Listing the "Blender Foundation" as copyright holder implied the Blender Foundation holds copyright to files which may include work from many developers. While keeping copyright on headers makes sense for isolated libraries, Blender's own code may be refactored or moved between files in a way that makes the per file copyright holders less meaningful. Copyright references to the "Blender Foundation" have been replaced with "Blender Authors", with the exception of `./extern/` since these this contains libraries which are more isolated, any changed to license headers there can be handled on a case-by-case basis. Some directories in `./intern/` have also been excluded: - `./intern/cycles/` it's own `AUTHORS` file is planned. - `./intern/opensubdiv/`. An "AUTHORS" file has been added, using the chromium projects authors file as a template. Design task: #110784 Ref !110783.
112 lines
1.9 KiB
C++
112 lines
1.9 KiB
C++
/* SPDX-FileCopyrightText: 2023 Blender Authors
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*
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* SPDX-License-Identifier: GPL-2.0-or-later */
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#pragma once
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/** \file
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* \ingroup freestyle
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* \brief Class to define the drawing style of a node
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*/
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#ifdef WITH_CXX_GUARDEDALLOC
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# include "MEM_guardedalloc.h"
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#endif
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namespace Freestyle {
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class DrawingStyle {
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public:
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enum STYLE {
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FILLED,
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LINES,
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POINTS,
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INVISIBLE,
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};
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inline DrawingStyle()
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{
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Style = FILLED;
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LineWidth = 2.0f;
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PointSize = 2.0f;
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LightingEnabled = true;
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}
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inline explicit DrawingStyle(const DrawingStyle &iBrother);
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virtual ~DrawingStyle() {}
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/** operators */
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inline DrawingStyle &operator=(const DrawingStyle &ds);
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inline void setStyle(const STYLE iStyle)
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{
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Style = iStyle;
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}
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inline void setLineWidth(const float iLineWidth)
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{
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LineWidth = iLineWidth;
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}
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inline void setPointSize(const float iPointSize)
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{
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PointSize = iPointSize;
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}
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inline void setLightingEnabled(const bool on)
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{
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LightingEnabled = on;
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}
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inline STYLE style() const
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{
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return Style;
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}
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inline float lineWidth() const
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{
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return LineWidth;
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}
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inline float pointSize() const
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{
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return PointSize;
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}
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inline bool lightingEnabled() const
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{
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return LightingEnabled;
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}
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private:
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STYLE Style;
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float LineWidth;
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float PointSize;
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bool LightingEnabled;
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#ifdef WITH_CXX_GUARDEDALLOC
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MEM_CXX_CLASS_ALLOC_FUNCS("Freestyle:DrawingStyle")
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#endif
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};
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DrawingStyle::DrawingStyle(const DrawingStyle &iBrother)
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{
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Style = iBrother.Style;
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LineWidth = iBrother.LineWidth;
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PointSize = iBrother.PointSize;
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LightingEnabled = iBrother.LightingEnabled;
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}
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DrawingStyle &DrawingStyle::operator=(const DrawingStyle &ds)
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{
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Style = ds.Style;
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LineWidth = ds.LineWidth;
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PointSize = ds.PointSize;
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LightingEnabled = ds.LightingEnabled;
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return *this;
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}
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} /* namespace Freestyle */
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