Listing the "Blender Foundation" as copyright holder implied the Blender Foundation holds copyright to files which may include work from many developers. While keeping copyright on headers makes sense for isolated libraries, Blender's own code may be refactored or moved between files in a way that makes the per file copyright holders less meaningful. Copyright references to the "Blender Foundation" have been replaced with "Blender Authors", with the exception of `./extern/` since these this contains libraries which are more isolated, any changed to license headers there can be handled on a case-by-case basis. Some directories in `./intern/` have also been excluded: - `./intern/cycles/` it's own `AUTHORS` file is planned. - `./intern/opensubdiv/`. An "AUTHORS" file has been added, using the chromium projects authors file as a template. Design task: #110784 Ref !110783.
103 lines
4.2 KiB
C++
103 lines
4.2 KiB
C++
/* SPDX-FileCopyrightText: 2011 Blender Authors
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*
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* SPDX-License-Identifier: GPL-2.0-or-later */
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#include "COM_ScaleNode.h"
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#include "BKE_node.hh"
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#include "COM_ScaleOperation.h"
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#include "COM_SetValueOperation.h"
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namespace blender::compositor {
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ScaleNode::ScaleNode(bNode *editor_node) : Node(editor_node)
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{
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/* pass */
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}
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void ScaleNode::convert_to_operations(NodeConverter &converter,
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const CompositorContext &context) const
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{
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const bNode *bnode = this->get_bnode();
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NodeInput *input_socket = this->get_input_socket(0);
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NodeInput *input_xsocket = this->get_input_socket(1);
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NodeInput *input_ysocket = this->get_input_socket(2);
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NodeOutput *output_socket = this->get_output_socket(0);
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switch (bnode->custom1) {
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case CMP_NODE_SCALE_RELATIVE: {
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ScaleRelativeOperation *operation = new ScaleRelativeOperation();
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converter.add_operation(operation);
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converter.map_input_socket(input_socket, operation->get_input_socket(0));
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converter.map_input_socket(input_xsocket, operation->get_input_socket(1));
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converter.map_input_socket(input_ysocket, operation->get_input_socket(2));
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converter.map_output_socket(output_socket, operation->get_output_socket(0));
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operation->set_variable_size(input_xsocket->is_linked() || input_ysocket->is_linked());
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operation->set_scale_canvas_max_size(context.get_render_size() * 1.5f);
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break;
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}
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case CMP_NODE_SCALE_RENDER_PERCENT: {
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SetValueOperation *scale_factor_operation = new SetValueOperation();
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scale_factor_operation->set_value(context.get_render_percentage_as_factor());
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converter.add_operation(scale_factor_operation);
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ScaleRelativeOperation *operation = new ScaleRelativeOperation();
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converter.add_operation(operation);
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converter.map_input_socket(input_socket, operation->get_input_socket(0));
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converter.add_link(scale_factor_operation->get_output_socket(),
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operation->get_input_socket(1));
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converter.add_link(scale_factor_operation->get_output_socket(),
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operation->get_input_socket(2));
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converter.map_output_socket(output_socket, operation->get_output_socket(0));
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operation->set_variable_size(input_xsocket->is_linked() || input_ysocket->is_linked());
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operation->set_scale_canvas_max_size(context.get_render_size() * 1.5f);
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break;
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}
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case CMP_NODE_SCALE_RENDER_SIZE: {
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const RenderData *rd = context.get_render_data();
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const float render_size_factor = context.get_render_percentage_as_factor();
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ScaleFixedSizeOperation *operation = new ScaleFixedSizeOperation();
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/* framing options */
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operation->set_is_aspect(
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ELEM(bnode->custom2, CMP_NODE_SCALE_RENDER_SIZE_FIT, CMP_NODE_SCALE_RENDER_SIZE_CROP));
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operation->set_is_crop(bnode->custom2 == CMP_NODE_SCALE_RENDER_SIZE_CROP);
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operation->set_offset(bnode->custom3, bnode->custom4);
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operation->set_new_width(rd->xsch * render_size_factor);
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operation->set_new_height(rd->ysch * render_size_factor);
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converter.add_operation(operation);
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converter.map_input_socket(input_socket, operation->get_input_socket(0));
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converter.map_output_socket(output_socket, operation->get_output_socket(0));
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operation->set_variable_size(input_xsocket->is_linked() || input_ysocket->is_linked());
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operation->set_scale_canvas_max_size(context.get_render_size() * 3.0f);
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break;
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}
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case CMP_NODE_SCALE_ABSOLUTE: {
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/* TODO: what is the use of this one.... perhaps some issues when the ui was updated... */
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ScaleAbsoluteOperation *operation = new ScaleAbsoluteOperation();
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converter.add_operation(operation);
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converter.map_input_socket(input_socket, operation->get_input_socket(0));
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converter.map_input_socket(input_xsocket, operation->get_input_socket(1));
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converter.map_input_socket(input_ysocket, operation->get_input_socket(2));
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converter.map_output_socket(output_socket, operation->get_output_socket(0));
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operation->set_variable_size(input_xsocket->is_linked() || input_ysocket->is_linked());
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operation->set_scale_canvas_max_size(context.get_render_size() * 1.5f);
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break;
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}
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}
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}
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} // namespace blender::compositor
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