Simplifies the fix to #111120, where the object bounds functions may return a C++ type instead of `BoundBox`. Pull Request: https://projects.blender.org/blender/blender/pulls/113462
588 lines
20 KiB
C++
588 lines
20 KiB
C++
/* SPDX-FileCopyrightText: 2023 Blender Authors
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*
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* SPDX-License-Identifier: GPL-2.0-or-later */
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/** \file
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* \ingroup spview3d
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*/
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#include "BLI_math_base_safe.h"
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#include "BLI_math_matrix.h"
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#include "BLI_math_vector.h"
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#include "BLI_utildefines.h"
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#include "BKE_context.h"
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#include "BKE_layer.h"
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#include "BKE_object.hh"
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#include "DEG_depsgraph.hh"
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#include "DNA_light_types.h"
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#include "DNA_object_types.h"
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#include "ED_gizmo_library.hh"
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#include "ED_screen.hh"
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#include "UI_resources.hh"
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#include "MEM_guardedalloc.h"
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#include "RNA_access.hh"
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#include "RNA_prototypes.h"
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#include "WM_api.hh"
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#include "WM_types.hh"
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#include "view3d_intern.h" /* own include */
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/* -------------------------------------------------------------------- */
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/** \name Spot Light Gizmos
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* \{ */
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/* NOTE: scaling from `overlay_extra.cc`. */
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#define CONE_SCALE 10.0f
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#define INV_CONE_SCALE 0.1f
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struct LightSpotWidgetGroup {
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wmGizmo *spot_angle;
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wmGizmo *spot_blend;
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wmGizmo *spot_radius;
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};
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static void gizmo_spot_blend_prop_matrix_get(const wmGizmo * /*gz*/,
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wmGizmoProperty *gz_prop,
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void *value_p)
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{
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BLI_assert(gz_prop->type->array_length == 16);
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float(*matrix)[4] = static_cast<float(*)[4]>(value_p);
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const bContext *C = static_cast<const bContext *>(gz_prop->custom_func.user_data);
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ViewLayer *view_layer = CTX_data_view_layer(C);
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BKE_view_layer_synced_ensure(CTX_data_scene(C), view_layer);
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Light *la = static_cast<Light *>(BKE_view_layer_active_object_get(view_layer)->data);
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float a = cosf(la->spotsize * 0.5f);
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float b = la->spotblend;
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/* Cosine of the angle where spot attenuation == 1. */
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float c = (1.0f - a) * b + a;
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/* Tangent. */
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float t = sqrtf(1.0f - c * c) / c;
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matrix[0][0] = 2.0f * CONE_SCALE * t * a;
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matrix[1][1] = 2.0f * CONE_SCALE * t * a;
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}
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static void gizmo_spot_blend_prop_matrix_set(const wmGizmo * /*gz*/,
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wmGizmoProperty *gz_prop,
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const void *value_p)
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{
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const float(*matrix)[4] = static_cast<const float(*)[4]>(value_p);
