Files
test/source/blender/blenkernel/intern/geometry_component_pointcloud.cc
Campbell Barton e955c94ed3 License Headers: Set copyright to "Blender Authors", add AUTHORS
Listing the "Blender Foundation" as copyright holder implied the Blender
Foundation holds copyright to files which may include work from many
developers.

While keeping copyright on headers makes sense for isolated libraries,
Blender's own code may be refactored or moved between files in a way
that makes the per file copyright holders less meaningful.

Copyright references to the "Blender Foundation" have been replaced with
"Blender Authors", with the exception of `./extern/` since these this
contains libraries which are more isolated, any changed to license
headers there can be handled on a case-by-case basis.

Some directories in `./intern/` have also been excluded:

- `./intern/cycles/` it's own `AUTHORS` file is planned.
- `./intern/opensubdiv/`.

An "AUTHORS" file has been added, using the chromium projects authors
file as a template.

Design task: #110784

Ref !110783.
2023-08-16 00:20:26 +10:00

237 lines
7.4 KiB
C++

/* SPDX-FileCopyrightText: 2023 Blender Authors
*
* SPDX-License-Identifier: GPL-2.0-or-later */
#include "DNA_pointcloud_types.h"
#include "BKE_geometry_set.hh"
#include "BKE_lib_id.h"
#include "BKE_pointcloud.h"
#include "attribute_access_intern.hh"
namespace blender::bke {
/* -------------------------------------------------------------------- */
/** \name Geometry Component Implementation
* \{ */
PointCloudComponent::PointCloudComponent() : GeometryComponent(Type::PointCloud) {}
PointCloudComponent::~PointCloudComponent()
{
this->clear();
}
GeometryComponent *PointCloudComponent::copy() const
{
PointCloudComponent *new_component = new PointCloudComponent();
if (pointcloud_ != nullptr) {
new_component->pointcloud_ = BKE_pointcloud_copy_for_eval(pointcloud_);
new_component->ownership_ = GeometryOwnershipType::Owned;
}
return new_component;
}
void PointCloudComponent::clear()
{
BLI_assert(this->is_mutable() || this->is_expired());
if (pointcloud_ != nullptr) {
if (ownership_ == GeometryOwnershipType::Owned) {
BKE_id_free(nullptr, pointcloud_);
}
pointcloud_ = nullptr;
}
}
bool PointCloudComponent::has_pointcloud() const
{
return pointcloud_ != nullptr;
}
void PointCloudComponent::replace(PointCloud *pointcloud, GeometryOwnershipType ownership)
{
BLI_assert(this->is_mutable());
this->clear();
pointcloud_ = pointcloud;
ownership_ = ownership;
}
PointCloud *PointCloudComponent::release()
{
BLI_assert(this->is_mutable());
PointCloud *pointcloud = pointcloud_;
pointcloud_ = nullptr;
return pointcloud;
}
const PointCloud *PointCloudComponent::get() const
{
return pointcloud_;
}
PointCloud *PointCloudComponent::get_for_write()
{
BLI_assert(this->is_mutable());
if (ownership_ == GeometryOwnershipType::ReadOnly) {
pointcloud_ = BKE_pointcloud_copy_for_eval(pointcloud_);
ownership_ = GeometryOwnershipType::Owned;
}
return pointcloud_;
}
bool PointCloudComponent::is_empty() const
{
return pointcloud_ == nullptr;
}
bool PointCloudComponent::owns_direct_data() const
{
return ownership_ == GeometryOwnershipType::Owned;
}
void PointCloudComponent::ensure_owns_direct_data()
{
BLI_assert(this->is_mutable());
if (ownership_ != GeometryOwnershipType::Owned) {
pointcloud_ = BKE_pointcloud_copy_for_eval(pointcloud_);
ownership_ = GeometryOwnershipType::Owned;
}
}
/** \} */
/* -------------------------------------------------------------------- */
/** \name Attribute Access
* \{ */
static void tag_component_positions_changed(void *owner)
{
PointCloud &points = *static_cast<PointCloud *>(owner);
