Listing the "Blender Foundation" as copyright holder implied the Blender Foundation holds copyright to files which may include work from many developers. While keeping copyright on headers makes sense for isolated libraries, Blender's own code may be refactored or moved between files in a way that makes the per file copyright holders less meaningful. Copyright references to the "Blender Foundation" have been replaced with "Blender Authors", with the exception of `./extern/` since these this contains libraries which are more isolated, any changed to license headers there can be handled on a case-by-case basis. Some directories in `./intern/` have also been excluded: - `./intern/cycles/` it's own `AUTHORS` file is planned. - `./intern/opensubdiv/`. An "AUTHORS" file has been added, using the chromium projects authors file as a template. Design task: #110784 Ref !110783.
175 lines
5.6 KiB
C++
175 lines
5.6 KiB
C++
/* SPDX-FileCopyrightText: 2021 Blender Authors
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*
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* SPDX-License-Identifier: GPL-2.0-or-later */
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#include "BLI_map.hh"
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#include "BLI_set.hh"
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#include "COM_ConstantFolder.h"
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#include "COM_NodeOperationBuilder.h"
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#include "COM_SetColorOperation.h"
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#include "COM_SetValueOperation.h"
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#include "COM_SetVectorOperation.h"
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#include "COM_WorkScheduler.h"
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namespace blender::compositor {
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ConstantFolder::ConstantFolder(NodeOperationBuilder &operations_builder)
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: operations_builder_(operations_builder)
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{
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BLI_rcti_init(&max_area_, INT_MIN, INT_MAX, INT_MIN, INT_MAX);
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BLI_rcti_init(&first_elem_area_, 0, 1, 0, 1);
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}
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static bool is_constant_foldable(NodeOperation *operation)
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{
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if (operation->get_flags().can_be_constant && !operation->get_flags().is_constant_operation) {
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for (int i = 0; i < operation->get_number_of_input_sockets(); i++) {
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NodeOperation *input = operation->get_input_operation(i);
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if (!input->get_flags().is_constant_operation ||
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!static_cast<ConstantOperation *>(input)->can_get_constant_elem())
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{
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return false;
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}
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}
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return true;
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}
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return false;
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}
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static Set<NodeOperation *> find_constant_foldable_operations(Span<NodeOperation *> operations)
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{
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Set<NodeOperation *> foldable_ops;
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for (NodeOperation *op : operations) {
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if (is_constant_foldable(op)) {
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foldable_ops.add(op);
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}
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}
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return foldable_ops;
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}
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static ConstantOperation *create_constant_operation(DataType data_type, const float *constant_elem)
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{
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switch (data_type) {
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case DataType::Color: {
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SetColorOperation *color_op = new SetColorOperation();
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color_op->set_channels(constant_elem);
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return color_op;
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}
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case DataType::Vector: {
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SetVectorOperation *vector_op = new SetVectorOperation();
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vector_op->set_vector(constant_elem);
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return vector_op;
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}
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case DataType::Value: {
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SetValueOperation *value_op = new SetValueOperation();
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value_op->set_value(*constant_elem);
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return value_op;
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}
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default: {
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BLI_assert_msg(0, "Non implemented data type");
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return nullptr;
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}
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}
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}
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ConstantOperation *ConstantFolder::fold_operation(NodeOperation *operation)
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{
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const DataType data_type = operation->get_output_socket()->get_data_type();
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MemoryBuffer fold_buf(data_type, first_elem_area_);
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Vector<MemoryBuffer *> input_bufs = get_constant_input_buffers(operation);
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operation->init_data();
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operation->render(&fold_buf, {first_elem_area_}, input_bufs);
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MemoryBuffer *constant_buf = create_constant_buffer(data_type);
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constant_buf->copy_from(&fold_buf, first_elem_area_);
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ConstantOperation *constant_op = create_constant_operation(data_type,
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constant_buf->get_buffer());
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operations_builder_.replace_operation_with_constant(operation, constant_op);
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constant_buffers_.add_new(constant_op, constant_buf);
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return constant_op;
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}
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MemoryBuffer *ConstantFolder::create_constant_buffer(const DataType data_type)
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{
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/* Create a single elem buffer with maximum area possible so readers can read any coordinate
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* returning always same element. */
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return new MemoryBuffer(data_type, max_area_, true);
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}
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Vector<MemoryBuffer *> ConstantFolder::get_constant_input_buffers(NodeOperation *operation)
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{
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const int num_inputs = operation->get_number_of_input_sockets();
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Vector<MemoryBuffer *> inputs_bufs(num_inputs);
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for (int i = 0; i < num_inputs; i++) {
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BLI_assert(operation->get_input_operation(i)->get_flags().is_constant_operation);
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ConstantOperation *constant_op = static_cast<ConstantOperation *>(
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operation->get_input_operation(i));
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MemoryBuffer *constant_buf = constant_buffers_.lookup_or_add_cb(constant_op, [=] {
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MemoryBuffer *buf = create_constant_buffer(
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constant_op->get_output_socket()->get_data_type());
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constant_op->render(buf, {first_elem_area_}, {});
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return buf;
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});
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inputs_bufs[i] = constant_buf;
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}
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return inputs_bufs;
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}
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Vector<ConstantOperation *> ConstantFolder::try_fold_operations(Span<NodeOperation *> operations)
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{
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Set<NodeOperation *> foldable_ops = find_constant_foldable_operations(operations);
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if (foldable_ops.size() == 0) {
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return Vector<ConstantOperation *>();
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}
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Vector<ConstantOperation *> new_folds;
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for (NodeOperation *op : foldable_ops) {
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ConstantOperation *constant_op = fold_operation(op);
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new_folds.append(constant_op);
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}
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return new_folds;
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}
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int ConstantFolder::fold_operations()
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{
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WorkScheduler::start(operations_builder_.context());
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Vector<ConstantOperation *> last_folds = try_fold_operations(
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operations_builder_.get_operations());
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int folds_count = last_folds.size();
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while (last_folds.size() > 0) {
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Vector<NodeOperation *> ops_to_fold;
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for (ConstantOperation *fold : last_folds) {
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get_operation_output_operations(fold, ops_to_fold);
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}
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last_folds = try_fold_operations(ops_to_fold);
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folds_count += last_folds.size();
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}
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WorkScheduler::stop();
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delete_constant_buffers();
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return folds_count;
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}
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void ConstantFolder::delete_constant_buffers()
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{
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for (MemoryBuffer *buf : constant_buffers_.values()) {
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delete buf;
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}
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constant_buffers_.clear();
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}
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void ConstantFolder::get_operation_output_operations(NodeOperation *operation,
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Vector<NodeOperation *> &r_outputs)
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{
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const Vector<NodeOperationBuilder::Link> &links = operations_builder_.get_links();
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for (const NodeOperationBuilder::Link &link : links) {
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if (&link.from()->get_operation() == operation) {
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r_outputs.append(&link.to()->get_operation());
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}
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}
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}
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} // namespace blender::compositor
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