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BLI_assert(gz_prop->type->array_length == 16);
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const bContext *C = static_cast<const bContext *>(gz_prop->custom_func.user_data);
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Scene *scene = CTX_data_scene(C);
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ViewLayer *view_layer = CTX_data_view_layer(C);
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BKE_view_layer_synced_ensure(scene, view_layer);
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Light *la = static_cast<Light *>(BKE_view_layer_active_object_get(view_layer)->data);
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float a = cosf(la->spotsize * 0.5f);
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float t = matrix[0][0] * 0.5f * INV_CONE_SCALE / a;
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float c = 1.0f / sqrt(t * t + 1.0f);
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float spot_blend = safe_divide(clamp_f(c - a, 0.0f, 1.0f - a), 1.0f - a);
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PointerRNA light_ptr = RNA_pointer_create(&la->id, &RNA_Light, la);
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PropertyRNA *spot_blend_prop = RNA_struct_find_property(&light_ptr, "spot_blend");
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RNA_property_float_set(&light_ptr, spot_blend_prop, spot_blend);
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RNA_property_update_main(CTX_data_main(C), scene, &light_ptr, spot_blend_prop);
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}
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/* Used by spot light and point light. */
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static void gizmo_light_radius_prop_matrix_get(const wmGizmo * /*gz*/,
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wmGizmoProperty *gz_prop,
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void *value_p)
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{
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BLI_assert(gz_prop->type->array_length == 16);
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float(*matrix)[4] = static_cast<float(*)[4]>(value_p);
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const bContext *C = static_cast<const bContext *>(gz_prop->custom_func.user_data);
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ViewLayer *view_layer = CTX_data_view_layer(C);
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BKE_view_layer_synced_ensure(CTX_data_scene(C), view_layer);
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const Light *la = static_cast<const Light *>(BKE_view_layer_active_object_get(view_layer)->data);
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const float diameter = 2.0f * la->radius;
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matrix[0][0] = diameter;
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matrix[1][1] = diameter;
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}
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static void gizmo_light_radius_prop_matrix_set(const wmGizmo * /*gz*/,
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wmGizmoProperty *gz_prop,
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const void *value_p)
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{
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const float(*matrix)[4] = static_cast<const float(*)[4]>(value_p);
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BLI_assert(gz_prop->type->array_length == 16);
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const bContext *C = static_cast<const bContext *>(gz_prop->custom_func.user_data);
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Scene *scene = CTX_data_scene(C);
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ViewLayer *view_layer = CTX_data_view_layer(C);
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BKE_view_layer_synced_ensure(scene, view_layer);
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Light *la = static_cast<Light *>(BKE_view_layer_active_object_get(view_layer)->data);
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const float radius = 0.5f * len_v3(matrix[0]);
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PointerRNA light_ptr = RNA_pointer_create(&la->id, &RNA_Light, la);
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PropertyRNA *radius_prop = RNA_struct_find_property(&light_ptr, "shadow_soft_size");
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RNA_property_float_set(&light_ptr, radius_prop, radius);
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RNA_property_update_main(CTX_data_main(C), scene, &light_ptr, radius_prop);
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}
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static bool WIDGETGROUP_light_spot_poll(const bContext *C, wmGizmoGroupType * /*gzgt*/)
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{
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View3D *v3d = CTX_wm_view3d(C);
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if (v3d->gizmo_flag & (V3D_GIZMO_HIDE | V3D_GIZMO_HIDE_CONTEXT)) {
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return false;
