Files
test/source/blender/compositor/nodes/COM_RenderLayersNode.h
Campbell Barton e955c94ed3 License Headers: Set copyright to "Blender Authors", add AUTHORS
Listing the "Blender Foundation" as copyright holder implied the Blender
Foundation holds copyright to files which may include work from many
developers.

While keeping copyright on headers makes sense for isolated libraries,
Blender's own code may be refactored or moved between files in a way
that makes the per file copyright holders less meaningful.

Copyright references to the "Blender Foundation" have been replaced with
"Blender Authors", with the exception of `./extern/` since these this
contains libraries which are more isolated, any changed to license
headers there can be handled on a case-by-case basis.

Some directories in `./intern/` have also been excluded:

- `./intern/cycles/` it's own `AUTHORS` file is planned.
- `./intern/opensubdiv/`.

An "AUTHORS" file has been added, using the chromium projects authors
file as a template.

Design task: #110784

Ref !110783.
2023-08-16 00:20:26 +10:00

41 lines
1.2 KiB
C++

/* SPDX-FileCopyrightText: 2011 Blender Authors
*
* SPDX-License-Identifier: GPL-2.0-or-later */
#pragma once
#include "COM_Node.h"
#include "COM_RenderLayersProg.h"
#include "DNA_node_types.h"
struct Render;
namespace blender::compositor {
/**
* \brief RenderLayersNode
* \ingroup Node
*/
class RenderLayersNode : public Node {
public:
RenderLayersNode(bNode *editor_node);
void convert_to_operations(NodeConverter &converter,
const CompositorContext &context) const override;
private:
void test_socket_link(NodeConverter &converter,
const CompositorContext &context,
NodeOutput *output,
RenderLayersProg *operation,
Scene *scene,
int layer_id,
bool is_preview) const;
void test_render_link(NodeConverter &converter,
const CompositorContext &context,
Render *re) const;
void missing_socket_link(NodeConverter &converter, NodeOutput *output) const;
void missing_render_link(NodeConverter &converter) const;
};
} // namespace blender::compositor