Use a shorter/simpler license convention, stops the header taking so much space. Follow the SPDX license specification: https://spdx.org/licenses - C/C++/objc/objc++ - Python - Shell Scripts - CMake, GNUmakefile While most of the source tree has been included - `./extern/` was left out. - `./intern/cycles` & `./intern/atomic` are also excluded because they use different header conventions. doc/license/SPDX-license-identifiers.txt has been added to list SPDX all used identifiers. See P2788 for the script that automated these edits. Reviewed By: brecht, mont29, sergey Ref D14069
19 lines
495 B
C
19 lines
495 B
C
/* SPDX-License-Identifier: GPL-2.0-or-later */
|
|
|
|
#pragma once
|
|
|
|
#include "BLI_sys_types.h"
|
|
|
|
/**
|
|
* Flips a DXTC image, by flipping and swapping DXTC blocks as appropriate.
|
|
*
|
|
* Use to flip vertically to fit OpenGL convention.
|
|
*/
|
|
int FlipDXTCImage(unsigned int width,
|
|
unsigned int height,
|
|
unsigned int levels,
|
|
int fourcc,
|
|
uint8_t *data,
|
|
int data_size,
|
|
unsigned int *r_num_valid_levels);
|