Listing the "Blender Foundation" as copyright holder implied the Blender Foundation holds copyright to files which may include work from many developers. While keeping copyright on headers makes sense for isolated libraries, Blender's own code may be refactored or moved between files in a way that makes the per file copyright holders less meaningful. Copyright references to the "Blender Foundation" have been replaced with "Blender Authors", with the exception of `./extern/` since these this contains libraries which are more isolated, any changed to license headers there can be handled on a case-by-case basis. Some directories in `./intern/` have also been excluded: - `./intern/cycles/` it's own `AUTHORS` file is planned. - `./intern/opensubdiv/`. An "AUTHORS" file has been added, using the chromium projects authors file as a template. Design task: #110784 Ref !110783.
59 lines
1.1 KiB
C++
59 lines
1.1 KiB
C++
/* SPDX-FileCopyrightText: 2021 Blender Authors
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*
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* SPDX-License-Identifier: GPL-2.0-or-later */
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#pragma once
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#include "BLI_span.hh"
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#include "DNA_vec_types.h"
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#ifdef WITH_CXX_GUARDEDALLOC
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# include "MEM_guardedalloc.h"
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#endif
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namespace blender::compositor {
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class CompositorContext;
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class ExecutionSystem;
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class NodeOperation;
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/**
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* Base class for execution models. Contains shared implementation.
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*/
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class ExecutionModel {
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protected:
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/**
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* Render and viewer border info. Coordinates are normalized.
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*/
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struct {
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bool use_render_border;
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const rctf *render_border;
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bool use_viewer_border;
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const rctf *viewer_border;
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} border_;
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/**
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* Context used during execution.
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*/
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CompositorContext &context_;
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/**
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* All operations being executed.
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*/
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Span<NodeOperation *> operations_;
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public:
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ExecutionModel(CompositorContext &context, Span<NodeOperation *> operations);
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virtual ~ExecutionModel() {}
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virtual void execute(ExecutionSystem &exec_system) = 0;
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#ifdef WITH_CXX_GUARDEDALLOC
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MEM_CXX_CLASS_ALLOC_FUNCS("COM:BaseExecutionModel")
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#endif
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};
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} // namespace blender::compositor
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