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}
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if ((v3d->gizmo_show_light & V3D_GIZMO_SHOW_LIGHT_SIZE) == 0) {
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return false;
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}
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const Scene *scene = CTX_data_scene(C);
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ViewLayer *view_layer = CTX_data_view_layer(C);
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BKE_view_layer_synced_ensure(scene, view_layer);
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Base *base = BKE_view_layer_active_base_get(view_layer);
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if (base && BASE_SELECTABLE(v3d, base)) {
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Object *ob = base->object;
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if (ob->type == OB_LAMP) {
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Light *la = static_cast<Light *>(ob->data);
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return (la->type == LA_SPOT);
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}
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}
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return false;
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}
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static void WIDGETGROUP_light_spot_setup(const bContext *C, wmGizmoGroup *gzgroup)
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{
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LightSpotWidgetGroup *ls_gzgroup = static_cast<LightSpotWidgetGroup *>(
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MEM_mallocN(sizeof(LightSpotWidgetGroup), __func__));
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gzgroup->customdata = ls_gzgroup;
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/* Spot angle gizmo. */
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{
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ls_gzgroup->spot_angle = WM_gizmo_new("GIZMO_GT_arrow_3d", gzgroup, nullptr);
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wmGizmo *gz = ls_gzgroup->spot_angle;
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RNA_enum_set(gz->ptr, "transform", ED_GIZMO_ARROW_XFORM_FLAG_INVERTED);
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ED_gizmo_arrow3d_set_range_fac(gz, 4.0f);
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UI_GetThemeColor3fv(TH_GIZMO_SECONDARY, gz->color);
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}
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/* Spot blend gizmo. */
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{
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ls_gzgroup->spot_blend = WM_gizmo_new("GIZMO_GT_cage_2d", gzgroup, nullptr);
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wmGizmo *gz = ls_gzgroup->spot_blend;
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RNA_enum_set(gz->ptr,
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"transform",
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ED_GIZMO_CAGE_XFORM_FLAG_SCALE | ED_GIZMO_CAGE_XFORM_FLAG_SCALE_UNIFORM);
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RNA_enum_set(gz->ptr, "draw_style", ED_GIZMO_CAGE2D_STYLE_CIRCLE);
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WM_gizmo_set_flag(gz, WM_GIZMO_DRAW_HOVER, true);
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UI_GetThemeColor3fv(TH_GIZMO_PRIMARY, gz->color);
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UI_GetThemeColor3fv(TH_GIZMO_HI, gz->color_hi);
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wmGizmoPropertyFnParams params{};
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params.value_get_fn = gizmo_spot_blend_prop_matrix_get;
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params.value_set_fn = gizmo_spot_blend_prop_matrix_set;
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params.range_get_fn = nullptr;
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params.user_data = (void *)C;
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WM_gizmo_target_property_def_func(gz, "matrix", ¶ms);
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}
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/* Spot radius gizmo. */
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{
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ls_gzgroup->spot_radius = WM_gizmo_new("GIZMO_GT_cage_2d", gzgroup, nullptr);
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wmGizmo *gz = ls_gzgroup->spot_radius;
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RNA_enum_set(gz->ptr,
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"transform",
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ED_GIZMO_CAGE_XFORM_FLAG_SCALE | ED_GIZMO_CAGE_XFORM_FLAG_SCALE_UNIFORM);
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RNA_enum_set(gz->ptr, "draw_style", ED_GIZMO_CAGE2D_STYLE_CIRCLE);
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WM_gizmo_set_flag(gz, WM_GIZMO_DRAW_HOVER, true);
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UI_GetThemeColor3fv(TH_GIZMO_PRIMARY, gz->color);
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UI_GetThemeColor3fv(TH_GIZMO_HI, gz->color_hi);
