- All code is in #ifdef ... #endif
- Only make build system is supported and you have to add:
export WITH_VERSE=true
to user-def.mk file
- Blender can share only mesh objects and bitmaps now
- More informations can be found at wiki:
http://mediawiki.blender.org/index.php/BlenderDev/VerseIntegrationToBlender
http://mediawiki.blender.org/index.php/BlenderDev/VerseIntegrationToBlenderUserDoc
I hope, that I didn't forget at anything
346 lines
8.3 KiB
C
346 lines
8.3 KiB
C
/**
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* $Id$
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*
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* ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version. The Blender
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* Foundation also sells licenses for use in proprietary software under
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* the Blender License. See http://www.blender.org/BL/ for information
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* about this.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*
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* Contributor(s): Jiri Hnidek.
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*
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* ***** END GPL/BL DUAL LICENSE BLOCK *****
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*/
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#ifdef WITH_VERSE
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#include <string.h>
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#include "MEM_guardedalloc.h"
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#include "DNA_mesh_types.h" /* temp */
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#include "DNA_listBase.h"
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#include "DNA_screen_types.h"
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#include "BLI_dynamiclist.h"
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#include "BLI_blenlib.h"
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#include "BIF_verse.h"
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#include "BKE_global.h"
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#include "BKE_verse.h"
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#include "verse.h"
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struct ListBase session_list={NULL, NULL};
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/* list of static function prototypes */
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static void cb_connect_terminate(const char *address, const char *bye);
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static void cb_connect_accept(void *user_data, uint32 avatar, void *address, void *connection, const uint8 *host_id);
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static void set_all_callbacks(void);
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static void free_verse_session_data(struct VerseSession *session);
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/*
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* callback function for connection terminated
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*/
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static void cb_connect_terminate(const char *address, const char *bye)
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{
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VerseSession *session = (VerseSession*)current_verse_session();
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if(!session) return;
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/* remove session from list of session */
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BLI_remlink(&session_list, session);
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/* do post connect operations */
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session->post_connect_terminated(session);
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/* free session data */
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free_verse_session_data(session);
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/* free session */
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MEM_freeN(session);
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}
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/*
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* callback function for accepted connection to verse server
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*/
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static void cb_connect_accept(
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void *user_data,
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uint32 avatar,
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void *address,
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void *connection,
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const uint8 *host_id)
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{
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struct VerseSession *session = (VerseSession*)current_verse_session();
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uint32 i, mask=0;
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if(!session) return;
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session->flag |= VERSE_CONNECTED;
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session->flag &= ~VERSE_CONNECTING;
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printf("\tBlender was connected to verse server: %s\n", (char*)address);
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printf("\tVerseSession->counter: %d\n", session->counter);
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session->avatar = avatar;
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session->post_connect_accept(session);
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for(i = 0; i < V_NT_NUM_TYPES; i++)
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mask = mask | (1 << i);
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verse_send_node_index_subscribe(mask);
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}
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/*
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* set up all callbacks for sessions
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*/
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void set_verse_session_callbacks(void)
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{
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/* connection */
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verse_callback_set(verse_send_connect_accept, cb_connect_accept, NULL);
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/* connection was terminated */
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verse_callback_set(verse_send_connect_terminate, cb_connect_terminate, NULL);
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}
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/*
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* set all callbacks used in Blender
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*/
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static void set_all_callbacks(void)
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{
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/* set up all callbacks for sessions */
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set_verse_session_callbacks();
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/* set up callbacks for nodes */
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set_node_callbacks();
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/* set up all callbacks for object nodes */
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set_object_callbacks();
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/* set up all callbacks for geometry nodes */
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set_geometry_callbacks();
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/* set up all callbacks for bitmap nodes */
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set_bitmap_callbacks();
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}
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/*
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* this function sends and receive all packets for all sessions
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*/
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void b_verse_update(void)
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{
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VerseSession *session, *next_session;
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session = session_list.first;
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while(session){
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next_session = session->next;
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verse_session_set(session->vsession);
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if((session->flag & VERSE_CONNECTED) || (session->flag & VERSE_CONNECTING)) {
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verse_callback_update(10);
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session->post_connect_update(session);
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}
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session = next_session;
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}
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}
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/*
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* returns VerseSession coresponding to vsession pointer
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*/
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VerseSession *versesession_from_vsession(VSession *vsession)
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{
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struct VerseSession *session;
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session = session_list.first;
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while(session) {
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if(session->vsession==vsession) return session;
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session = session->next;
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}
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return session;
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}
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/*
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* returns pointer at current VerseSession
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*/
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VerseSession *current_verse_session(void)
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{
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struct VerseSession *session;
