Listing the "Blender Foundation" as copyright holder implied the Blender Foundation holds copyright to files which may include work from many developers. While keeping copyright on headers makes sense for isolated libraries, Blender's own code may be refactored or moved between files in a way that makes the per file copyright holders less meaningful. Copyright references to the "Blender Foundation" have been replaced with "Blender Authors", with the exception of `./extern/` since these this contains libraries which are more isolated, any changed to license headers there can be handled on a case-by-case basis. Some directories in `./intern/` have also been excluded: - `./intern/cycles/` it's own `AUTHORS` file is planned. - `./intern/opensubdiv/`. An "AUTHORS" file has been added, using the chromium projects authors file as a template. Design task: #110784 Ref !110783.
34 lines
729 B
C++
34 lines
729 B
C++
/* SPDX-FileCopyrightText: 2023 Blender Authors
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*
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* SPDX-License-Identifier: GPL-2.0-or-later */
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#pragma once
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/** \file
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* \ingroup fn
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*
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* An #Context is passed along with every call to a multi-function. Right now it does nothing,
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* but it can be used for the following purposes:
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* - Pass debug information up and down the function call stack.
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* - Pass reusable memory buffers to sub-functions to increase performance.
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* - Pass cached data to called functions.
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*/
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#include "BLI_utildefines.h"
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#include "BLI_map.hh"
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namespace blender::fn::multi_function {
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class Context;
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class ContextBuilder {
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};
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class Context {
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public:
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Context(ContextBuilder & /*builder*/) {}
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};
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} // namespace blender::fn::multi_function
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