Files
test/source/blender/compositor/operations/COM_BoxMaskOperation.cc
Campbell Barton e955c94ed3 License Headers: Set copyright to "Blender Authors", add AUTHORS
Listing the "Blender Foundation" as copyright holder implied the Blender
Foundation holds copyright to files which may include work from many
developers.

While keeping copyright on headers makes sense for isolated libraries,
Blender's own code may be refactored or moved between files in a way
that makes the per file copyright holders less meaningful.

Copyright references to the "Blender Foundation" have been replaced with
"Blender Authors", with the exception of `./extern/` since these this
contains libraries which are more isolated, any changed to license
headers there can be handled on a case-by-case basis.

Some directories in `./intern/` have also been excluded:

- `./intern/cycles/` it's own `AUTHORS` file is planned.
- `./intern/opensubdiv/`.

An "AUTHORS" file has been added, using the chromium projects authors
file as a template.

Design task: #110784

Ref !110783.
2023-08-16 00:20:26 +10:00

160 lines
4.9 KiB
C++

/* SPDX-FileCopyrightText: 2011 Blender Authors
*
* SPDX-License-Identifier: GPL-2.0-or-later */
#include "COM_BoxMaskOperation.h"
namespace blender::compositor {
BoxMaskOperation::BoxMaskOperation()
{
this->add_input_socket(DataType::Value);
this->add_input_socket(DataType::Value);
this->add_output_socket(DataType::Value);
input_mask_ = nullptr;
input_value_ = nullptr;
cosine_ = 0.0f;
sine_ = 0.0f;
}
void BoxMaskOperation::init_execution()
{
input_mask_ = this->get_input_socket_reader(0);
input_value_ = this->get_input_socket_reader(1);
const double rad = double(data_->rotation);
cosine_ = cos(rad);
sine_ = sin(rad);
aspect_ratio_ = float(this->get_width()) / this->get_height();
}
void BoxMaskOperation::execute_pixel_sampled(float output[4],
float x,
float y,
PixelSampler sampler)
{
float input_mask[4];
float input_value[4];
float rx = x / MAX2(this->get_width() - 1.0f, FLT_EPSILON);
float ry = y / MAX2(this->get_height() - 1.0f, FLT_EPSILON);
const float dy = (ry - data_->y) / aspect_ratio_;
const float dx = rx - data_->x;
rx = data_->x + (cosine_ * dx + sine_ * dy);
ry = data_->y + (-sine_ * dx + cosine_ * dy);
input_mask_->read_sampled(input_mask, x, y, sampler);
input_value_->read_sampled(input_value, x, y, sampler);
float half_height = data_->height / 2.0f + FLT_EPSILON;
float half_width = data_->width / 2.0f + FLT_EPSILON;
bool inside = (rx >= data_->x - half_width && rx <= data_->x + half_width &&
ry >= data_->y - half_height && ry <= data_->y + half_height);
switch (mask_type_) {
case CMP_NODE_MASKTYPE_ADD:
if (inside) {
output[0] = MAX2(input_mask[0], input_value[0]);
}
else {
output[0] = input_mask[0];
}
break;
case CMP_NODE_MASKTYPE_SUBTRACT:
if (inside) {
output[0] = input_mask[0] - input_value[0];
CLAMP(output[0], 0, 1);
}
else {
output[0] = input_mask[0];
}
break;
case CMP_NODE_MASKTYPE_MULTIPLY:
if (inside) {
output[0] = input_mask[0] * input_value[0];
}
else {
output[0] = 0;
}
break;
case CMP_NODE_MASKTYPE_NOT:
if (inside) {
if (input_mask[0] > 0.0f) {
output[0] = 0;
}
else {
output[0] = input_value[0];
}
}
else {
output[0] = input_mask[0];
}
break;
}
}
void BoxMaskOperation::update_memory_buffer_partial(MemoryBuffer *output,
const rcti &area,
Span<MemoryBuffer *> inputs)
{
MaskFunc mask_func;
switch (mask_type_) {
case CMP_NODE_MASKTYPE_ADD:
mask_func = [](const bool is_inside, const float *mask, const float *value) {
return is_inside ? MAX2(mask[0], value[0]) : mask[0];
};
break;
case CMP_NODE_MASKTYPE_SUBTRACT:
mask_func = [](const bool is_inside, const float *mask, const float *value) {
return is_inside ? CLAMPIS(mask[0] - value[0], 0, 1) : mask[0];
};
break;
case CMP_NODE_MASKTYPE_MULTIPLY:
mask_func = [](const bool is_inside, const float *mask, const float *value) {
return is_inside ? mask[0] * value[0] : 0;
};
break;
case CMP_NODE_MASKTYPE_NOT:
mask_func = [](const bool is_inside, const float *mask, const float *value) {
if (is_inside) {
return mask[0] > 0.0f ? 0.0f : value[0];
}
return mask[0];
};
break;
}
apply_mask(output, area, inputs, mask_func);
}
void BoxMaskOperation::apply_mask(MemoryBuffer *output,
const rcti &area,
Span<MemoryBuffer *> inputs,
MaskFunc mask_func)
{
const float op_last_x = MAX2(this->get_width() - 1.0f, FLT_EPSILON);
const float op_last_y = MAX2(this->get_height() - 1.0f, FLT_EPSILON);
const float half_w = data_->width / 2.0f + FLT_EPSILON;
const float half_h = data_->height / 2.0f + FLT_EPSILON;
for (BuffersIterator<float> it = output->iterate_with(inputs, area); !it.is_end(); ++it) {
const float op_ry = it.y / op_last_y;
const float dy = (op_ry - data_->y) / aspect_ratio_;
const float op_rx = it.x / op_last_x;
const float dx = op_rx - data_->x;
const float rx = data_->x + (cosine_ * dx + sine_ * dy);
const float ry = data_->y + (-sine_ * dx + cosine_ * dy);
const bool inside = (rx >= data_->x - half_w && rx <= data_->x + half_w &&
ry >= data_->y - half_h && ry <= data_->y + half_h);
const float *mask = it.in(0);
const float *value = it.in(1);
*it.out = mask_func(inside, mask, value);
}
}
void BoxMaskOperation::deinit_execution()
{
input_mask_ = nullptr;
input_value_ = nullptr;
}
} // namespace blender::compositor