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VSession vsession = verse_session_get();
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session = session_list.first;
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while(session){
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if(session->vsession == vsession)
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return session;
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session = session->next;
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}
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printf("error: non-existing SESSION occured!\n");
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return NULL;
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}
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/*
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* free VerseSession
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*/
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static void free_verse_session_data(VerseSession *session)
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{
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struct VNode *vnode;
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/* free data of all nodes */
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vnode = session->nodes.lb.first;
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while(vnode){
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free_verse_node_data(vnode);
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vnode = vnode->next;
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}
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/* free data of nodes waiting in queue */
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vnode = session->queue.first;
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while(vnode){
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free_verse_node_data(vnode);
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vnode = vnode->next;
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}
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/* free all VerseNodes */
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BLI_dlist_destroy(&(session->nodes));
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/* free all VerseNodes waiting in queque */
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BLI_freelistN(&(session->queue));
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/* free name of verse host for this session */
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MEM_freeN(session->address);
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}
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/*
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* free VerseSession
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*/
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void free_verse_session(VerseSession *session)
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{
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/* remove session from session list*/
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BLI_remlink(&session_list, session);
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/* do post terminated operations */
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session->post_connect_terminated(session);
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/* free session data (nodes, layers) */
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free_verse_session_data(session);
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/* free session */
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MEM_freeN(session);
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}
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/*
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* create new verse session and return coresponding data structure
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*/
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VerseSession *create_verse_session(
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const char *name,
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const char *pass,
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const char *address,
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uint8 *expected_key)
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{
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struct VerseSession *session;
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VSession *vsession;
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vsession = verse_send_connect(name, pass, address, expected_key);
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if(!vsession) return NULL;
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session = (VerseSession*)MEM_mallocN(sizeof(VerseSession), "VerseSession");
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session->flag = VERSE_CONNECTING;
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session->vsession = vsession;
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session->avatar = -1;
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session->address = (char*)MEM_mallocN(sizeof(char)*(strlen(address)+1),"session adress name");
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strcpy(session->address, address);
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session->connection = NULL;
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session->host_id = NULL;
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session->counter = 0;
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/* initialize dynamic list of nodes and node queue */
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BLI_dlist_init(&(session->nodes));
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session->queue.first = session->queue.last = NULL;
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/* set up all client dependent functions */
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session->post_connect_accept = post_connect_accept;
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session->post_connect_terminated = post_connect_terminated;
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session->post_connect_update = post_connect_update;
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return session;
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}
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/*
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* end verse session and free all session data
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*/
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void end_verse_session(VerseSession *session, char free)
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{
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/* send terminate command to verse server */
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verse_send_connect_terminate(session->address, "blender: bye bye");
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/* update callbacks */
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verse_callback_update(1000);
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/* send destroy session command to verse server */
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verse_session_destroy(session->vsession);
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/* set up flag of verse session */
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session->flag &= ~VERSE_CONNECTED;
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/* do post connect operations */
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session->post_connect_terminated(session);
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/* free session data */
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free_verse_session_data(session);
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/* free structure of verse session */
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if(free) free_verse_session(session);
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}
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/*
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* end connection to all verse hosts (servers) ... free all VerseSessions
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*/
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void end_all_verse_sessions(void)
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{
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VerseSession *session;
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session = session_list.first;
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while(session) {
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end_verse_session(session, 0);
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/* end next session */
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session = session->next;
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}
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BLI_freelistN(&session_list);
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}
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/*
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* connect to verse host, set up all callbacks, create session
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*/
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void b_verse_connect(char *address)
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{
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VerseSession *session;
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/* if no session was created before, then set up all callbacks */
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if((session_list.first==NULL) && (session_list.last==NULL))
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set_all_callbacks();
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/* create new session */
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if(address)
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session = create_verse_session("Blender", "pass", address, NULL);
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if(session) {
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/* add new session to the list of sessions */
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BLI_addtail(&session_list, session);
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/* add verse handler if this is first session */
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if(session_list.first == session_list.last)
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add_screenhandler(G.curscreen, SCREEN_HANDLER_VERSE, 1);
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}
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}
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#endif
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