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f69cc652e283bfa1958ae6945b0a014eb7d50906
test/source/gameengine/GamePlayer
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Kester Maddock 38de9559bc Fix for reflection mapping unlit faces: normals were not being sent, hence reflection maps weren't being rendered properly (bf-bug #1385)
Set the diffuse material colour - lighting brightness should match blender better. (bf-bug #1385)
2004-06-23 01:12:11 +00:00
..
common
Fix for reflection mapping unlit faces: normals were not being sent, hence reflection maps weren't being rendered properly (bf-bug #1385)
2004-06-23 01:12:11 +00:00
ghost
Lighting updates:
2004-06-07 11:01:31 +00:00
Makefile
1. Check material names passed to the physics engine (for collision sensors.)
2004-04-11 02:50:02 +00:00
SConscript
Added #!/usr/bin/python standard script identifier to the start of SConscript files.
2004-05-16 13:07:20 +00:00
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