Logo
Explore Help
Register Sign In
griefith/test
1
0
Fork 0
You've already forked test
Code Issues Pull Requests Actions 1 Packages Projects Releases Wiki Activity
Files
f0dcd2db75b488be000a8be310e1c8a65e85227e
test/source/gameengine/GamePlayer/ghost
History
Erwin Coumans fe43c5e6f0 use 'fixedtime/enable all frames' from the blend file
2006-07-19 06:39:11 +00:00
..
GPG_Application.cpp
use 'fixedtime/enable all frames' from the blend file
2006-07-19 06:39:11 +00:00
GPG_Application.h
Sorry to break the cvs-closed status, so if you really need to make a new 2.40 build, just disable the game engine if it doesn't compile for a platform. Again, sorry if this breaks non-windows platforms, but I hope people help to get this amazing fix working for all platforms. Armature-fixing contribution from Snailrose. Also lots of cool things from Snailrose and Lagan.
2006-01-06 03:46:54 +00:00
GPG_Canvas.cpp
Last of the config.h mods...
2002-11-25 15:29:57 +00:00
GPG_Canvas.h
Removed the config.h thing from the .h's in the source dir.
2002-12-27 13:11:01 +00:00
GPG_ghost.cpp
made some gfx debug code win32 specific
2006-04-03 01:28:43 +00:00
GPG_KeyboardDevice.cpp
Last of the config.h mods...
2002-11-25 15:29:57 +00:00
GPG_KeyboardDevice.h
Removed the config.h thing from the .h's in the source dir.
2002-12-27 13:11:01 +00:00
GPG_System.cpp
Last of the config.h mods...
2002-11-25 15:29:57 +00:00
GPG_System.h
Removed the config.h thing from the .h's in the source dir.
2002-12-27 13:11:01 +00:00
Makefile
Further fixes to the old makefiles.
2003-07-16 19:53:53 +00:00
SConscript
patch from Ralf Hölzemer (cheleb) for
2006-06-27 15:54:37 +00:00
Powered by Gitea Version: 1.24.6 Page: 165ms Template: 2ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API