This website requires JavaScript.
Explore
Help
Register
Sign In
griefith
/
test
Watch
1
Star
0
Fork
0
You've already forked test
Code
Issues
Pull Requests
Actions
1
Packages
Projects
Releases
Wiki
Activity
Files
f314ff02bda2ad959b6dc374d090047d270cd885
test
/
source
History
Brecht Van Lommel
f314ff02bd
Fix
#35390
: sequencer end frame of preview range was not drawing correct.
2013-05-18 10:24:38 +00:00
..
blender
Fix
#35390
: sequencer end frame of preview range was not drawing correct.
2013-05-18 10:24:38 +00:00
blenderplayer
This commit addresses the somewhat weak handling of stackless textures in Blender with default (BI) renderer. To do so, it's defining an "other" texture context, and when in this one, it switches to using the "new shading" texture handling already known with Cycles engine.
2013-05-17 07:10:10 +00:00
creator
CMakeLists.txt changes to use new static Jack libs with VC2012
2013-05-16 11:24:19 +00:00
gameengine
BGE: A little bit of cleanup:
2013-05-14 22:52:10 +00:00
icons
Added GPL header to sconscripts!
2012-12-17 08:01:43 +00:00
tests
freestyle lineset
tag
attribute was defined but not used, also some code cleanup.
2013-04-07 01:38:03 +00:00
CMakeLists.txt
…
SConscript
Added GPL header to sconscripts!
2012-12-17 08:01:43 +00:00