* Replace license text in headers with SPDX identifiers. * Remove specific license info from outdated readme.txt, instead leave details to the source files. * Add list of SPDX license identifiers used, and corresponding license texts. * Update copyright dates while we're at it. Ref D14069, T95597
10 lines
256 B
Plaintext
10 lines
256 B
Plaintext
/* SPDX-License-Identifier: Apache-2.0
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* Copyright 2011-2022 Blender Foundation */
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#include "stdcycles.h"
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shader node_emission(color Color = 0.8, float Strength = 1.0, output closure color Emission = 0)
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{
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Emission = (Strength * Color) * emission();
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}
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