points.tag_positions_changed();
}
static void tag_component_radius_changed(void *owner)
{
PointCloud &points = *static_cast<PointCloud *>(owner);
points.tag_radii_changed();
}
/**
* In this function all the attribute providers for a point cloud component are created. Most data
* in this function is statically allocated, because it does not change over time.
*/
static ComponentAttributeProviders create_attribute_providers_for_point_cloud()
{
static CustomDataAccessInfo point_access = {
[](void *owner) -> CustomData * {
PointCloud *pointcloud = static_cast<PointCloud *>(owner);
return &pointcloud->pdata;
},
[](const void *owner) -> const CustomData * {
const PointCloud *pointcloud = static_cast<const PointCloud *>(owner);
return &pointcloud->pdata;
},
[](const void *owner) -> int {
const PointCloud *pointcloud = static_cast<const PointCloud *>(owner);
return pointcloud->totpoint;
}};
static BuiltinCustomDataLayerProvider position("position",
ATTR_DOMAIN_POINT,
CD_PROP_FLOAT3,
CD_PROP_FLOAT3,
BuiltinAttributeProvider::Creatable,
BuiltinAttributeProvider::NonDeletable,
point_access,
tag_component_positions_changed);
static BuiltinCustomDataLayerProvider radius("radius",
ATTR_DOMAIN_POINT,
CD_PROP_FLOAT,
CD_PROP_FLOAT,
BuiltinAttributeProvider::Creatable,
BuiltinAttributeProvider::Deletable,
point_access,
tag_component_radius_changed);
static BuiltinCustomDataLayerProvider id("id",
ATTR_DOMAIN_POINT,
CD_PROP_INT32,
CD_PROP_INT32,
BuiltinAttributeProvider::Creatable,
BuiltinAttributeProvider::Deletable,
point_access,
nullptr);
static CustomDataAttributeProvider point_custom_data(ATTR_DOMAIN_POINT, point_access);
return ComponentAttributeProviders({&position, &radius, &id}, {&point_custom_data});
}
static AttributeAccessorFunctions get_pointcloud_accessor_functions()
{
static const ComponentAttributeProviders providers =
create_attribute_providers_for_point_cloud();
AttributeAccessorFunctions fn =
attribute_accessor_functions::accessor_functions_for_providers<providers>();
fn.domain_size = [](const void *owner, const eAttrDomain domain) {
if (owner == nullptr) {
return 0;
}
const PointCloud &pointcloud = *static_cast<const PointCloud *>(owner);
switch (domain) {
case ATTR_DOMAIN_POINT:
return pointcloud.totpoint;
default:
return 0;
}
};
fn.domain_supported = [](const void * /*owner*/, const eAttrDomain domain) {
return domain == ATTR_DOMAIN_POINT;
};
fn.adapt_domain = [](const void * /*owner*/,
const GVArray &varray,
const eAttrDomain from_domain,
const eAttrDomain to_domain) {
if (from_domain == to_domain && from_domain == ATTR_DOMAIN_POINT) {
return varray;
}
return GVArray{};
};
return fn;
}
static const AttributeAccessorFunctions &get_pointcloud_accessor_functions_ref()
{
static const AttributeAccessorFunctions fn = get_pointcloud_accessor_functions();
return fn;
}
} // namespace blender::bke
blender::bke::AttributeAccessor PointCloud::attributes() const
{
return blender::bke::AttributeAccessor(this,
blender::bke::get_pointcloud_accessor_functions_ref());
}
blender::bke::MutableAttributeAccessor PointCloud::attributes_for_write()
{
return blender::bke::MutableAttributeAccessor(
this, blender::bke::get_pointcloud_accessor_functions_ref());
}
namespace blender::bke {
std::optional<AttributeAccessor> PointCloudComponent::attributes() const
{
return AttributeAccessor(pointcloud_, get_pointcloud_accessor_functions_ref());
}
std::optional<MutableAttributeAccessor> PointCloudComponent::attributes_for_write()
{
PointCloud *pointcloud = this->get_for_write();
return MutableAttributeAccessor(pointcloud, get_pointcloud_accessor_functions_ref());
}
/** \} */
} // namespace blender::bke