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wmGizmoPropertyFnParams params{};
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params.value_get_fn = gizmo_light_radius_prop_matrix_get;
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params.value_set_fn = gizmo_light_radius_prop_matrix_set;
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params.range_get_fn = nullptr;
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params.user_data = (void *)C;
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WM_gizmo_target_property_def_func(gz, "matrix", ¶ms);
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}
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}
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static void WIDGETGROUP_light_spot_refresh(const bContext *C, wmGizmoGroup *gzgroup)
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{
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LightSpotWidgetGroup *ls_gzgroup = static_cast<LightSpotWidgetGroup *>(gzgroup->customdata);
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const Scene *scene = CTX_data_scene(C);
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ViewLayer *view_layer = CTX_data_view_layer(C);
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BKE_view_layer_synced_ensure(scene, view_layer);
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Object *ob = BKE_view_layer_active_object_get(view_layer);
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Light *la = static_cast<Light *>(ob->data);
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/* Spot angle gizmo. */
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{
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PointerRNA lamp_ptr = RNA_pointer_create(&la->id, &RNA_Light, la);
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wmGizmo *gz = ls_gzgroup->spot_angle;
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float dir[3];
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negate_v3_v3(dir, ob->object_to_world[2]);
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WM_gizmo_set_matrix_rotation_from_z_axis(gz, dir);
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WM_gizmo_set_matrix_location(gz, ob->object_to_world[3]);
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const char *propname = "spot_size";
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WM_gizmo_target_property_def_rna(gz, "offset", &lamp_ptr, propname, -1);
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}
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/* Spot blend gizmo. */
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{
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wmGizmo *gz = ls_gzgroup->spot_blend;
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copy_m4_m4(gz->matrix_basis, ob->object_to_world);
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/* Move center to the cone base plane. */
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float dir[3];
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negate_v3_v3(dir, ob->object_to_world[2]);
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mul_v3_fl(dir, CONE_SCALE * cosf(0.5f * la->spotsize));
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add_v3_v3(gz->matrix_basis[3], dir);
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}
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}
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static void WIDGETGROUP_light_spot_draw_prepare(const bContext *C, wmGizmoGroup *gzgroup)
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{
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LightSpotWidgetGroup *ls_gzgroup = static_cast<LightSpotWidgetGroup *>(gzgroup->customdata);
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ViewLayer *view_layer = CTX_data_view_layer(C);
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BKE_view_layer_synced_ensure(CTX_data_scene(C), view_layer);
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Object *ob = BKE_view_layer_active_object_get(view_layer);
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/* Spot radius gizmo. */
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wmGizmo *gz = ls_gzgroup->spot_radius;
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/* Draw circle in the screen space. */
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RegionView3D *rv3d = static_cast<RegionView3D *>(CTX_wm_region(C)->regiondata);
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WM_gizmo_set_matrix_rotation_from_z_axis(gz, rv3d->viewinv[2]);
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WM_gizmo_set_matrix_location(gz, ob->object_to_world[3]);
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}
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void VIEW3D_GGT_light_spot(wmGizmoGroupType *gzgt)
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{
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gzgt->name = "Spot Light Widgets";
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gzgt->idname = "VIEW3D_GGT_light_spot";
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gzgt->flag |= (WM_GIZMOGROUPTYPE_PERSISTENT | WM_GIZMOGROUPTYPE_3D | WM_GIZMOGROUPTYPE_DEPTH_3D);
