Files
test/source/blender/compositor/operations/COM_OutputFileMultiViewOperation.h
Campbell Barton e955c94ed3 License Headers: Set copyright to "Blender Authors", add AUTHORS
Listing the "Blender Foundation" as copyright holder implied the Blender
Foundation holds copyright to files which may include work from many
developers.

While keeping copyright on headers makes sense for isolated libraries,
Blender's own code may be refactored or moved between files in a way
that makes the per file copyright holders less meaningful.

Copyright references to the "Blender Foundation" have been replaced with
"Blender Authors", with the exception of `./extern/` since these this
contains libraries which are more isolated, any changed to license
headers there can be handled on a case-by-case basis.

Some directories in `./intern/` have also been excluded:

- `./intern/cycles/` it's own `AUTHORS` file is planned.
- `./intern/opensubdiv/`.

An "AUTHORS" file has been added, using the chromium projects authors
file as a template.

Design task: #110784

Ref !110783.
2023-08-16 00:20:26 +10:00

72 lines
2.4 KiB
C++

/* SPDX-FileCopyrightText: 2015 Blender Authors
*
* SPDX-License-Identifier: GPL-2.0-or-later */
#pragma once
#include "COM_NodeOperation.h"
#include "COM_OutputFileOperation.h"
#include "BLI_path_util.h"
#include "BLI_rect.h"
#include "DNA_color_types.h"
#include "IMB_openexr.h"
namespace blender::compositor {
class OutputOpenExrSingleLayerMultiViewOperation : public OutputSingleLayerOperation {
private:
public:
OutputOpenExrSingleLayerMultiViewOperation(const Scene *scene,
const RenderData *rd,
const bNodeTree *tree,
DataType datatype,
const ImageFormatData *format,
const char *path,
const char *view_name,
bool save_as_render);
void *get_handle(const char *filepath);
void deinit_execution() override;
};
/** Writes inputs into OpenEXR multi-layer channels. */
class OutputOpenExrMultiLayerMultiViewOperation : public OutputOpenExrMultiLayerOperation {
private:
public:
OutputOpenExrMultiLayerMultiViewOperation(const Scene *scene,
const RenderData *rd,
const bNodeTree *tree,
const char *path,
char exr_codec,
bool exr_half_float,
const char *view_name);
void *get_handle(const char *filepath);
void deinit_execution() override;
};
class OutputStereoOperation : public OutputSingleLayerOperation {
private:
/* NOTE: Using FILE_MAX here is misleading, this is not a file path. */
char pass_name_[FILE_MAX];
size_t channels_;
public:
OutputStereoOperation(const Scene *scene,
const RenderData *rd,
const bNodeTree *tree,
DataType datatype,
const struct ImageFormatData *format,
const char *path,
const char *pass_name,
const char *view_name,
bool save_as_render);
void *get_handle(const char *filepath);
void deinit_execution() override;
};
} // namespace blender::compositor