Listing the "Blender Foundation" as copyright holder implied the Blender Foundation holds copyright to files which may include work from many developers. While keeping copyright on headers makes sense for isolated libraries, Blender's own code may be refactored or moved between files in a way that makes the per file copyright holders less meaningful. Copyright references to the "Blender Foundation" have been replaced with "Blender Authors", with the exception of `./extern/` since these this contains libraries which are more isolated, any changed to license headers there can be handled on a case-by-case basis. Some directories in `./intern/` have also been excluded: - `./intern/cycles/` it's own `AUTHORS` file is planned. - `./intern/opensubdiv/`. An "AUTHORS" file has been added, using the chromium projects authors file as a template. Design task: #110784 Ref !110783.
33 lines
790 B
C
33 lines
790 B
C
/* SPDX-FileCopyrightText: 2020 Blender Authors
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*
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* SPDX-License-Identifier: GPL-2.0-or-later */
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/** \file
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* \ingroup gpu
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*
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* GPUDrawList is an API to do lots of similar draw-calls very fast using
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* multi-draw-indirect. There is a fallback if the feature is not supported.
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*/
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#pragma once
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#ifdef __cplusplus
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extern "C" {
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#endif
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struct GPUBatch;
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/** Opaque type hiding blender::gpu::DrawList. */
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typedef struct GPUDrawList GPUDrawList;
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/* Create a list with at least length drawcalls. Length can affect performance. */
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GPUDrawList *GPU_draw_list_create(int length);
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void GPU_draw_list_discard(GPUDrawList *list);
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void GPU_draw_list_append(GPUDrawList *list, GPUBatch *batch, int i_first, int i_count);
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void GPU_draw_list_submit(GPUDrawList *list);
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#ifdef __cplusplus
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}
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#endif
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