Files
test/source/blender/editors/interface/interface_regions.cc
2023-09-25 17:53:11 -04:00

59 lines
1.3 KiB
C++

/* SPDX-FileCopyrightText: 2008 Blender Authors
*
* SPDX-License-Identifier: GPL-2.0-or-later */
/** \file
* \ingroup edinterface
*
* General Interface Region Code
*
* \note Most logic is now in 'interface_region_*.c'
*/
#include "BLI_listbase.h"
#include "BLI_utildefines.h"
#include "MEM_guardedalloc.h"
#include "BKE_context.h"
#include "BKE_screen.hh"
#include "WM_api.hh"
#include "wm_draw.hh"
#include "ED_screen.hh"
#include "interface_regions_intern.hh"
ARegion *ui_region_temp_add(bScreen *screen)
{
ARegion *region = MEM_cnew<ARegion>(__func__);
BLI_addtail(&screen->regionbase, region);
region->regiontype = RGN_TYPE_TEMPORARY;
region->alignment = RGN_ALIGN_FLOAT;
return region;
}
void ui_region_temp_remove(bContext *C, bScreen *screen, ARegion *region)
{
wmWindow *win = CTX_wm_window(C);
BLI_assert(region->regiontype == RGN_TYPE_TEMPORARY);
BLI_assert(BLI_findindex(&screen->regionbase, region) != -1);
if (win) {
wm_draw_region_clear(win, region);
}
ED_region_exit(C, region);
BKE_area_region_free(nullptr, region); /* nullptr: no space-type. */
BLI_freelinkN(&screen->regionbase, region);
if (CTX_wm_region(C) == region) {
CTX_wm_region_set(C, nullptr);
}
if (CTX_wm_menu(C) == region) {
CTX_wm_menu_set(C, nullptr);
}
}