Files
test/source/gameengine/Rasterizer
Kester Maddock 38de9559bc Fix for reflection mapping unlit faces: normals were not being sent, hence reflection maps weren't being rendered properly (bf-bug #1385)
Set the diffuse material colour - lighting brightness should match blender better. (bf-bug #1385)
2004-06-23 01:12:11 +00:00
..
2004-01-05 00:06:11 +00:00
2004-06-04 03:00:13 +00:00
2004-06-04 03:00:13 +00:00
2004-06-04 03:00:13 +00:00
2004-06-07 11:01:31 +00:00
2004-06-04 03:00:13 +00:00
2002-11-25 15:29:57 +00:00
2002-11-25 15:29:57 +00:00
2004-05-30 11:09:46 +00:00