Files
test/source/blender/draw/engines/basic/shaders/basic_depth_frag.glsl
Clément Foucault 049e42ef20 Cleanup: DRW: Added basic_ prefix to all *.glsl files in basic/shaders
This is needed to avoid potential naming collision with other engines.
2022-06-02 21:25:38 +02:00

6 lines
45 B
GLSL

void main()
{
/* Passthrough shader. */
}