This fits better with the way normal and displacement maps are typically
combined. Previously there was a mixing of displaced normal and undisplaced
tangent, which was broken behavior.
Additionally, to undisplaced_N and undisplaced_tangent attributes must now
always be used to get undisplaced coordinates. The regular N and tangent
attributes now always include displacement.
Ref #142022
Pull Request: https://projects.blender.org/blender/blender/pulls/143109