Listing the "Blender Foundation" as copyright holder implied the Blender Foundation holds copyright to files which may include work from many developers. While keeping copyright on headers makes sense for isolated libraries, Blender's own code may be refactored or moved between files in a way that makes the per file copyright holders less meaningful. Copyright references to the "Blender Foundation" have been replaced with "Blender Authors", with the exception of `./extern/` since these this contains libraries which are more isolated, any changed to license headers there can be handled on a case-by-case basis. Some directories in `./intern/` have also been excluded: - `./intern/cycles/` it's own `AUTHORS` file is planned. - `./intern/opensubdiv/`. An "AUTHORS" file has been added, using the chromium projects authors file as a template. Design task: #110784 Ref !110783.
26 lines
684 B
C++
26 lines
684 B
C++
/* SPDX-FileCopyrightText: 2010 Blender Authors
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*
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* SPDX-License-Identifier: GPL-2.0-or-later */
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/** \file
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* \ingroup GHOST
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*/
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#pragma once
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/**
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* Decode URL (i.e. converts `file:///a%20b/test` to `file:///a b/test`)
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*
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* \param buf_dst: Buffer for decoded URL.
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* \param buf_dst_maxlen: Size of output buffer.
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* \param buf_src: Input encoded buffer to be decoded.
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*/
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void GHOST_URL_decode(char *buf_dst, int buf_dst_size, const char *buf_src);
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/**
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* A version of #GHOST_URL_decode that allocates the string & returns it.
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*
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* \param buf_src: Input encoded buffer to be decoded.
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* \return The decoded output buffer.
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*/
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char *GHOST_URL_decode_alloc(const char *buf_src);
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