Use a shorter/simpler license convention, stops the header taking so much space. Follow the SPDX license specification: https://spdx.org/licenses - C/C++/objc/objc++ - Python - Shell Scripts - CMake, GNUmakefile While most of the source tree has been included - `./extern/` was left out. - `./intern/cycles` & `./intern/atomic` are also excluded because they use different header conventions. doc/license/SPDX-license-identifiers.txt has been added to list SPDX all used identifiers. See P2788 for the script that automated these edits. Reviewed By: brecht, mont29, sergey Ref D14069
30 lines
717 B
C
30 lines
717 B
C
/* SPDX-License-Identifier: GPL-2.0-or-later
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* Copyright 2012 Blender Foundation. All rights reserved. */
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/** \file
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* \ingroup intern_locale
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* A thin C wrapper around `boost::locale`.
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*/
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#ifndef __BOOST_LOCALE_WRAPPER_H__
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#define __BOOST_LOCALE_WRAPPER_H__
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#ifdef __cplusplus
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extern "C" {
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#endif
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void bl_locale_init(const char *messages_path, const char *default_domain);
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void bl_locale_set(const char *locale);
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const char *bl_locale_get(void);
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const char *bl_locale_pgettext(const char *msgctxt, const char *msgid);
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#if defined(__APPLE__) && !defined(WITH_HEADLESS) && !defined(WITH_GHOST_SDL)
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const char *osx_user_locale(void);
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#endif
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#ifdef __cplusplus
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}
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#endif
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#endif /* __BOOST_LOCALE_WRAPPER_H__ */
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