Files
test/source/blender/compositor/operations/COM_MathBaseOperation.h
Campbell Barton e955c94ed3 License Headers: Set copyright to "Blender Authors", add AUTHORS
Listing the "Blender Foundation" as copyright holder implied the Blender
Foundation holds copyright to files which may include work from many
developers.

While keeping copyright on headers makes sense for isolated libraries,
Blender's own code may be refactored or moved between files in a way
that makes the per file copyright holders less meaningful.

Copyright references to the "Blender Foundation" have been replaced with
"Blender Authors", with the exception of `./extern/` since these this
contains libraries which are more isolated, any changed to license
headers there can be handled on a case-by-case basis.

Some directories in `./intern/` have also been excluded:

- `./intern/cycles/` it's own `AUTHORS` file is planned.
- `./intern/opensubdiv/`.

An "AUTHORS" file has been added, using the chromium projects authors
file as a template.

Design task: #110784

Ref !110783.
2023-08-16 00:20:26 +10:00

388 lines
12 KiB
C++

/* SPDX-FileCopyrightText: 2011 Blender Authors
*
* SPDX-License-Identifier: GPL-2.0-or-later */
#pragma once
#include "COM_MultiThreadedOperation.h"
namespace blender::compositor {
/**
* this program converts an input color to an output value.
* it assumes we are in sRGB color space.
*/
class MathBaseOperation : public MultiThreadedOperation {
protected:
/**
* Prefetched reference to the input_program
*/
SocketReader *input_value1_operation_;
SocketReader *input_value2_operation_;
SocketReader *input_value3_operation_;
bool use_clamp_;
protected:
/**
* Default constructor
*/
MathBaseOperation();
/* TODO(manzanilla): to be removed with tiled implementation. */
void clamp_if_needed(float color[4]);
float clamp_when_enabled(float value)
{
if (use_clamp_) {
return CLAMPIS(value, 0.0f, 1.0f);
}
return value;
}
void clamp_when_enabled(float *out)
{
if (use_clamp_) {
CLAMP(*out, 0.0f, 1.0f);
}
}
public:
/**
* Initialize the execution
*/
void init_execution() override;
/**
* Deinitialize the execution
*/
void deinit_execution() override;
/**
* Determine resolution
*/
void determine_canvas(const rcti &preferred_area, rcti &r_area) override;
void set_use_clamp(bool value)
{
use_clamp_ = value;
}
void update_memory_buffer_partial(MemoryBuffer *output,
const rcti &area,
Span<MemoryBuffer *> inputs) final;
protected:
virtual void update_memory_buffer_partial(BuffersIterator<float> &it) = 0;
};
template<template<typename> typename TFunctor>
class MathFunctor2Operation : public MathBaseOperation {
void update_memory_buffer_partial(BuffersIterator<float> &it) final
{
TFunctor functor;
for (; !it.is_end(); ++it) {
*it.out = functor(*it.in(0), *it.in(1));
clamp_when_enabled(it.out);
}
}
};
class MathAddOperation : public MathFunctor2Operation<std::plus> {
public:
void execute_pixel_sampled(float output[4], float x, float y, PixelSampler sampler) override;
};
class MathSubtractOperation : public MathFunctor2Operation<std::minus> {
public:
void execute_pixel_sampled(float output[4], float x, float y, PixelSampler sampler) override;
};
class MathMultiplyOperation : public MathFunctor2Operation<std::multiplies> {
public:
void execute_pixel_sampled(float output[4], float x, float y, PixelSampler sampler) override;
};
class MathDivideOperation : public MathBaseOperation {
public:
void execute_pixel_sampled(float output[4], float x, float y, PixelSampler sampler) override;
protected:
void update_memory_buffer_partial(BuffersIterator<float> &it) override;
};
class MathSineOperation : public MathBaseOperation {
public:
void execute_pixel_sampled(float output[4], float x, float y, PixelSampler sampler) override;
protected:
void update_memory_buffer_partial(BuffersIterator<float> &it) override;
};
class MathCosineOperation : public MathBaseOperation {
public:
void execute_pixel_sampled(float output[4], float x, float y, PixelSampler sampler) override;
protected:
void update_memory_buffer_partial(BuffersIterator<float> &it) override;
};
class MathTangentOperation : public MathBaseOperation {
public:
void execute_pixel_sampled(float output[4], float x, float y, PixelSampler sampler) override;
