Files
test/source/blender/bmesh/tools/bmesh_edgenet.h
Campbell Barton c434782e3a File headers: SPDX License migration
Use a shorter/simpler license convention, stops the header taking so
much space.

Follow the SPDX license specification: https://spdx.org/licenses

- C/C++/objc/objc++
- Python
- Shell Scripts
- CMake, GNUmakefile

While most of the source tree has been included

- `./extern/` was left out.
- `./intern/cycles` & `./intern/atomic` are also excluded because they
  use different header conventions.

doc/license/SPDX-license-identifiers.txt has been added to list SPDX all
used identifiers.

See P2788 for the script that automated these edits.

Reviewed By: brecht, mont29, sergey

Ref D14069
2022-02-11 09:14:36 +11:00

19 lines
482 B
C

/* SPDX-License-Identifier: GPL-2.0-or-later */
#pragma once
/** \file
* \ingroup bmesh
*/
/**
* Fill in faces from an edgenet made up of boundary and wire edges.
*
* \note New faces currently don't have their normals calculated and are flipped randomly.
* The caller needs to flip faces correctly.
*
* \param bm: The mesh to operate on.
* \param use_edge_tag: Only fill tagged edges.
*/
void BM_mesh_edgenet(BMesh *bm, bool use_edge_tag, bool use_new_face_tag);