Files
test/intern/cycles/kernel/osl/shaders/node_emission.osl
Brecht Van Lommel 9cfc7967dd Cycles: use SPDX license headers
* Replace license text in headers with SPDX identifiers.
* Remove specific license info from outdated readme.txt, instead leave details
  to the source files.
* Add list of SPDX license identifiers used, and corresponding license texts.
* Update copyright dates while we're at it.

Ref D14069, T95597
2022-02-11 17:47:34 +01:00

10 lines
256 B
Plaintext

/* SPDX-License-Identifier: Apache-2.0
* Copyright 2011-2022 Blender Foundation */
#include "stdcycles.h"
shader node_emission(color Color = 0.8, float Strength = 1.0, output closure color Emission = 0)
{
Emission = (Strength * Color) * emission();
}