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test/source/blender/freestyle/intern/system/Id.h
Campbell Barton c434782e3a File headers: SPDX License migration
Use a shorter/simpler license convention, stops the header taking so
much space.

Follow the SPDX license specification: https://spdx.org/licenses

- C/C++/objc/objc++
- Python
- Shell Scripts
- CMake, GNUmakefile

While most of the source tree has been included

- `./extern/` was left out.
- `./intern/cycles` & `./intern/atomic` are also excluded because they
  use different header conventions.

doc/license/SPDX-license-identifiers.txt has been added to list SPDX all
used identifiers.

See P2788 for the script that automated these edits.

Reviewed By: brecht, mont29, sergey

Ref D14069
2022-02-11 09:14:36 +11:00

126 lines
2.1 KiB
C++

/* SPDX-License-Identifier: GPL-2.0-or-later */
#pragma once
/** \file
* \ingroup freestyle
* \brief Identification system
*/
#ifdef WITH_CXX_GUARDEDALLOC
# include "MEM_guardedalloc.h"
#endif
namespace Freestyle {
/** Class used to tag any object by an id.
* It is made of two unsigned integers.
*/
class Id {
public:
typedef unsigned id_type;
/** Default constructor */
Id()
{
_first = 0;
_second = 0;
}
/** Builds an Id from an integer.
* The second number is set to 0.
*/
Id(id_type id)
{
_first = id;
_second = 0;
}
/** Builds the Id from the two numbers */
Id(id_type ifirst, id_type isecond)
{
_first = ifirst;
_second = isecond;
}
/** Copy constructor */
Id(const Id &iBrother)
{
_first = iBrother._first;
_second = iBrother._second;
}
/** Operator= */
Id &operator=(const Id &iBrother)
{
_first = iBrother._first;
_second = iBrother._second;
return *this;
}
/** Returns the first Id number */
id_type getFirst() const
{
return _first;
}
/** Returns the second Id number */
id_type getSecond() const
{
return _second;
}
/** Sets the first number constituting the Id */
void setFirst(id_type first)
{
_first = first;
}
/** Sets the second number constituting the Id */
void setSecond(id_type second)
{
_second = second;
}
/** Operator== */
bool operator==(const Id &id) const
{
return ((_first == id._first) && (_second == id._second));
}
/** Operator!= */
bool operator!=(const Id &id) const
{
return !((*this) == id);
}
/** Operator< */
bool operator<(const Id &id) const
{
if (_first < id._first) {
return true;
}
if (_first == id._first && _second < id._second) {
return true;
}
return false;
}
private:
id_type _first;
id_type _second;
#ifdef WITH_CXX_GUARDEDALLOC
MEM_CXX_CLASS_ALLOC_FUNCS("Freestyle:Id")
#endif
};
// stream operator
inline std::ostream &operator<<(std::ostream &s, const Id &id)
{
s << "[" << id.getFirst() << ", " << id.getSecond() << "]";
return s;
}
} /* namespace Freestyle */