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test/source/blender/draw/engines/overlay/overlay_viewer_attribute.cc
Campbell Barton e955c94ed3 License Headers: Set copyright to "Blender Authors", add AUTHORS
Listing the "Blender Foundation" as copyright holder implied the Blender
Foundation holds copyright to files which may include work from many
developers.

While keeping copyright on headers makes sense for isolated libraries,
Blender's own code may be refactored or moved between files in a way
that makes the per file copyright holders less meaningful.

Copyright references to the "Blender Foundation" have been replaced with
"Blender Authors", with the exception of `./extern/` since these this
contains libraries which are more isolated, any changed to license
headers there can be handled on a case-by-case basis.

Some directories in `./intern/` have also been excluded:

- `./intern/cycles/` it's own `AUTHORS` file is planned.
- `./intern/opensubdiv/`.

An "AUTHORS" file has been added, using the chromium projects authors
file as a template.

Design task: #110784

Ref !110783.
2023-08-16 00:20:26 +10:00

185 lines
7.2 KiB
C++

/* SPDX-FileCopyrightText: 2023 Blender Authors
*
* SPDX-License-Identifier: GPL-2.0-or-later */
/** \file
* \ingroup draw_engine
*/
#include "DRW_render.h"
#include "DNA_mesh_types.h"
#include "DNA_pointcloud_types.h"
#include "BLI_math_vector.hh"
#include "BLI_span.hh"
#include "GPU_batch.h"
#include "BKE_attribute.hh"
#include "BKE_curves.hh"
#include "BKE_duplilist.h"
#include "BKE_geometry_set.hh"
#include "draw_cache_extract.hh"
#include "draw_cache_impl.hh"
#include "overlay_private.hh"
void OVERLAY_viewer_attribute_cache_init(OVERLAY_Data *vedata)
{
OVERLAY_PassList *psl = vedata->psl;
OVERLAY_PrivateData *pd = vedata->stl->pd;
const DRWState state = DRW_STATE_WRITE_COLOR | DRW_STATE_DEPTH_LESS_EQUAL |
DRW_STATE_BLEND_ALPHA;
DRW_PASS_CREATE(psl->attribute_ps, state | pd->clipping_state);
GPUShader *mesh_sh = OVERLAY_shader_viewer_attribute_mesh();
GPUShader *pointcloud_sh = OVERLAY_shader_viewer_attribute_pointcloud();
GPUShader *curve_sh = OVERLAY_shader_viewer_attribute_curve();
GPUShader *curves_sh = OVERLAY_shader_viewer_attribute_curves();
GPUShader *uniform_sh = OVERLAY_shader_uniform_color();
GPUShader *uniform_pointcloud_sh = OVERLAY_shader_uniform_color_pointcloud();
pd->viewer_attribute_mesh_grp = DRW_shgroup_create(mesh_sh, psl->attribute_ps);
pd->viewer_attribute_pointcloud_grp = DRW_shgroup_create(pointcloud_sh, psl->attribute_ps);
pd->viewer_attribute_curve_grp = DRW_shgroup_create(curve_sh, psl->attribute_ps);
pd->viewer_attribute_curves_grp = DRW_shgroup_create(curves_sh, psl->attribute_ps);
pd->viewer_attribute_instance_grp = DRW_shgroup_create(uniform_sh, psl->attribute_ps);
pd->viewer_attribute_instance_pointcloud_grp = DRW_shgroup_create(uniform_pointcloud_sh,
psl->attribute_ps);
}
static void populate_cache_for_instance(Object &object,
OVERLAY_PrivateData &pd,
const DupliObject &dupli_object,
const float opacity)
{
using namespace blender;
using namespace blender::bke;
const GeometrySet &base_geometry = *dupli_object.preview_base_geometry;
const InstancesComponent &instances = *base_geometry.get_component<InstancesComponent>();
const AttributeAccessor instance_attributes = *instances.attributes();
const VArray attribute = *instance_attributes.lookup<ColorGeometry4f>(".viewer");
if (!attribute) {
return;
}
ColorGeometry4f color = attribute.get(dupli_object.preview_instance_index);
color.a *= opacity;
switch (object.type) {
case OB_MESH: {
{
DRWShadingGroup *sub_grp = DRW_shgroup_create_sub(pd.viewer_attribute_instance_grp);
DRW_shgroup_uniform_vec4_copy(sub_grp, "ucolor", color);
GPUBatch *batch = DRW_cache_mesh_surface_get(&object);
