Listing the "Blender Foundation" as copyright holder implied the Blender Foundation holds copyright to files which may include work from many developers. While keeping copyright on headers makes sense for isolated libraries, Blender's own code may be refactored or moved between files in a way that makes the per file copyright holders less meaningful. Copyright references to the "Blender Foundation" have been replaced with "Blender Authors", with the exception of `./extern/` since these this contains libraries which are more isolated, any changed to license headers there can be handled on a case-by-case basis. Some directories in `./intern/` have also been excluded: - `./intern/cycles/` it's own `AUTHORS` file is planned. - `./intern/opensubdiv/`. An "AUTHORS" file has been added, using the chromium projects authors file as a template. Design task: #110784 Ref !110783.
55 lines
1.4 KiB
C++
55 lines
1.4 KiB
C++
/* SPDX-FileCopyrightText: 2022 Blender Authors
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*
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* SPDX-License-Identifier: GPL-2.0-or-later */
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/** \file
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* \ingroup draw_engine
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*/
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#pragma once
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namespace blender::draw::image_engine {
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/**
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* ImageUsage contains data of the image and image user to identify changes that require a rebuild
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* the texture slots.
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*/
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struct ImageUsage {
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/** Render pass of the image that is used. */
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short pass = 0;
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/** Layer of the image that is used. */
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short layer = 0;
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/** View of the image that is used. */
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short view = 0;
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ColorManagedColorspaceSettings colorspace_settings;
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/** IMA_ALPHA_* */
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char alpha_mode;
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bool last_tile_drawing;
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const void *last_image = nullptr;
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ImageUsage() = default;
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ImageUsage(const Image *image, const ImageUser *image_user, bool do_tile_drawing)
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{
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pass = image_user ? image_user->pass : 0;
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layer = image_user ? image_user->layer : 0;
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view = image_user ? image_user->multi_index : 0;
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colorspace_settings = image->colorspace_settings;
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alpha_mode = image->alpha_mode;
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last_image = static_cast<const void *>(image);
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last_tile_drawing = do_tile_drawing;
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}
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bool operator==(const ImageUsage &other) const
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{
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return memcmp(this, &other, sizeof(ImageUsage)) == 0;
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}
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bool operator!=(const ImageUsage &other) const
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{
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return !(*this == other);
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}
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};
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} // namespace blender::draw::image_engine
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