all_instance_attributes,
create_id_attribute,
varied_depth_option.selection,
varied_depth_option.depths,
temporary_arrays};
if (not_to_realize_set.has_instances()) {
gather_info.instances.instances_components_to_merge.append(
(not_to_realize_set.get_component_for_write<bke::InstancesComponent>()).copy());
gather_info.instances.instances_components_transforms.append(float4x4::identity());
gather_info.instances.attribute_fallback.append((gather_info.instances_attriubutes.size()));
}
const float4x4 transform = float4x4::identity();
InstanceContext attribute_fallbacks(gather_info);
gather_realize_tasks_recursive(
gather_info, 0, VariedDepthOptions::MAX_DEPTH, geometry_set, transform, attribute_fallbacks);
bke::GeometrySet new_geometry_set;
execute_instances_tasks(gather_info.instances.instances_components_to_merge,
gather_info.instances.instances_components_transforms,
all_instance_attributes,
gather_info.instances.attribute_fallback,
new_geometry_set);
const int64_t total_points_num = get_final_points_num(gather_info.r_tasks);
/* This doesn't have to be exact at all, it's just a rough estimate ot make decisions about
* multi-threading (overhead). */
const int64_t approximate_used_bytes_num = total_points_num * 32;
threading::memory_bandwidth_bound_task(approximate_used_bytes_num, [&]() {
execute_realize_pointcloud_tasks(options,
all_pointclouds_info,
gather_info.r_tasks.pointcloud_tasks,
all_pointclouds_info.attributes,
new_geometry_set);
execute_realize_mesh_tasks(options,
all_meshes_info,
gather_info.r_tasks.mesh_tasks,
all_meshes_info.attributes,
all_meshes_info.materials,
new_geometry_set);
execute_realize_curve_tasks(options,
all_curves_info,
gather_info.r_tasks.curve_tasks,
all_curves_info.attributes,
new_geometry_set);
execute_realize_grease_pencil_tasks(all_grease_pencils_info,
gather_info.r_tasks.grease_pencil_tasks,
all_grease_pencils_info.attributes,
new_geometry_set);
execute_realize_edit_data_tasks(gather_info.r_tasks.edit_data_tasks, new_geometry_set);
});
if (gather_info.r_tasks.first_volume) {
new_geometry_set.add(*gather_info.r_tasks.first_volume);
}
return new_geometry_set;
}
/** \} */
} // namespace blender::geometry