protected:
void update_memory_buffer_partial(BuffersIterator<float> &it) override;
};
class MathHyperbolicSineOperation : public MathBaseOperation {
public:
void execute_pixel_sampled(float output[4], float x, float y, PixelSampler sampler) override;
protected:
void update_memory_buffer_partial(BuffersIterator<float> &it) override;
};
class MathHyperbolicCosineOperation : public MathBaseOperation {
public:
void execute_pixel_sampled(float output[4], float x, float y, PixelSampler sampler) override;
protected:
void update_memory_buffer_partial(BuffersIterator<float> &it) override;
};
class MathHyperbolicTangentOperation : public MathBaseOperation {
public:
void execute_pixel_sampled(float output[4], float x, float y, PixelSampler sampler) override;
protected:
void update_memory_buffer_partial(BuffersIterator<float> &it) override;
};
class MathArcSineOperation : public MathBaseOperation {
public:
void execute_pixel_sampled(float output[4], float x, float y, PixelSampler sampler) override;
protected:
void update_memory_buffer_partial(BuffersIterator<float> &it) override;
};
class MathArcCosineOperation : public MathBaseOperation {
public:
void execute_pixel_sampled(float output[4], float x, float y, PixelSampler sampler) override;
protected:
void update_memory_buffer_partial(BuffersIterator<float> &it) override;
};
class MathArcTangentOperation : public MathBaseOperation {
public:
void execute_pixel_sampled(float output[4], float x, float y, PixelSampler sampler) override;
protected:
void update_memory_buffer_partial(BuffersIterator<float> &it) override;
};
class MathPowerOperation : public MathBaseOperation {
public:
void execute_pixel_sampled(float output[4], float x, float y, PixelSampler sampler) override;
protected:
void update_memory_buffer_partial(BuffersIterator<float> &it) override;
};
class MathLogarithmOperation : public MathBaseOperation {
public:
void execute_pixel_sampled(float output[4], float x, float y, PixelSampler sampler) override;
protected:
void update_memory_buffer_partial(BuffersIterator<float> &it) override;
};
class MathMinimumOperation : public MathBaseOperation {
public:
void execute_pixel_sampled(float output[4], float x, float y, PixelSampler sampler) override;
protected:
void update_memory_buffer_partial(BuffersIterator<float> &it) override;
};
class MathMaximumOperation : public MathBaseOperation {
public:
void execute_pixel_sampled(float output[4], float x, float y, PixelSampler sampler) override;
protected:
void update_memory_buffer_partial(BuffersIterator<float> &it) override;
};
class MathRoundOperation : public MathBaseOperation {
public:
void execute_pixel_sampled(float output[4], float x, float y, PixelSampler sampler) override;
protected:
void update_memory_buffer_partial(BuffersIterator<float> &it) override;
};
class MathLessThanOperation : public MathFunctor2Operation<std::less> {
public:
void execute_pixel_sampled(float output[4], float x, float y, PixelSampler sampler) override;
};
class MathGreaterThanOperation : public MathFunctor2Operation<std::greater> {
public:
void execute_pixel_sampled(float output[4], float x, float y, PixelSampler sampler) override;
};
class MathModuloOperation : public MathBaseOperation {
public:
void execute_pixel_sampled(float output[4], float x, float y, PixelSampler sampler) override;
protected:
void update_memory_buffer_partial(BuffersIterator<float> &it) override;
};
class MathFlooredModuloOperation : public MathBaseOperation {
public:
void execute_pixel_sampled(float output[4], float x, float y, PixelSampler sampler) override;
protected:
void update_memory_buffer_partial(BuffersIterator<float> &it) override;
};
class MathAbsoluteOperation : public MathBaseOperation {
public:
void execute_pixel_sampled(float output[4], float x, float y, PixelSampler sampler) override;
protected:
void update_memory_buffer_partial(BuffersIterator<float> &it) override;
};
class MathRadiansOperation : public MathBaseOperation {
public:
void execute_pixel_sampled(float output[4], float x, float y, PixelSampler sampler) override;
protected:
void update_memory_buffer_partial(BuffersIterator<float> &it) override;
