41 lines
840 B
C++
41 lines
840 B
C++
/* SPDX-FileCopyrightText: 2019 NVIDIA Corporation
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* SPDX-FileCopyrightText: 2019-2022 Blender Foundation
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*
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* SPDX-License-Identifier: Apache-2.0 */
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#ifndef __BVH_OPTIX_H__
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#define __BVH_OPTIX_H__
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#ifdef WITH_OPTIX
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# include "bvh/bvh.h"
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# include "bvh/params.h"
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# include "device/memory.h"
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# include "util/unique_ptr.h"
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CCL_NAMESPACE_BEGIN
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class BVHOptiX : public BVH {
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public:
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Device *device;
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uint64_t traversable_handle;
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unique_ptr<device_only_memory<char>> as_data;
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unique_ptr<device_only_memory<char>> motion_transform_data;
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protected:
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friend class BVH;
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BVHOptiX(const BVHParams ¶ms,
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const vector<Geometry *> &geometry,
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const vector<Object *> &objects,
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Device *device);
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virtual ~BVHOptiX();
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};
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CCL_NAMESPACE_END
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#endif /* WITH_OPTIX */
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#endif /* __BVH_OPTIX_H__ */
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