Files
test/source/blender/compositor/operations/COM_NormalizeOperation.cc
Campbell Barton e955c94ed3 License Headers: Set copyright to "Blender Authors", add AUTHORS
Listing the "Blender Foundation" as copyright holder implied the Blender
Foundation holds copyright to files which may include work from many
developers.

While keeping copyright on headers makes sense for isolated libraries,
Blender's own code may be refactored or moved between files in a way
that makes the per file copyright holders less meaningful.

Copyright references to the "Blender Foundation" have been replaced with
"Blender Authors", with the exception of `./extern/` since these this
contains libraries which are more isolated, any changed to license
headers there can be handled on a case-by-case basis.

Some directories in `./intern/` have also been excluded:

- `./intern/cycles/` it's own `AUTHORS` file is planned.
- `./intern/opensubdiv/`.

An "AUTHORS" file has been added, using the chromium projects authors
file as a template.

Design task: #110784

Ref !110783.
2023-08-16 00:20:26 +10:00

171 lines
4.8 KiB
C++

/* SPDX-FileCopyrightText: 2012 Blender Authors
*
* SPDX-License-Identifier: GPL-2.0-or-later */
#include "COM_NormalizeOperation.h"
namespace blender::compositor {
NormalizeOperation::NormalizeOperation()
{
this->add_input_socket(DataType::Value);
this->add_output_socket(DataType::Value);
image_reader_ = nullptr;
cached_instance_ = nullptr;
flags_.complex = true;
flags_.can_be_constant = true;
}
void NormalizeOperation::init_execution()
{
image_reader_ = this->get_input_socket_reader(0);
NodeOperation::init_mutex();
}
void NormalizeOperation::execute_pixel(float output[4], int x, int y, void *data)
{
/* using generic two floats struct to store `x: min`, `y: multiply` */
NodeTwoFloats *minmult = (NodeTwoFloats *)data;
image_reader_->read(output, x, y, nullptr);
output[0] = (output[0] - minmult->x) * minmult->y;
/* clamp infinities */
if (output[0] > 1.0f) {
output[0] = 1.0f;
}
else if (output[0] < 0.0f) {
output[0] = 0.0f;
}
}
void NormalizeOperation::deinit_execution()
{
image_reader_ = nullptr;
delete cached_instance_;
cached_instance_ = nullptr;
NodeOperation::deinit_mutex();
}
bool NormalizeOperation::determine_depending_area_of_interest(rcti * /*input*/,
ReadBufferOperation *read_operation,
rcti *output)
{
rcti image_input;
if (cached_instance_) {
return false;
}
NodeOperation *operation = get_input_operation(0);
image_input.xmax = operation->get_width();
image_input.xmin = 0;
image_input.ymax = operation->get_height();
image_input.ymin = 0;
if (operation->determine_depending_area_of_interest(&image_input, read_operation, output)) {
return true;
}
return false;
}
/* The code below assumes all data is inside range +- this, and that input buffer is single channel
*/
#define BLENDER_ZMAX 10000.0f
void *NormalizeOperation::initialize_tile_data(rcti *rect)
{
lock_mutex();
if (cached_instance_ == nullptr) {
MemoryBuffer *tile = (MemoryBuffer *)image_reader_->initialize_tile_data(rect);
/* using generic two floats struct to store `x: min`, `y: multiply`. */
NodeTwoFloats *minmult = new NodeTwoFloats();
float *buffer = tile->get_buffer();
int p = tile->get_width() * tile->get_height();
float *bc = buffer;
float minv = 1.0f + BLENDER_ZMAX;
float maxv = -1.0f - BLENDER_ZMAX;
float value;
while (p--) {
value = bc[0];
if ((value > maxv) && (value <= BLENDER_ZMAX)) {
maxv = value;
}
if ((value < minv) && (value >= -BLENDER_ZMAX)) {
minv = value;
}
bc++;
}
minmult->x = minv;
/* The rare case of flat buffer would cause a divide by 0 */
minmult->y = ((maxv != minv) ? 1.0f / (maxv - minv) : 0.0f);
cached_instance_ = minmult;
}
unlock_mutex();
return cached_instance_;
}
void NormalizeOperation::deinitialize_tile_data(rcti * /*rect*/, void * /*data*/)
{
/* pass */
}
void NormalizeOperation::get_area_of_interest(const int /*input_idx*/,
const rcti & /*output_area*/,
rcti &r_input_area)
{
r_input_area = get_input_operation(0)->get_canvas();
}
void NormalizeOperation::update_memory_buffer_started(MemoryBuffer * /*output*/,
const rcti & /*area*/,
Span<MemoryBuffer *> inputs)
{
if (cached_instance_ == nullptr) {
MemoryBuffer *input = inputs[0];
/* Using generic two floats struct to store `x: min`, `y: multiply`. */
NodeTwoFloats *minmult = new NodeTwoFloats();
float minv = 1.0f + BLENDER_ZMAX;
float maxv = -1.0f - BLENDER_ZMAX;
for (const float *elem : input->as_range()) {
const float value = *elem;
if ((value > maxv) && (value <= BLENDER_ZMAX)) {
maxv = value;
}
if ((value < minv) && (value >= -BLENDER_ZMAX)) {
minv = value;
}
}
minmult->x = minv;
/* The case of a flat buffer would cause a divide by 0. */
minmult->y = ((maxv != minv) ? 1.0f / (maxv - minv) : 0.0f);
cached_instance_ = minmult;
}
}
void NormalizeOperation::update_memory_buffer_partial(MemoryBuffer *output,
const rcti &area,
Span<MemoryBuffer *> inputs)
{
NodeTwoFloats *minmult = cached_instance_;
for (BuffersIterator<float> it = output->iterate_with(inputs, area); !it.is_end(); ++it) {
const float input_value = *it.in(0);
*it.out = (input_value - minmult->x) * minmult->y;
/* Clamp infinities. */
CLAMP(*it.out, 0.0f, 1.0f);
}
}
} // namespace blender::compositor