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test/source/blender/compositor/nodes/COM_GlareNode.cc
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Reviewed By: brecht, mont29, sergey

Ref D14069
2022-02-11 09:14:36 +11:00

71 lines
2.4 KiB
C++

/* SPDX-License-Identifier: GPL-2.0-or-later
* Copyright 2011 Blender Foundation. */
#include "COM_GlareNode.h"
#include "COM_GlareFogGlowOperation.h"
#include "COM_GlareGhostOperation.h"
#include "COM_GlareSimpleStarOperation.h"
#include "COM_GlareStreaksOperation.h"
#include "COM_GlareThresholdOperation.h"
#include "COM_MixOperation.h"
#include "COM_SetValueOperation.h"
namespace blender::compositor {
GlareNode::GlareNode(bNode *editor_node) : Node(editor_node)
{
/* pass */
}
void GlareNode::convert_to_operations(NodeConverter &converter,
const CompositorContext & /*context*/) const
{
bNode *node = this->get_bnode();
NodeGlare *glare = (NodeGlare *)node->storage;
GlareBaseOperation *glareoperation = nullptr;
switch (glare->type) {
default:
case 3:
glareoperation = new GlareGhostOperation();
break;
case 2: /* Streaks. */
glareoperation = new GlareStreaksOperation();
break;
case 1: /* Fog glow. */
glareoperation = new GlareFogGlowOperation();
break;
case 0: /* Simple star. */
glareoperation = new GlareSimpleStarOperation();
break;
}
BLI_assert(glareoperation);
glareoperation->set_glare_settings(glare);
GlareThresholdOperation *threshold_operation = new GlareThresholdOperation();
threshold_operation->set_glare_settings(glare);
SetValueOperation *mixvalueoperation = new SetValueOperation();
mixvalueoperation->set_value(glare->mix);
MixGlareOperation *mixoperation = new MixGlareOperation();
mixoperation->set_canvas_input_index(1);
mixoperation->get_input_socket(2)->set_resize_mode(ResizeMode::FitAny);
converter.add_operation(glareoperation);
converter.add_operation(threshold_operation);
converter.add_operation(mixvalueoperation);
converter.add_operation(mixoperation);
converter.map_input_socket(get_input_socket(0), threshold_operation->get_input_socket(0));
converter.add_link(threshold_operation->get_output_socket(),
glareoperation->get_input_socket(0));
converter.add_link(mixvalueoperation->get_output_socket(), mixoperation->get_input_socket(0));
converter.map_input_socket(get_input_socket(0), mixoperation->get_input_socket(1));
converter.add_link(glareoperation->get_output_socket(), mixoperation->get_input_socket(2));
converter.map_output_socket(get_output_socket(), mixoperation->get_output_socket());
}
} // namespace blender::compositor