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f11f6d179eb4cdcbbd8ee1d613c7b0ead07bdda4
test/source
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Lukas Toenne f11f6d179e Fix for compositor node preview sizes: Use the render output aspect ratio for estimating the required preview rect size instead of assuming a square, to avoid wasted space. Note that this does not work for newly added nodes until they have first been evaluated and a preview image has been generated (same behavior as before pynodes merge and associated preview changes).
2013-03-22 08:50:56 +00:00
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blender
Fix for compositor node preview sizes: Use the render output aspect ratio for estimating the required preview rect size instead of assuming a square, to avoid wasted space. Note that this does not work for newly added nodes until they have first been evaluated and a preview image has been generated (same behavior as before pynodes merge and associated preview changes).
2013-03-22 08:50:56 +00:00
blenderplayer
python api: add functionality to remove uv-texture layers.
2013-03-21 20:54:48 +00:00
creator
code cleanup: use NULL rather then 0 for pointers, and make vars static where possible.
2013-03-22 05:34:10 +00:00
gameengine
code cleanup: use booleans and const's for operator vars.
2013-03-22 04:40:45 +00:00
icons
Added GPL header to sconscripts!
2012-12-17 08:01:43 +00:00
tests
code cleanup: incorrect sized array args, remove some redundant code.
2013-03-17 10:26:23 +00:00
CMakeLists.txt
…
SConscript
Added GPL header to sconscripts!
2012-12-17 08:01:43 +00:00
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