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test/source/blender/sequencer/intern/disk_cache.hh

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933 B
C++

/* SPDX-FileCopyrightText: 2021 Blender Authors
*
* SPDX-License-Identifier: GPL-2.0-or-later */
/** \file
* \ingroup sequencer
*/
#pragma once
/** \file
* \ingroup sequencer
*/
struct ImBuf;
struct Main;
struct Scene;
struct SeqCacheKey;
struct SeqDiskCache;
struct Sequence;
SeqDiskCache *seq_disk_cache_create(Main *bmain, Scene *scene);
void seq_disk_cache_free(SeqDiskCache *disk_cache);
bool seq_disk_cache_is_enabled(Main *bmain);
ImBuf *seq_disk_cache_read_file(SeqDiskCache *disk_cache, SeqCacheKey *key);
bool seq_disk_cache_write_file(SeqDiskCache *disk_cache, SeqCacheKey *key, ImBuf *ibuf);
bool seq_disk_cache_enforce_limits(SeqDiskCache *disk_cache);
void seq_disk_cache_invalidate(SeqDiskCache *disk_cache,
Scene *scene,
Sequence *seq,
Sequence *seq_changed,
int invalidate_types);