Files
test/source/blender/blenkernel
Hans Goudey 808c29d8db Cleanup: Paint: Remove more permanent storage of topology map
Access the vertex to face map directly from the mesh as necessary.
This helps to prevent unnecessary calculation (it isn't necessary in
weight paint mode besides the blur brush anymore), though it is
used for vertex normals calculation for smooth-shaded meshes.
2024-05-28 23:48:37 +02:00
..
2024-05-08 11:25:00 +02:00
2024-04-08 16:23:25 +10:00
2023-11-27 09:30:52 +11:00