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gzgt->poll = WIDGETGROUP_light_spot_poll;
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gzgt->setup = WIDGETGROUP_light_spot_setup;
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gzgt->setup_keymap = WM_gizmogroup_setup_keymap_generic_maybe_drag;
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gzgt->refresh = WIDGETGROUP_light_spot_refresh;
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gzgt->draw_prepare = WIDGETGROUP_light_spot_draw_prepare;
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}
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/** \} */
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/* -------------------------------------------------------------------- */
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/** \name Point Light Gizmo
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* \{ */
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static bool WIDGETGROUP_light_point_poll(const bContext *C, wmGizmoGroupType * /*gzgt*/)
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{
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const View3D *v3d = CTX_wm_view3d(C);
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if (v3d->gizmo_flag & (V3D_GIZMO_HIDE | V3D_GIZMO_HIDE_CONTEXT)) {
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return false;
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}
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if ((v3d->gizmo_show_light & V3D_GIZMO_SHOW_LIGHT_SIZE) == 0) {
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return false;
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}
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const Scene *scene = CTX_data_scene(C);
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ViewLayer *view_layer = CTX_data_view_layer(C);
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BKE_view_layer_synced_ensure(scene, view_layer);
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const Base *base = BKE_view_layer_active_base_get(view_layer);
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if (base && BASE_SELECTABLE(v3d, base)) {
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const Object *ob = base->object;
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if (ob->type == OB_LAMP) {
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const Light *la = static_cast<const Light *>(ob->data);
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return (la->type == LA_LOCAL);
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}
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}
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return false;
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}
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static void WIDGETGROUP_light_point_setup(const bContext *C, wmGizmoGroup *gzgroup)
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{
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wmGizmoWrapper *wwrapper = static_cast<wmGizmoWrapper *>(
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MEM_mallocN(sizeof(wmGizmoWrapper), __func__));
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wwrapper->gizmo = WM_gizmo_new("GIZMO_GT_cage_2d", gzgroup, nullptr);
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/* Point radius gizmo. */
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wmGizmo *gz = wwrapper->gizmo;
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gzgroup->customdata = wwrapper;
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RNA_enum_set(gz->ptr,
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"transform",
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ED_GIZMO_CAGE_XFORM_FLAG_SCALE | ED_GIZMO_CAGE_XFORM_FLAG_SCALE_UNIFORM);
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RNA_enum_set(gz->ptr, "draw_style", ED_GIZMO_CAGE2D_STYLE_CIRCLE);
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WM_gizmo_set_flag(gz, WM_GIZMO_DRAW_HOVER, true);
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UI_GetThemeColor3fv(TH_GIZMO_PRIMARY, gz->color);
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UI_GetThemeColor3fv(TH_GIZMO_HI, gz->color_hi);
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wmGizmoPropertyFnParams params{};
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params.value_get_fn = gizmo_light_radius_prop_matrix_get;
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params.value_set_fn = gizmo_light_radius_prop_matrix_set;
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params.range_get_fn = nullptr;
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params.user_data = (void *)C;
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WM_gizmo_target_property_def_func(gz, "matrix", ¶ms);
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}
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static void WIDGETGROUP_light_point_draw_prepare(const bContext *C, wmGizmoGroup *gzgroup)
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{
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wmGizmoWrapper *wwrapper = static_cast<wmGizmoWrapper *>(gzgroup->customdata);
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ViewLayer *view_layer = CTX_data_view_layer(C);
