Listing the "Blender Foundation" as copyright holder implied the Blender Foundation holds copyright to files which may include work from many developers. While keeping copyright on headers makes sense for isolated libraries, Blender's own code may be refactored or moved between files in a way that makes the per file copyright holders less meaningful. Copyright references to the "Blender Foundation" have been replaced with "Blender Authors", with the exception of `./extern/` since these this contains libraries which are more isolated, any changed to license headers there can be handled on a case-by-case basis. Some directories in `./intern/` have also been excluded: - `./intern/cycles/` it's own `AUTHORS` file is planned. - `./intern/opensubdiv/`. An "AUTHORS" file has been added, using the chromium projects authors file as a template. Design task: #110784 Ref !110783.
26 lines
847 B
C++
26 lines
847 B
C++
/* SPDX-FileCopyrightText: 2023 Blender Authors
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*
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* SPDX-License-Identifier: GPL-2.0-or-later */
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#pragma once
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#include "BLI_vector_set.hh"
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#include "NOD_derived_node_tree.hh"
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#include "COM_context.hh"
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namespace blender::realtime_compositor {
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using namespace nodes::derived_node_tree_types;
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/* A type representing the ordered set of nodes defining the schedule of node execution. */
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using Schedule = VectorSet<DNode>;
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/* Computes the execution schedule of the node tree. This is essentially a post-order depth first
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* traversal of the node tree from the output node to the leaf input nodes, with informed order of
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* traversal of dependencies based on a heuristic estimation of the number of needed buffers. */
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Schedule compute_schedule(const Context &context, const DerivedNodeTree &tree);
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} // namespace blender::realtime_compositor
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