Listing the "Blender Foundation" as copyright holder implied the Blender Foundation holds copyright to files which may include work from many developers. While keeping copyright on headers makes sense for isolated libraries, Blender's own code may be refactored or moved between files in a way that makes the per file copyright holders less meaningful. Copyright references to the "Blender Foundation" have been replaced with "Blender Authors", with the exception of `./extern/` since these this contains libraries which are more isolated, any changed to license headers there can be handled on a case-by-case basis. Some directories in `./intern/` have also been excluded: - `./intern/cycles/` it's own `AUTHORS` file is planned. - `./intern/opensubdiv/`. An "AUTHORS" file has been added, using the chromium projects authors file as a template. Design task: #110784 Ref !110783.
86 lines
1.8 KiB
C++
86 lines
1.8 KiB
C++
/* SPDX-FileCopyrightText: 2023 Blender Authors
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*
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* SPDX-License-Identifier: GPL-2.0-or-later */
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#pragma once
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/** \file
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* \ingroup freestyle
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* \brief Class to display textual information about a scene graph.
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*/
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#include <fstream>
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#include <iostream>
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#include <string>
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#include "SceneVisitor.h"
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using namespace std;
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namespace Freestyle {
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class ScenePrettyPrinter : public SceneVisitor {
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public:
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ScenePrettyPrinter(const string filename = "SceneLog.txt") : SceneVisitor()
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{
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if (!filename.empty()) {
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_ofs.open(filename.c_str());
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}
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if (!_ofs.is_open()) {
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cerr << "Warning, unable to open file \"" << filename << "\"" << endl;
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}
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_space = "";
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}
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virtual ~ScenePrettyPrinter()
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{
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if (_ofs.is_open()) {
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_ofs.close();
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}
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}
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//
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// visitClass methods
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//
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//////////////////////////////////////////////
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VISIT_DECL(Node);
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VISIT_DECL(NodeShape);
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VISIT_DECL(NodeGroup);
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VISIT_DECL(NodeLight);
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VISIT_DECL(NodeDrawingStyle);
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VISIT_DECL(NodeTransform);
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VISIT_DECL(LineRep);
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VISIT_DECL(OrientedLineRep);
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VISIT_DECL(TriangleRep);
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VISIT_DECL(VertexRep);
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VISIT_DECL(IndexedFaceSet);
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virtual void visitNodeShapeBefore(NodeShape &);
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virtual void visitNodeShapeAfter(NodeShape &);
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virtual void visitNodeGroupBefore(NodeGroup &);
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virtual void visitNodeGroupAfter(NodeGroup &);
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virtual void visitNodeDrawingStyleBefore(NodeDrawingStyle &);
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virtual void visitNodeDrawingStyleAfter(NodeDrawingStyle &);
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virtual void visitNodeTransformBefore(NodeTransform &);
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virtual void visitNodeTransformAfter(NodeTransform &);
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protected:
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void increaseSpace()
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{
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_space += " ";
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}
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void decreaseSpace()
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{
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_space.erase(0, 2);
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}
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private:
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ofstream _ofs;
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string _space;
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};
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} /* namespace Freestyle */
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