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BKE_view_layer_synced_ensure(CTX_data_scene(C), view_layer);
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const Object *ob = BKE_view_layer_active_object_get(view_layer);
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/* Point radius gizmo. */
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wmGizmo *gz = wwrapper->gizmo;
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/* Draw circle in the screen space. */
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const RegionView3D *rv3d = static_cast<const RegionView3D *>(CTX_wm_region(C)->regiondata);
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WM_gizmo_set_matrix_rotation_from_z_axis(gz, rv3d->viewinv[2]);
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WM_gizmo_set_matrix_location(gz, ob->object_to_world[3]);
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}
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void VIEW3D_GGT_light_point(wmGizmoGroupType *gzgt)
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{
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gzgt->name = "Point Light Widgets";
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gzgt->idname = "VIEW3D_GGT_light_point";
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gzgt->flag |= (WM_GIZMOGROUPTYPE_PERSISTENT | WM_GIZMOGROUPTYPE_3D | WM_GIZMOGROUPTYPE_DEPTH_3D);
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gzgt->poll = WIDGETGROUP_light_point_poll;
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gzgt->setup = WIDGETGROUP_light_point_setup;
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gzgt->setup_keymap = WM_gizmogroup_setup_keymap_generic_maybe_drag;
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gzgt->draw_prepare = WIDGETGROUP_light_point_draw_prepare;
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}
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/** \} */
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/* -------------------------------------------------------------------- */
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/** \name Area Light Gizmos
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* \{ */
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/* scale callbacks */
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static void gizmo_area_light_prop_matrix_get(const wmGizmo * /*gz*/,
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wmGizmoProperty *gz_prop,
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void *value_p)
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{
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BLI_assert(gz_prop->type->array_length == 16);
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float(*matrix)[4] = static_cast<float(*)[4]>(value_p);
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const Light *la = static_cast<const Light *>(gz_prop->custom_func.user_data);
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matrix[0][0] = la->area_size;
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matrix[1][1] = ELEM(la->area_shape, LA_AREA_RECT, LA_AREA_ELLIPSE) ? la->area_sizey :
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la->area_size;
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}
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static void gizmo_area_light_prop_matrix_set(const wmGizmo * /*gz*/,
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wmGizmoProperty *gz_prop,
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const void *value_p)
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{
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const float(*matrix)[4] = static_cast<const float(*)[4]>(value_p);
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BLI_assert(gz_prop->type->array_length == 16);
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Light *la = static_cast<Light *>(gz_prop->custom_func.user_data);
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if (ELEM(la->area_shape, LA_AREA_RECT, LA_AREA_ELLIPSE)) {
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la->area_size = len_v3(matrix[0]);
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la->area_sizey = len_v3(matrix[1]);
|
|
}
|
|
else {
|
|
la->area_size = len_v3(matrix[0]);
|
|
}
|
|
|
|
DEG_id_tag_update(&la->id, ID_RECALC_COPY_ON_WRITE);
|
|
WM_main_add_notifier(NC_LAMP | ND_LIGHTING_DRAW, la);
|
|
}
|
|
|
|
static bool WIDGETGROUP_light_area_poll(const bContext *C, wmGizmoGroupType * /*gzgt*/)
|
|
{
|
|
View3D *v3d = CTX_wm_view3d(C);
|
|
if (v3d->gizmo_flag & (V3D_GIZMO_HIDE | V3D_GIZMO_HIDE_CONTEXT)) {
|
|
return false;
|
|
}
|
|
if ((v3d->gizmo_show_light & V3D_GIZMO_SHOW_LIGHT_SIZE) == 0) {
|
|
return false;
|
|
}
|
|
|
|
const Scene *scene = CTX_data_scene(C);
|
|
ViewLayer *view_layer = CTX_data_view_layer(C);
|
|
BKE_view_layer_synced_ensure(scene, view_layer);
|
|
Base *base = BKE_view_layer_active_base_get(view_layer);
|
|
if (base && BASE_SELECTABLE(v3d, base)) {
|
|
Object *ob = base->object;
|
|
if (ob->type == OB_LAMP) {
|
|
Light *la = static_cast<Light *>(ob->data);
|
|
return (la->type == LA_AREA);
|
|
}
|
|
}
|
|
return false;
|
|
}
|
|
|
|
static void WIDGETGROUP_light_area_setup(const bContext * /*C*/, wmGizmoGroup *gzgroup)
