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test/source/blender/makesdna/DNA_brush_defaults.h
Campbell Barton c434782e3a File headers: SPDX License migration
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Reviewed By: brecht, mont29, sergey

Ref D14069
2022-02-11 09:14:36 +11:00

105 lines
2.9 KiB
C

/* SPDX-License-Identifier: GPL-2.0-or-later */
/** \file
* \ingroup DNA
*/
#pragma once
#include "DNA_texture_defaults.h"
/* Struct members on own line. */
/* clang-format off */
/* -------------------------------------------------------------------- */
/** \name Brush Struct
* \{ */
#define _DNA_DEFAULT_Brush \
{ \
.blend = 0, \
.flag = (BRUSH_ALPHA_PRESSURE | BRUSH_SPACE | BRUSH_SPACE_ATTEN), \
.sampling_flag = (BRUSH_PAINT_ANTIALIASING), \
\
.ob_mode = OB_MODE_ALL_PAINT, \
\
/* BRUSH SCULPT TOOL SETTINGS */ \
.weight = 1.0f, /* weight of brush 0 - 1.0 */ \
.size = 35, /* radius of the brush in pixels */ \
.alpha = 1.0f, /* brush strength/intensity probably variable should be renamed? */ \
.autosmooth_factor = 0.0f, \
.topology_rake_factor = 0.0f, \
.crease_pinch_factor = 0.5f, \
.normal_radius_factor = 0.5f, \
.wet_paint_radius_factor = 0.5f, \
.area_radius_factor = 0.5f, \
.disconnected_distance_max = 0.1f, \
.sculpt_plane = SCULPT_DISP_DIR_AREA, \
.cloth_damping = 0.01, \
.cloth_mass = 1, \
.cloth_sim_limit = 2.5f, \
.cloth_sim_falloff = 0.75f, \
/* How far above or below the plane that is found by averaging the faces. */ \
.plane_offset = 0.0f, \
.plane_trim = 0.5f, \
.clone.alpha = 0.5f, \
.normal_weight = 0.0f, \
.fill_threshold = 0.2f, \
\
/* BRUSH PAINT TOOL SETTINGS */ \
/* Default rgb color of the brush when painting - white. */ \
.rgb = {1.0f, 1.0f, 1.0f}, \
\
.secondary_rgb = {0, 0, 0}, \
\
/* BRUSH STROKE SETTINGS */ \
/* How far each brush dot should be spaced as a percentage of brush diameter. */ \
.spacing = 10, \
\
.smooth_stroke_radius = 75, \
.smooth_stroke_factor = 0.9f, \
\
/* Time delay between dots of paint or sculpting when doing airbrush mode. */ \
.rate = 0.1f, \
\
.jitter = 0.0f, \
\
/* Dash */ \
.dash_ratio = 1.0f, \
.dash_samples = 20, \
\
.texture_sample_bias = 0, /* value to added to texture samples */ \
.texture_overlay_alpha = 33, \
.mask_overlay_alpha = 33, \
.cursor_overlay_alpha = 33, \
.overlay_flags = 0, \
\
/* Brush appearance. */ \
\
/* add mode color is light red */ \
.add_col = {1.0, 0.39, 0.39, 0.9}, \
\
/* subtract mode color is light blue */ \
.sub_col = {0.39, 0.39, 1.0, 0.9}, \
\
.stencil_pos = {256, 256}, \
.stencil_dimension = {256, 256}, \
\
/* sculpting defaults to the draw tool for new brushes */ \
.sculpt_tool = SCULPT_TOOL_DRAW, \
.pose_smooth_iterations = 4, \
.pose_ik_segments = 1, \
.hardness = 0.0f, \
.automasking_boundary_edges_propagation_steps = 1, \
\
/* A kernel radius of 1 has almost no effect (T63233). */ \
.blur_kernel_radius = 2, \
\
.mtex = _DNA_DEFAULT_MTex, \
.mask_mtex = _DNA_DEFAULT_MTex, \
}
/** \} */
/* clang-format on */