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test/source
Campbell Barton f1989793e7 fix [#29338] Viewport does not update when sculpting without a multires modifer
when no modifiers are applied, dont re-tessellate,

for future referece - this bug was caused because can_pbvh_draw() checks if (cddm->mvert == me->mvert)
re-tesselating the faces copies the vertex array so it was returning false.
2011-12-05 01:58:24 +00:00
..
2011-05-09 08:15:38 +00:00