|
|
{
|
|
wmGizmoWrapper *wwrapper = static_cast<wmGizmoWrapper *>(
|
|
MEM_mallocN(sizeof(wmGizmoWrapper), __func__));
|
|
wwrapper->gizmo = WM_gizmo_new("GIZMO_GT_cage_2d", gzgroup, nullptr);
|
|
wmGizmo *gz = wwrapper->gizmo;
|
|
RNA_enum_set(gz->ptr, "transform", ED_GIZMO_CAGE_XFORM_FLAG_SCALE);
|
|
|
|
gzgroup->customdata = wwrapper;
|
|
|
|
WM_gizmo_set_flag(gz, WM_GIZMO_DRAW_HOVER, true);
|
|
|
|
UI_GetThemeColor3fv(TH_GIZMO_PRIMARY, gz->color);
|
|
UI_GetThemeColor3fv(TH_GIZMO_HI, gz->color_hi);
|
|
}
|
|
|
|
static void WIDGETGROUP_light_area_refresh(const bContext *C, wmGizmoGroup *gzgroup)
|
|
{
|
|
wmGizmoWrapper *wwrapper = static_cast<wmGizmoWrapper *>(gzgroup->customdata);
|
|
const Scene *scene = CTX_data_scene(C);
|
|
ViewLayer *view_layer = CTX_data_view_layer(C);
|
|
BKE_view_layer_synced_ensure(scene, view_layer);
|
|
Object *ob = BKE_view_layer_active_object_get(view_layer);
|
|
Light *la = static_cast<Light *>(ob->data);
|
|
wmGizmo *gz = wwrapper->gizmo;
|
|
|
|
copy_m4_m4(gz->matrix_basis, ob->object_to_world);
|
|
|
|
int flag = ED_GIZMO_CAGE_XFORM_FLAG_SCALE;
|
|
if (ELEM(la->area_shape, LA_AREA_SQUARE, LA_AREA_DISK)) {
|
|
flag |= ED_GIZMO_CAGE_XFORM_FLAG_SCALE_UNIFORM;
|
|
}
|
|
RNA_enum_set(gz->ptr, "transform", flag);
|
|
|
|
/* need to set property here for undo. TODO: would prefer to do this in _init. */
|
|
wmGizmoPropertyFnParams params{};
|
|
params.value_get_fn = gizmo_area_light_prop_matrix_get;
|
|
params.value_set_fn = gizmo_area_light_prop_matrix_set;
|
|
params.range_get_fn = nullptr;
|
|
params.user_data = la;
|
|
WM_gizmo_target_property_def_func(gz, "matrix", ¶ms);
|
|
}
|
|
|
|
void VIEW3D_GGT_light_area(wmGizmoGroupType *gzgt)
|
|
{
|
|
gzgt->name = "Area Light Widgets";
|
|
gzgt->idname = "VIEW3D_GGT_light_area";
|
|
|
|
gzgt->flag |= (WM_GIZMOGROUPTYPE_PERSISTENT | WM_GIZMOGROUPTYPE_3D | WM_GIZMOGROUPTYPE_DEPTH_3D);
|
|
|
|
gzgt->poll = WIDGETGROUP_light_area_poll;
|
|
gzgt->setup = WIDGETGROUP_light_area_setup;
|
|
gzgt->setup_keymap = WM_gizmogroup_setup_keymap_generic_maybe_drag;
|
|
gzgt->refresh = WIDGETGROUP_light_area_refresh;
|
|
}
|
|
|
|
/** \} */
|
|
|
|
/* -------------------------------------------------------------------- */
|
|
/** \name Light Target Gizmo
|
|
* \{ */
|
|
|
|
static bool WIDGETGROUP_light_target_poll(const bContext *C, wmGizmoGroupType * /*gzgt*/)
|
|
{
|
|
View3D *v3d = CTX_wm_view3d(C);
|
|
if (v3d->gizmo_flag & (V3D_GIZMO_HIDE | V3D_GIZMO_HIDE_CONTEXT)) {
|
|
return false;
|
|
}
|
|
if ((v3d->gizmo_show_light & V3D_GIZMO_SHOW_LIGHT_LOOK_AT) == 0) {
|
|
return false;
|
|
}
|
|
|
|
const Scene *scene = CTX_data_scene(C);
|
|
ViewLayer *view_layer = CTX_data_view_layer(C);
|
|
BKE_view_layer_synced_ensure(scene, view_layer);
|
|
Base *base = BKE_view_layer_active_base_get(view_layer);
|
|
if (base && BASE_SELECTABLE(v3d, base)) {
|
|
Object *ob = base->object;
|
|
if (ob->type == OB_LAMP) {
|
|
Light *la = static_cast<Light *>(ob->data);
|
|
return ELEM(la->type, LA_SUN, LA_SPOT, LA_AREA);
|
|
}
|
|
#if 0
|
|
else if (ob->type == OB_CAMERA) {
|
|
return true;
|
|
}
|
|
#endif
|
|
}
|
|
return false;
|
|
}
|
|
|
|
static void WIDGETGROUP_light_target_setup(const bContext * /*C*/, wmGizmoGroup *gzgroup)
|
|
{
|
|
wmGizmoWrapper *wwrapper = static_cast<wmGizmoWrapper *>(
|
|
MEM_mallocN(sizeof(wmGizmoWrapper), __func__));
|
|
wwrapper->gizmo = WM_gizmo_new("GIZMO_GT_move_3d", gzgroup, nullptr);
|
|
wmGizmo *gz = wwrapper->gizmo;
|
|
|
|
gzgroup->customdata = wwrapper;
|
|
|
|
UI_GetThemeColor3fv(TH_GIZMO_PRIMARY, gz->color);
|
|
UI_GetThemeColor3fv(TH_GIZMO_HI, gz->color_hi);
|
|
|
|
gz->scale_basis = 0.06f;
|
|
|
|
wmOperatorType *ot = WM_operatortype_find("OBJECT_OT_transform_axis_target", true);
|
|
|
|
RNA_enum_set(
|
|
gz->ptr, "draw_options", ED_GIZMO_MOVE_DRAW_FLAG_FILL | ED_GIZMO_MOVE_DRAW_FLAG_ALIGN_VIEW);
|
|
|
|
WM_gizmo_operator_set(gz, 0, ot, nullptr);
|
|
}
|
|
|
|
static void WIDGETGROUP_light_target_draw_prepare(const bContext *C, wmGizmoGroup *gzgroup)
|
|
{
|
|
wmGizmoWrapper *wwrapper = static_cast<wmGizmoWrapper *>(gzgroup->customdata);
|
|
const Scene *scene = CTX_data_scene(C);
|
|
ViewLayer *view_layer = CTX_data_view_layer(C);
|
|
BKE_view_layer_synced_ensure(scene, view_layer);
|
|
Object *ob = BKE_view_layer_active_object_get(view_layer);
|
|
wmGizmo *gz = wwrapper->gizmo;
|
|
|
|
normalize_m4_m4(gz->matrix_basis, ob->object_to_world);
|
|
unit_m4(gz->matrix_offset);
|
|
|
|
if (ob->type == OB_LAMP) {
|
|
Light *la = static_cast<Light *>(ob->data);
|
|
if (la->type == LA_SPOT) {
|
|
/* Draw just past the light size angle gizmo. */
|
|
madd_v3_v3fl(gz->matrix_basis[3], gz->matrix_basis[2], -la->spotsize);
|
|
}
|
|
}
|
|
gz->matrix_offset[3][2] -= 23.0;
|
|
WM_gizmo_set_flag(gz, WM_GIZMO_DRAW_OFFSET_SCALE, true);
|
|
}
|
|
|
|
void VIEW3D_GGT_light_target(wmGizmoGroupType *gzgt)
|
|
{
|
|
gzgt->name = "Target Light Widgets";
|
|
gzgt->idname = "VIEW3D_GGT_light_target";
|
|
|
|
gzgt->flag |= (WM_GIZMOGROUPTYPE_PERSISTENT | WM_GIZMOGROUPTYPE_3D);
|
|
|
|
gzgt->poll = WIDGETGROUP_light_target_poll;
|
|
gzgt->setup = WIDGETGROUP_light_target_setup;
|
|
gzgt->setup_keymap = WM_gizmogroup_setup_keymap_generic_maybe_drag;
|
|
gzgt->draw_prepare = WIDGETGROUP_light_target_draw_prepare;
|
|
}
|
|
|
|
/** \} */
|