DRW_shgroup_call(sub_grp, batch, &object);
}
if (GPUBatch *batch = DRW_cache_mesh_loose_edges_get(&object)) {
DRWShadingGroup *sub_grp = DRW_shgroup_create_sub(pd.viewer_attribute_instance_grp);
DRW_shgroup_uniform_vec4_copy(sub_grp, "ucolor", color);
DRW_shgroup_call(sub_grp, batch, &object);
}
break;
}
case OB_POINTCLOUD: {
DRWShadingGroup *sub_grp = DRW_shgroup_pointcloud_create_sub(
&object, pd.viewer_attribute_pointcloud_grp, nullptr);
DRW_shgroup_uniform_vec4_copy(sub_grp, "ucolor", color);
break;
}
case OB_CURVES_LEGACY: {
DRWShadingGroup *sub_grp = DRW_shgroup_create_sub(pd.viewer_attribute_instance_grp);
DRW_shgroup_uniform_vec4_copy(sub_grp, "ucolor", color);
GPUBatch *batch = DRW_cache_curve_edge_wire_get(&object);
DRW_shgroup_call_obmat(sub_grp, batch, object.object_to_world);
break;
}
case OB_CURVES: {
/* Not supported yet because instances of this type are currently drawn as legacy curves.
*/
break;
}
}
}
static void populate_cache_for_geometry(Object &object,
OVERLAY_PrivateData &pd,
const float opacity)
{
using namespace blender;
using namespace blender::bke;
switch (object.type) {
case OB_MESH: {
Mesh *mesh = static_cast<Mesh *>(object.data);
if (mesh->attributes().contains(".viewer")) {
GPUBatch *batch = DRW_cache_mesh_surface_viewer_attribute_get(&object);
DRW_shgroup_uniform_float_copy(pd.viewer_attribute_mesh_grp, "opacity", opacity);
DRW_shgroup_call(pd.viewer_attribute_mesh_grp, batch, &object);
}
break;
}
case OB_POINTCLOUD: {
PointCloud *pointcloud = static_cast<PointCloud *>(object.data);
if (pointcloud->attributes().contains(".viewer")) {
GPUVertBuf **vertbuf = DRW_pointcloud_evaluated_attribute(pointcloud, ".viewer");
DRWShadingGroup *grp = DRW_shgroup_pointcloud_create_sub(
&object, pd.viewer_attribute_pointcloud_grp, nullptr);
DRW_shgroup_uniform_float_copy(grp, "opacity", opacity);
DRW_shgroup_buffer_texture_ref(grp, "attribute_tx", vertbuf);
}
break;
}
case OB_CURVES_LEGACY: {
Curve *curve = static_cast<Curve *>(object.data);
if (curve->curve_eval) {
const bke::CurvesGeometry &curves = curve->curve_eval->geometry.wrap();
if (curves.attributes().contains(".viewer")) {
GPUBatch *batch = DRW_cache_curve_edge_wire_viewer_attribute_get(&object);
DRW_shgroup_uniform_float_copy(pd.viewer_attribute_curve_grp, "opacity", opacity);
DRW_shgroup_call_obmat(pd.viewer_attribute_curve_grp, batch, object.object_to_world);
}
}
break;
}
case OB_CURVES: {
Curves *curves_id = static_cast<Curves *>(object.data);
const bke::CurvesGeometry &curves = curves_id->geometry.wrap();
if (curves.attributes().contains(".viewer")) {
bool is_point_domain;
GPUVertBuf **texture = DRW_curves_texture_for_evaluated_attribute(
curves_id, ".viewer", &is_point_domain);
DRWShadingGroup *grp = DRW_shgroup_curves_create_sub(
&object, pd.viewer_attribute_curves_grp, nullptr);
DRW_shgroup_uniform_float_copy(pd.viewer_attribute_curves_grp, "opacity", opacity);
DRW_shgroup_uniform_bool_copy(grp, "is_point_domain", is_point_domain);
DRW_shgroup_buffer_texture(grp, "color_tx", *texture);
}
break;
}
}
}
void OVERLAY_viewer_attribute_cache_populate(OVERLAY_Data *vedata, Object *object)
{
OVERLAY_PrivateData *pd = vedata->stl->pd;
const float opacity = vedata->stl->pd->overlay.viewer_attribute_opacity;
DupliObject *dupli_object = DRW_object_get_dupli(object);
if (dupli_object->preview_instance_index >= 0) {
const auto &instances =
*dupli_object->preview_base_geometry->get_component<blender::bke::InstancesComponent>();
if (instances.attributes()->contains(".viewer")) {
populate_cache_for_instance(*object, *pd, *dupli_object, opacity);
return;
}
}
populate_cache_for_geometry(*object, *pd, opacity);
}
void OVERLAY_viewer_attribute_draw(OVERLAY_Data *vedata)
{
OVERLAY_PassList *psl = vedata->psl;
DRW_draw_pass(psl->attribute_ps);
}