Listing the "Blender Foundation" as copyright holder implied the Blender Foundation holds copyright to files which may include work from many developers. While keeping copyright on headers makes sense for isolated libraries, Blender's own code may be refactored or moved between files in a way that makes the per file copyright holders less meaningful. Copyright references to the "Blender Foundation" have been replaced with "Blender Authors", with the exception of `./extern/` since these this contains libraries which are more isolated, any changed to license headers there can be handled on a case-by-case basis. Some directories in `./intern/` have also been excluded: - `./intern/cycles/` it's own `AUTHORS` file is planned. - `./intern/opensubdiv/`. An "AUTHORS" file has been added, using the chromium projects authors file as a template. Design task: #110784 Ref !110783.
173 lines
3.1 KiB
C
173 lines
3.1 KiB
C
/* SPDX-FileCopyrightText: 2023 Blender Authors
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*
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* SPDX-License-Identifier: GPL-2.0-or-later */
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/** \file
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* \ingroup bli
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*/
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#ifndef __MATH_BITS_INLINE_C__
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#define __MATH_BITS_INLINE_C__
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#ifdef _MSC_VER
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# include <intrin.h>
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#endif
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#include "BLI_math_bits.h"
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MINLINE unsigned int bitscan_forward_uint(unsigned int a)
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{
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BLI_assert(a != 0);
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#ifdef _MSC_VER
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unsigned long ctz;
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_BitScanForward(&ctz, a);
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return ctz;
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#else
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return (unsigned int)__builtin_ctz(a);
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#endif
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}
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MINLINE unsigned int bitscan_forward_uint64(unsigned long long a)
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{
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BLI_assert(a != 0);
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#ifdef _MSC_VER
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unsigned long ctz;
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_BitScanForward64(&ctz, a);
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return ctz;
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#else
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return (unsigned int)__builtin_ctzll(a);
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#endif
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}
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MINLINE int bitscan_forward_i(int a)
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{
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return (int)bitscan_forward_uint((unsigned int)a);
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}
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MINLINE unsigned int bitscan_forward_clear_uint(unsigned int *a)
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{
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unsigned int i = bitscan_forward_uint(*a);
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*a &= (*a) - 1;
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return i;
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}
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MINLINE int bitscan_forward_clear_i(int *a)
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{
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return (int)bitscan_forward_clear_uint((unsigned int *)a);
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}
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MINLINE unsigned int bitscan_reverse_uint(unsigned int a)
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{
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BLI_assert(a != 0);
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#ifdef _MSC_VER
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unsigned long clz;
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_BitScanReverse(&clz, a);
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return 31 - clz;
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#else
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return (unsigned int)__builtin_clz(a);
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#endif
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}
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MINLINE unsigned int bitscan_reverse_uint64(unsigned long long a)
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{
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BLI_assert(a != 0);
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#ifdef _MSC_VER
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unsigned long clz;
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_BitScanReverse64(&clz, a);
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return 31 - clz;
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#else
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return (unsigned int)__builtin_clzll(a);
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#endif
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}
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MINLINE int bitscan_reverse_i(int a)
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{
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return (int)bitscan_reverse_uint((unsigned int)a);
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}
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MINLINE unsigned int bitscan_reverse_clear_uint(unsigned int *a)
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{
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unsigned int i = bitscan_reverse_uint(*a);
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*a &= ~(0x80000000 >> i);
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return i;
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}
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MINLINE int bitscan_reverse_clear_i(int *a)
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{
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return (int)bitscan_reverse_clear_uint((unsigned int *)a);
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}
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MINLINE unsigned int highest_order_bit_uint(unsigned int n)
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{
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if (n == 0) {
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return 0;
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}
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return 1 << (sizeof(unsigned int) * 8 - bitscan_reverse_uint(n));
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}
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MINLINE unsigned short highest_order_bit_s(unsigned short n)
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{
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n |= (unsigned short)(n >> 1);
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n |= (unsigned short)(n >> 2);
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n |= (unsigned short)(n >> 4);
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n |= (unsigned short)(n >> 8);
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return (unsigned short)(n - (n >> 1));
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}
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#ifndef __GNUC__
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MINLINE int count_bits_i(unsigned int i)
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{
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/* variable-precision SWAR algorithm. */
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i = i - ((i >> 1) & 0x55555555);
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i = (i & 0x33333333) + ((i >> 2) & 0x33333333);
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return (((i + (i >> 4)) & 0x0F0F0F0F) * 0x01010101) >> 24;
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}
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#endif
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MINLINE int float_as_int(float f)
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{
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union {
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int i;
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float f;
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} u;
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u.f = f;
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return u.i;
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}
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MINLINE unsigned int float_as_uint(float f)
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{
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union {
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unsigned int i;
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float f;
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} u;
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u.f = f;
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return u.i;
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}
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MINLINE float int_as_float(int i)
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{
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union {
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int i;
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float f;
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} u;
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u.i = i;
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return u.f;
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}
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MINLINE float uint_as_float(unsigned int i)
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{
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union {
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unsigned int i;
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float f;
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} u;
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u.i = i;
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return u.f;
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}
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MINLINE float xor_fl(float x, int y)
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{
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return int_as_float(float_as_int(x) ^ y);
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}
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#endif /* __MATH_BITS_INLINE_C__ */
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