Listing the "Blender Foundation" as copyright holder implied the Blender Foundation holds copyright to files which may include work from many developers. While keeping copyright on headers makes sense for isolated libraries, Blender's own code may be refactored or moved between files in a way that makes the per file copyright holders less meaningful. Copyright references to the "Blender Foundation" have been replaced with "Blender Authors", with the exception of `./extern/` since these this contains libraries which are more isolated, any changed to license headers there can be handled on a case-by-case basis. Some directories in `./intern/` have also been excluded: - `./intern/cycles/` it's own `AUTHORS` file is planned. - `./intern/opensubdiv/`. An "AUTHORS" file has been added, using the chromium projects authors file as a template. Design task: #110784 Ref !110783.
41 lines
886 B
C++
41 lines
886 B
C++
/* SPDX-FileCopyrightText: 2023 Blender Authors
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*
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* SPDX-License-Identifier: GPL-2.0-or-later */
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/** \file
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* \ingroup collada
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*/
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#pragma once
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#include <algorithm> /* sort() */
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#include <map>
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#include <string>
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#include <vector>
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#include "COLLADASaxFWLIErrorHandler.h"
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/** \brief Handler class for parser errors
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*/
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class ErrorHandler : public COLLADASaxFWL::IErrorHandler {
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public:
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/** Constructor. */
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ErrorHandler();
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/** handle any error thrown by the parser. */
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bool virtual handleError(const COLLADASaxFWL::IError *error);
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/** True if there was an error during parsing. */
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bool hasError()
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{
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return mError;
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}
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private:
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/** Disable default copy constructor. */
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ErrorHandler(const ErrorHandler &pre);
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/** Disable default assignment operator. */
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const ErrorHandler &operator=(const ErrorHandler &pre);
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/** Hold error status. */
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bool mError;
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};
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