};
class MathDegreesOperation : public MathBaseOperation {
public:
void execute_pixel_sampled(float output[4], float x, float y, PixelSampler sampler) override;
protected:
void update_memory_buffer_partial(BuffersIterator<float> &it) override;
};
class MathArcTan2Operation : public MathBaseOperation {
public:
void execute_pixel_sampled(float output[4], float x, float y, PixelSampler sampler) override;
protected:
void update_memory_buffer_partial(BuffersIterator<float> &it) override;
};
class MathFloorOperation : public MathBaseOperation {
public:
void execute_pixel_sampled(float output[4], float x, float y, PixelSampler sampler) override;
protected:
void update_memory_buffer_partial(BuffersIterator<float> &it) override;
};
class MathCeilOperation : public MathBaseOperation {
public:
void execute_pixel_sampled(float output[4], float x, float y, PixelSampler sampler) override;
protected:
void update_memory_buffer_partial(BuffersIterator<float> &it) override;
};
class MathFractOperation : public MathBaseOperation {
public:
void execute_pixel_sampled(float output[4], float x, float y, PixelSampler sampler) override;
protected:
void update_memory_buffer_partial(BuffersIterator<float> &it) override;
};
class MathSqrtOperation : public MathBaseOperation {
public:
void execute_pixel_sampled(float output[4], float x, float y, PixelSampler sampler) override;
protected:
void update_memory_buffer_partial(BuffersIterator<float> &it) override;
};
class MathInverseSqrtOperation : public MathBaseOperation {
public:
void execute_pixel_sampled(float output[4], float x, float y, PixelSampler sampler) override;
protected:
void update_memory_buffer_partial(BuffersIterator<float> &it) override;
};
class MathSignOperation : public MathBaseOperation {
public:
void execute_pixel_sampled(float output[4], float x, float y, PixelSampler sampler) override;
protected:
void update_memory_buffer_partial(BuffersIterator<float> &it) override;
};
class MathExponentOperation : public MathBaseOperation {
public:
void execute_pixel_sampled(float output[4], float x, float y, PixelSampler sampler) override;
protected:
void update_memory_buffer_partial(BuffersIterator<float> &it) override;
};
class MathTruncOperation : public MathBaseOperation {
public:
void execute_pixel_sampled(float output[4], float x, float y, PixelSampler sampler) override;
protected:
void update_memory_buffer_partial(BuffersIterator<float> &it) override;
};
class MathSnapOperation : public MathBaseOperation {
public:
void execute_pixel_sampled(float output[4], float x, float y, PixelSampler sampler) override;
protected:
void update_memory_buffer_partial(BuffersIterator<float> &it) override;
};
class MathWrapOperation : public MathBaseOperation {
public:
void execute_pixel_sampled(float output[4], float x, float y, PixelSampler sampler) override;
protected:
void update_memory_buffer_partial(BuffersIterator<float> &it) override;
};
class MathPingpongOperation : public MathBaseOperation {
public:
void execute_pixel_sampled(float output[4], float x, float y, PixelSampler sampler) override;
protected:
void update_memory_buffer_partial(BuffersIterator<float> &it) override;
};
class MathCompareOperation : public MathBaseOperation {
public:
void execute_pixel_sampled(float output[4], float x, float y, PixelSampler sampler) override;
protected:
void update_memory_buffer_partial(BuffersIterator<float> &it) override;
};
class MathMultiplyAddOperation : public MathBaseOperation {
public:
void execute_pixel_sampled(float output[4], float x, float y, PixelSampler sampler) override;
protected:
void update_memory_buffer_partial(BuffersIterator<float> &it) override;
};
class MathSmoothMinOperation : public MathBaseOperation {
public:
void execute_pixel_sampled(float output[4], float x, float y, PixelSampler sampler) override;
protected:
void update_memory_buffer_partial(BuffersIterator<float> &it) override;
};
class MathSmoothMaxOperation : public MathBaseOperation {
public:
void execute_pixel_sampled(float output[4], float x, float y, PixelSampler sampler) override;
protected:
void update_memory_buffer_partial(BuffersIterator<float> &it) override;
};
} // namespace blender::compositor