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f4e312dd1b53d3fa4c65f47bfb9972bbb9f5abab
test/source/blender/gpu/intern
History
Brecht Van Lommel ec5527cb52 Fix #21349: triple buffer drawing doesn't work well with thousands of
colors setting on Mac, just disabled it in that case.
2010-04-05 10:25:40 +00:00
..
gpu_buffers.c
Fix #20548: flat shading not drawing right in sculpt mode.
2010-03-22 17:17:36 +00:00
gpu_codegen.c
spaces -> tabs, (4 spaces == 1 tab, only for white space preceding text)
2010-03-22 09:30:00 +00:00
gpu_codegen.h
spaces -> tabs, (4 spaces == 1 tab, only for white space preceding text)
2010-03-22 09:30:00 +00:00
gpu_draw.c
spaces -> tabs, (4 spaces == 1 tab, only for white space preceding text)
2010-03-22 09:30:00 +00:00
gpu_extensions.c
Fix #21349: triple buffer drawing doesn't work well with thousands of
2010-04-05 10:25:40 +00:00
gpu_material.c
spaces -> tabs, (4 spaces == 1 tab, only for white space preceding text)
2010-03-22 09:30:00 +00:00
gpu_shader_material.glsl
material shader curve factor (same as compo node)
2009-11-09 16:00:12 +00:00
gpu_shader_material.glsl.c
material shader curve factor (same as compo node)
2009-11-09 16:00:12 +00:00
gpu_shader_vertex.glsl
Merge of first part of changes from the apricot branch, especially
2008-09-04 20:51:28 +00:00
gpu_shader_vertex.glsl.c
Fix glsl vertex shader string that was not 0 terminated, no idea
2008-09-15 11:39:49 +00:00
Makefile
2.5: fix compilation of smoke commit for Makesfiles as well.
2009-09-09 19:42:53 +00:00
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